Player Matchup

Izanami
Izanami
GK_Blane
Izanami
Level 28
God Stats
6W - 4L
1,646 SR
Queue Stats
77W - 73L
1,474 Elo+
Party 1
Pele
Pele
Itsbritneyybeach
Pele
Level 29
God Stats
4W - 2L
1,527 SR
Queue Stats
209W - 163L
1,534 Elo+
Solo
Janus
Janus
assistantmoth
Janus
Level 32
God Stats
2W - 3L
1,760 SR
Queue Stats
125W - 144L
1,422 Elo+
Party 1
Ares
Ares
ktstrmrt
Ares
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 82L
1,494 Elo+
Solo
Bellona
Bellona
xxkornixx
Bellona
Level 17
God Stats
32W - 23L
1,499 SR
Queue Stats
62W - 61L
1,466 Elo+
Solo
Team Averages
Level 26
1,586 SR
1,478 Elo+

VS

Team Averages
Level 40
1,497 SR
1,445 Elo+
Ra
Ra
MaRiOVK107
Ra
Level 8
God Stats
13W - 6L
1,679 SR
Queue Stats
30W - 30L
1,411 Elo+
Party 2
Ares
Ares
Pinchi02VK
Ares
Level 16
God Stats
1W - 2L
1,330 SR
Queue Stats
27W - 31L
1,520 Elo+
Party 2
Ullr
Ullr
Pinchito-VK97
Ullr
Level 65
God Stats
12W - 10L
1,544 SR
Queue Stats
163W - 166L
1,464 Elo+
Party 2
Bellona
Bellona
X-GaBi_10
Bellona
Level 25
God Stats
10W - 8L
1,635 SR
Queue Stats
66W - 68L
1,444 Elo+
Party 2
Fenrir
Fenrir
javi14072
Fenrir
Level 85
God Stats
1W - 3L
1,296 SR
Queue Stats
146W - 153L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GK_Blane
Izanami
18
7 / 1 / 7
11,344
597
16,488
14,453
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
16 / 1 / 4
12,356
650
15,921
12,639
7,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 14
9,311
490
8,998
9,714
4,234
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
15
3 / 0 / 17
10,381
546
7,153
13,400
12,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
xxkornixx
Bellona
15
4 / 3 / 3
9,699
510
10,764
14,621
12,924
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,254
434
7,900
10,208
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 3
7,164
377
3,729
16,900
10,224
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 5 / 1
8,807
464
6,996
14,500
4,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
X-GaBi_10
Bellona
15
2 / 7 / 1
8,997
474
7,908
16,784
14,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
javi14072
Fenrir
14
6 / 7 / 2
9,089
478
10,784
15,243
5,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
32
Kills
9
9
Deaths
32
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
GK_Blane
Izanami
7
1
7
10.5
W
16
1
4
18
L
1
6
4
0.5
L
0
7
3
0.21
L
0
5
1
0.1
L
Bellona
X-GaBi_10
Bellona
2
7
1
0.36
W
2
4
14
2.25
L
Fenrir
javi14072
Fenrir
6
7
2
1
W
Ares
3
0
17
11.5
W
Bellona
xxkornixx
Bellona
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,324
Damage
37,317
64,827
Taken
73,635
44,009
Mitigated
37,548
25,299
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GK_Blane
Izanami
16,488
12,583
0
9,910
14,453
6,249
4,915
594
13,853
0
85,798
W
15,921
5,491
0
3,850
12,639
7,786
0
2,229
10,226
0
108,470
L
7,900
723
599
1,820
10,208
3,267
299
5,771
4,437
44,992
0
L
3,729
101
0
1,394
16,900
10,224
115
7,156
9,744
11,198
0
L
6,996
2,248
0
3,336
14,500
4,395
956
1,347
13,153
0
66,870
L
Bellona
X-GaBi_10
Bellona
7,908
2,287
0
2,026
16,784
14,148
677
369
16,415
0
50,964
W
8,998
1,027
0
2,073
9,714
4,234
265
4,370
5,078
45,548
0
L
Fenrir
javi14072
Fenrir
10,784
2,109
0
587
15,243
5,514
0
1,508
13,735
0
52,122
W
Ares
7,153
366
0
4,260
13,400
12,816
75
2,971
10,267
22,717
0
W
Bellona
xxkornixx
Bellona
10,764
3,962
0
5,206
14,621
12,924
475
847
13,774
0
54,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,091
Gold Earned
42,311
481
Minions Killed
392
0
Camps Cleared
0
1,878,940
Distance Traveled
1,551,168
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,344
597
150
8
0
337,062
1
W
Pele
12,356
650
147
8
0
452,628
3
L
Ra
8,254
434
89
5
0
284,404
0
L
Ares
7,164
377
20
1
0
281,404
2
L
Ullr
8,807
464
112
6
0
325,184
2
L
Bellona
8,997
474
94
5
0
301,963
0
W
Janus
9,311
490
82
4
0
310,869
1
L
Fenrir
9,089
478
77
4
0
358,213
1
W
Ares
10,381
546
18
1
0
390,865
8
W
Bellona
9,699
510
84
4
0
387,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role