Player Matchup

Neith
Neith
Amnesiaque1123
Neith
Level 46
God Stats
14W - 14L
1,545 SR
Queue Stats
40W - 45L
1,404 Elo+
Party 1
Fafnir
Fafnir
DarKTroD
Fafnir
Level 84
God Stats
40W - 33L
1,609 SR
Queue Stats
161W - 167L
1,331 Elo+
Party 1
Hades
Hades
WIZz o THUNDER
Hades
Level 109
God Stats
110W - 87L
1,660 SR
Queue Stats
321W - 337L
1,424 Elo+
Party 1
Thanatos
Thanatos
spartacusdu59
Thanatos
Level 100
God Stats
11W - 11L
1,511 SR
Queue Stats
198W - 214L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
xl AppAsH lx
Gilgamesh
Level 68
God Stats
9W - 9L
1,464 SR
Queue Stats
132W - 131L
1,406 Elo+
Party 1
Team Averages
Level 81
1,558 SR
1,393 Elo+

VS

Team Averages
Level 71
1,504 SR
1,462 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ImStillStanden
Skadi
Level 41
God Stats
21W - 12L
1,636 SR
Queue Stats
128W - 129L
1,444 Elo+
Party 3
Cerberus
Cerberus
Lad Like Rad
Cerberus
Level 31
God Stats
16W - 23L
1,451 SR
Queue Stats
244W - 285L
1,456 Elo+
Party 3
Chang'e
Chang'e
evanboubi
Chang'e
Level 66
God Stats
2W - 2L
1,471 SR
Queue Stats
257W - 236L
1,457 Elo+
Party 2
Ne Zha
Ne Zha
teviro-66
Ne Zha
Level 61
God Stats
5W - 6L
1,461 SR
Queue Stats
209W - 198L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,364
492
6,045
7,575
2,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
DarKTroD
Fafnir
14
2 / 1 / 5
9,069
533
3,942
10,975
11,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
12 / 1 / 5
10,766
633
19,251
12,428
8,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
spartacusdu59
Thanatos
16
2 / 1 / 6
9,490
558
3,676
11,574
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
xl AppAsH lx
Gilgamesh
17
4 / 0 / 7
10,522
619
4,989
10,407
8,917
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
1
0 / 0 / 0
3,198
188
0
0
0
12
2 / 5 / 1
7,444
438
8,403
9,571
2,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Lad Like Rad
Cerberus
12
0 / 2 / 4
7,708
453
5,067
15,196
11,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
evanboubi
Chang'e
14
3 / 6 / 1
8,492
500
7,934
13,801
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
teviro-66
Ne Zha
14
0 / 8 / 3
7,833
461
3,963
15,334
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
21
Kills
5
5
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
1
2
4
1.5
W
Fafnir
DarKTroD
Fafnir
2
1
5
4.5
L
2
5
1
0.5
L
Cerberus
Lad Like Rad
Cerberus
0
2
4
1
W
12
1
5
14.5
L
Chang'e
evanboubi
Chang'e
3
6
1
0.58
W
Thanatos
spartacusdu59
Thanatos
2
1
6
5
L
Ne Zha
teviro-66
Ne Zha
0
8
3
0.19
W
Gilgamesh
xl AppAsH lx
Gilgamesh
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,903
Damage
25,367
52,959
Taken
53,902
35,288
Mitigated
23,480
28,244
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
6,045
2,893
594
3,412
7,575
2,694
3,287
2,262
5,313
0
56,564
W
Fafnir
DarKTroD
Fafnir
3,942
1,330
199
2,683
10,975
11,398
243
3,132
7,843
25,410
0
L
8,403
3,380
0
1,534
9,571
2,637
0
6,044
3,527
0
46,169
L
Cerberus
Lad Like Rad
Cerberus
5,067
333
108
4,769
15,196
11,995
0
5,642
9,554
34,665
0
W
19,251
1,822
601
6,725
12,428
8,103
535
3,323
9,105
67,823
0
L
Chang'e
evanboubi
Chang'e
7,934
1,425
1,403
4,125
13,801
3,833
0
7,250
6,551
45,105
0
W
Thanatos
spartacusdu59
Thanatos
3,676
679
0
11,101
11,574
4,176
0
2,326
9,248
0
64,162
L
Ne Zha
teviro-66
Ne Zha
3,963
644
322
3,962
15,334
5,015
0
4,978
10,356
0
49,050
W
Gilgamesh
xl AppAsH lx
Gilgamesh
4,989
411
0
2,929
10,407
8,917
2,507
1,999
8,408
9,171
51,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,211
Gold Earned
34,675
479
Minions Killed
361
0
Camps Cleared
0
1,654,176
Distance Traveled
1,260,805
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,198
188
0
0
0
0
0
W
Neith
8,364
492
117
7
0
285,821
0
W
Fafnir
9,069
533
26
2
0
318,071
0
L
Skadi
7,444
438
86
5
0
298,591
2
L
Cerberus
7,708
453
81
5
0
341,276
2
W
Hades
10,766
633
99
6
0
328,761
2
L
Chang'e
8,492
500
97
6
0
300,019
1
W
Thanatos
9,490
558
113
7
0
340,142
3
L
Ne Zha
7,833
461
97
6
0
320,919
2
W
Gilgamesh
10,522
619
124
7
0
381,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role