Player Matchup

Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum IV
ControIleDanger
Raijin
Platinum IV
Level 160
God Stats
2W - 3L
1,652 SR
Queue Stats
81W - 77L
1,594 MMR
Solo
Geb
Geb
Gold IV
JTWild
Geb
Gold IV
Level 123
God Stats
3W - 4L
1,410 SR
Queue Stats
116W - 115L
1,572 MMR
Solo
Sol
Sol
Silver I
Redcool27
Sol
Silver I
Level 138
God Stats
3W - 1L
1,610 SR
Queue Stats
22W - 15L
1,587 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
dragonfire08
Erlang Shen
Bronze III
Level 64
God Stats
4W - 0L
1,539 SR
Queue Stats
15W - 3L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,542 SR
1,571 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,527 SR
1,557 MMR
Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold II
Belial187
Yemoja
Gold II
Level 128
God Stats
0W - 1L
1,175 SR
Queue Stats
38W - 50L
1,756 MMR
Party 1
Janus
Janus
Gold II
UnWorthey
Janus
Gold II
Level 128
God Stats
29W - 38L
1,483 SR
Queue Stats
495W - 494L
1,583 MMR
Solo
Izanami
Izanami
Gold IV
mikej2310
Izanami
Gold IV
Level 129
God Stats
10W - 8L
1,974 SR
Queue Stats
159W - 156L
1,447 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 1 / 1
5,913
591
5,160
6,182
2,214
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 0 / 3
6,494
649
3,052
3,246
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
JTWild
Geb
9
1 / 0 / 5
5,077
508
2,411
2,863
1,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 0 / 1
6,577
658
4,373
4,344
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
dragonfire08
Erlang Shen
10
6 / 0 / 1
6,340
634
7,448
4,910
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Morgan Le FayTiamatAthenaTsukuyomiGilgamesh

VS

Bans
ArtemisAresArachneSetApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 2 / 0
5,075
508
1,942
6,514
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
 
Cerberus
9
1 / 2 / 0
5,035
504
3,492
8,726
4,949
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Belial187
Yemoja
5
0 / 3 / 0
4,031
403
487
4,736
2,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
UnWorthey
Janus
8
0 / 3 / 0
4,843
484
2,515
4,639
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
mikej2310
Izanami
9
0 / 3 / 0
5,161
516
1,935
5,459
1,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
13
Kills
1
1
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
1
1.5
L
Nemesis
 
Nemesis
0
2
0
0
L
Cerberus
 
Cerberus
1
2
0
0.5
L
Yemoja
Belial187
Yemoja
0
3
0
0
W
2
0
3
3.5
W
Geb
JTWild
Geb
1
0
5
3.5
W
3
0
1
3.5
L
Janus
UnWorthey
Janus
0
3
0
0
W
Erlang Shen
dragonfire08
Erlang Shen
6
0
1
6.5
L
Izanami
mikej2310
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,444
Damage
10,371
21,545
Taken
30,074
7,989
Mitigated
11,893
9,785
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,160
772
0
3,250
6,182
2,214
187
2,707
3,475
0
31,104
L
Nemesis
 
Nemesis
1,942
872
0
675
6,514
1,807
0
976
5,385
0
28,522
L
Cerberus
 
Cerberus
3,492
761
0
4,031
8,726
4,949
0
1,209
7,341
23,040
0
L
Yemoja
Belial187
Yemoja
487
56
849
391
4,736
2,570
0
1,394
3,104
3,063
0
W
3,052
500
0
1,177
3,246
994
0
1,623
1,545
38,622
0
W
Geb
JTWild
Geb
2,411
642
0
652
2,863
1,236
273
871
1,942
9,691
0
W
4,373
1,824
0
1,937
4,344
1,460
296
247
4,069
44,177
5,938
L
Janus
UnWorthey
Janus
2,515
112
0
218
4,639
1,121
0
2,426
1,953
28,886
0
W
Erlang Shen
dragonfire08
Erlang Shen
7,448
4,338
0
2,769
4,910
2,085
0
909
3,959
0
37,589
L
Izanami
mikej2310
Izanami
1,935
1,141
0
712
5,459
1,446
0
2,540
2,846
0
32,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,401
Gold Earned
24,145
345
Minions Killed
279
0
Camps Cleared
0
1,018,510
Distance Traveled
918,089
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,913
591
70
7
0
202,431
4
L
Nemesis
5,075
508
67
7
0
203,369
4
L
Cerberus
5,035
504
65
7
0
172,229
0
L
Yemoja
4,031
403
4
0
0
177,453
4
W
Raijin
6,494
649
89
9
0
191,739
3
W
Geb
5,077
508
18
2
0
214,622
6
W
Sol
6,577
658
105
11
0
193,400
5
L
Janus
4,843
484
59
6
0
190,896
4
W
Erlang Shen
6,340
634
63
6
0
216,318
3
L
Izanami
5,161
516
84
8
0
174,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role