Player Matchup

Hel
Hel
Andamir
Hel
Level 22
God Stats
5W - 2L
1,618 SR
Queue Stats
131W - 115L
1,446 Elo+
Solo
Nike
Nike
Catingao
Nike
Level 40
God Stats
14W - 12L
1,546 SR
Queue Stats
16W - 14L
1,502 Elo+
Party 1
Chernobog
Chernobog
Draike
Chernobog
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,541 Elo+
Party 1
Thanatos
Thanatos
JuninJ
Thanatos
Level 18
God Stats
4W - 2L
1,737 SR
Queue Stats
6W - 4L
1,646 Elo+
Party 1
Scylla
Scylla
MOBAKingUsada
Scylla
Level 19
God Stats
4W - 4L
1,520 SR
Queue Stats
6W - 7L
1,445 Elo+
Party 1
Team Averages
Level 25
1,584 SR
1,516 Elo+

VS

Team Averages
Level 19
1,535 SR
1,506 Elo+
Yemoja
Yemoja
Badness
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Agni
Agni
JuliBlues
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
KilluaFlass
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zeus
Zeus
PauloKiller
Zeus
Level 17
God Stats
4W - 5L
1,631 SR
Queue Stats
11W - 9L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
RobgollxPro
Erlang Shen
Level 29
God Stats
20W - 19L
1,546 SR
Queue Stats
146W - 159L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
7
1 / 1 / 2
4,394
628
2,380
2,940
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nike
7
2 / 0 / 2
4,406
629
2,337
2,825
1,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
Draike
Chernobog
7
2 / 0 / 3
4,464
638
2,103
2,932
863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
JuninJ
Thanatos
6
1 / 1 / 0
4,113
588
731
3,967
1,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 1 / 1
4,566
652
1,538
2,622
760
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Badness
Yemoja
4
0 / 2 / 1
3,354
479
830
3,430
1,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
4
0 / 1 / 0
3,125
446
1,092
2,375
524
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
2
0 / 4 / 0
3,000
429
309
1,997
278
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 1
4,401
629
4,373
3,205
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
RobgollxPro
Erlang Shen
6
1 / 0 / 0
4,022
575
977
3,235
1,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
1
1
2
2
L
Yemoja
Badness
Yemoja
0
2
1
0.25
W
Nike
2
0
2
3
W
Chernobog
Draike
Chernobog
2
0
3
3.5
L
Agni
0
1
0
0
W
Thanatos
JuninJ
Thanatos
1
1
0
1
L
Merlin
0
4
0
0
W
2
1
1
2.5
L
1
2
1
0.75
L
Erlang Shen
RobgollxPro
Erlang Shen
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,089
Damage
7,581
15,286
Taken
14,242
5,061
Mitigated
4,116
7,693
Healing
3,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
2,380
321
634
688
2,940
791
279
1,414
1,482
14,915
0
L
Yemoja
Badness
Yemoja
830
280
188
910
3,430
1,357
0
1,018
2,371
4,340
0
W
Nike
2,337
754
0
973
2,825
1,554
372
593
2,192
0
16,139
W
Chernobog
Draike
Chernobog
2,103
1,295
93
1,102
2,932
863
396
1,403
1,497
0
16,050
L
Agni
1,092
746
0
259
2,375
524
0
1,230
1,145
6,520
0
W
Thanatos
JuninJ
Thanatos
731
390
0
3,438
3,967
1,093
372
1,197
2,716
0
14,320
L
Merlin
309
130
0
0
1,997
278
0
189
1,728
1,616
0
W
1,538
533
0
765
2,622
760
0
1,713
795
13,524
0
L
4,373
741
0
500
3,205
772
0
1,059
2,105
21,987
0
L
Erlang Shen
RobgollxPro
Erlang Shen
977
395
0
1,709
3,235
1,185
0
422
2,731
0
14,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,943
Gold Earned
17,902
169
Minions Killed
102
0
Camps Cleared
0
658,586
Distance Traveled
601,839
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,394
628
26
4
0
140,304
1
L
Yemoja
3,354
479
6
1
0
124,135
1
W
Nike
4,406
629
29
4
0
100,425
0
W
Chernobog
4,464
638
39
6
0
140,197
1
L
Agni
3,125
446
9
1
0
127,538
0
W
Thanatos
4,113
588
39
6
0
142,754
0
L
Merlin
3,000
429
4
1
0
72,138
1
W
Scylla
4,566
652
36
5
0
134,906
0
L
Zeus
4,401
629
46
7
0
129,161
0
L
Erlang Shen
4,022
575
37
5
0
148,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role