Player Matchup

Cthulhu
Cthulhu
Loreynyn
Cthulhu
Level 146
God Stats
1W - 2L
1,736 SR
Queue Stats
73W - 67L
1,599 Elo+
Party 1
Scylla
Scylla
ShadowKingttb3
Scylla
Level 109
God Stats
2W - 3L
1,650 SR
Queue Stats
149W - 115L
1,688 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sOn_ZilL
Tsukuyomi
Level 29
God Stats
6W - 2L
1,703 SR
Queue Stats
17W - 6L
1,748 Elo+
Party 1
Team Averages
Level 95
1,696 SR
1,678 Elo+

VS

Team Averages
Level 51
1,546 SR
1,445 Elo+
Chaac
Chaac
EdTrippz
Chaac
Level 63
God Stats
4W - 5L
1,635 SR
Queue Stats
21W - 20L
1,518 Elo+
Party 2
Loki
Loki
Trippz93
Loki
Level 21
God Stats
8W - 10L
1,488 SR
Queue Stats
128W - 130L
1,419 Elo+
Party 2
Anubis
Anubis
jessica21898
Anubis
Level 68
God Stats
12W - 14L
1,516 SR
Queue Stats
53W - 78L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Loreynyn
Cthulhu
14
2 / 4 / 3
10,649
560
7,800
15,620
17,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 3 / 6
11,400
600
9,266
8,390
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
sOn_ZilL
Tsukuyomi
15
5 / 4 / 3
11,753
619
7,124
8,917
2,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EdTrippz
Chaac
16
1 / 3 / 10
11,496
605
10,232
15,313
17,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
17
5 / 4 / 5
12,805
674
10,075
11,912
4,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
18
5 / 2 / 5
12,638
665
7,237
5,452
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
9
Kills
11
11
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
EdTrippz
Chaac
1
3
10
2
L
Cthulhu
Loreynyn
Cthulhu
2
4
3
0.88
L
2
3
6
1.67
W
Loki
5
4
5
1.88
W
Anubis
5
2
5
3.75
L
Tsukuyomi
sOn_ZilL
Tsukuyomi
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,190
Damage
27,544
32,927
Taken
32,677
21,547
Mitigated
24,039
2,041
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
EdTrippz
Chaac
10,232
936
687
3,542
15,313
17,306
371
9,045
6,268
4,801
33,914
L
Cthulhu
Loreynyn
Cthulhu
7,800
363
411
1,124
15,620
17,144
269
4,305
10,589
28,014
0
L
9,266
704
0
393
8,390
1,953
560
1,539
6,582
56,061
0
W
Loki
10,075
606
38
2,347
11,912
4,308
834
5,477
6,435
0
61,520
W
Anubis
7,237
408
0
1,779
5,452
2,425
1,460
2,544
2,908
52,023
0
L
Tsukuyomi
sOn_ZilL
Tsukuyomi
7,124
2,767
0
113
8,917
2,450
456
3,051
5,660
0
21,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,802
Gold Earned
36,939
164
Minions Killed
223
0
Camps Cleared
0
888,791
Distance Traveled
954,570
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,496
605
35
2
0
317,856
2
L
Cthulhu
10,649
560
36
2
0
288,811
5
L
Scylla
11,400
600
84
4
0
275,931
6
W
Loki
12,805
674
78
4
0
330,005
5
W
Anubis
12,638
665
110
6
0
306,709
1
L
Tsukuyomi
11,753
619
44
2
0
324,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role