Player Matchup

Cu Chulainn
Cu Chulainn
Platinum IV
Dolivery
Cu Chulainn
Platinum IV
Level 115
God Stats
14W - 16L
1,501 SR
Queue Stats
455W - 461L
1,792 MMR
Party 3
Cthulhu
Cthulhu
Platinum V
Macakoon
Cthulhu
Platinum V
Level 160
God Stats
4W - 7L
1,319 SR
Queue Stats
146W - 149L
1,731 MMR
Solo
Nemesis
Nemesis
Gold II
Pure2Mast3r
Nemesis
Gold II
Level 127
God Stats
5W - 9L
1,462 SR
Queue Stats
76W - 70L
1,598 MMR
Party 3
Hera
Hera
Platinum III
ShifuUwU
Hera
Platinum III
Level 107
God Stats
20W - 17L
1,665 SR
Queue Stats
108W - 115L
1,794 MMR
Solo
Izanami
Izanami
Gold I
somecheesecake26
Izanami
Gold I
Level 107
God Stats
10W - 9L
1,690 SR
Queue Stats
158W - 145L
1,677 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,527 SR
1,718 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,562 SR
1,657 MMR
Apollo
Apollo
Platinum III
 
Apollo
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold V
DabsOnly
Cerberus
Gold V
Level 33
God Stats
21W - 9L
1,671 SR
Queue Stats
141W - 108L
1,655 MMR
Solo
Osiris
Osiris
Platinum III
Iawlstorm
Osiris
Platinum III
Level 144
God Stats
6W - 5L
1,558 SR
Queue Stats
202W - 188L
1,802 MMR
Party 1
Scylla
Scylla
Platinum III
PurringAngel
Scylla
Platinum III
Level 140
God Stats
45W - 50L
1,579 SR
Queue Stats
221W - 209L
1,831 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dolivery
Cu Chulainn
14
2 / 7 / 3
9,291
489
12,783
20,610
13,047
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Macakoon
Cthulhu
10
1 / 6 / 5
7,890
415
10,366
18,559
15,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Pure2Mast3r
Nemesis
14
2 / 4 / 6
9,285
489
8,067
15,539
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
13
2 / 7 / 3
8,521
448
8,122
10,135
3,068
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 1
10,102
532
11,499
11,799
3,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AthenaMorgan Le FayGilgameshSetArtemis

VS

Bans
TsukuyomiJanusMedusaTiamatSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
9 / 1 / 7
12,743
671
14,718
13,285
5,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
 
Ymir
13
1 / 6 / 11
9,342
492
3,134
20,458
17,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
DabsOnly
Cerberus
17
4 / 1 / 7
11,039
581
14,127
21,122
19,552
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
Iawlstorm
Osiris
17
6 / 1 / 12
11,219
590
14,416
14,806
11,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
17
9 / 1 / 6
11,638
613
14,807
9,399
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
10
Kills
29
29
Deaths
10
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
1
7
12.5
W
Ymir
 
Ymir
1
6
11
1.08
W
Cerberus
DabsOnly
Cerberus
4
1
7
7.5
L
Cu Chulainn
Dolivery
Cu Chulainn
2
7
3
0.5
W
Osiris
Iawlstorm
Osiris
6
1
12
12
L
Cthulhu
Macakoon
Cthulhu
1
6
5
0.58
L
Nemesis
Pure2Mast3r
Nemesis
2
4
6
1.25
W
Scylla
9
1
6
12
L
Hera
2
7
3
0.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,837
Damage
61,202
76,642
Taken
79,070
40,386
Mitigated
58,055
13,893
Healing
30,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,718
7,628
0
5,418
13,285
5,559
3,944
2,209
11,076
0
119,467
W
Ymir
 
Ymir
3,134
791
0
4,249
20,458
17,821
330
7,660
12,713
17,566
0
W
Cerberus
DabsOnly
Cerberus
14,127
1,420
0
10,733
21,122
19,552
0
2,484
18,638
66,955
0
L
Cu Chulainn
Dolivery
Cu Chulainn
12,783
2,915
0
3,786
20,610
13,047
0
9,751
10,645
4,274
53,526
W
Osiris
Iawlstorm
Osiris
14,416
6,550
0
5,554
14,806
11,627
3,709
4,664
10,067
0
89,864
L
Cthulhu
Macakoon
Cthulhu
10,366
994
148
3,523
18,559
15,606
0
7,342
10,822
19,408
0
L
Nemesis
Pure2Mast3r
Nemesis
8,067
3,711
0
2,927
15,539
5,357
0
5,724
9,487
0
62,736
W
Scylla
14,807
964
0
4,212
9,399
3,496
207
3,437
5,622
68,456
0
L
Hera
8,122
2,439
0
1,784
10,135
3,068
118
5,730
4,227
47,396
0
L
11,499
7,441
0
1,725
11,799
3,308
2,486
2,606
9,193
0
74,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,089
Gold Earned
55,981
456
Minions Killed
582
0
Camps Cleared
0
1,866,532
Distance Traveled
1,948,560
24
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,743
671
179
9
0
393,039
6
W
Ymir
9,342
492
20
1
0
396,646
20
W
Cerberus
11,039
581
149
8
0
368,618
5
L
Cu Chulainn
9,291
489
102
5
0
366,755
3
W
Osiris
11,219
590
101
5
0
415,936
4
L
Cthulhu
7,890
415
17
1
0
354,297
4
L
Nemesis
9,285
489
100
5
0
440,163
2
W
Scylla
11,638
613
133
7
0
374,321
6
L
Hera
8,521
448
93
5
0
360,098
9
L
Izanami
10,102
532
144
8
0
345,219
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role