Player Matchup

Mercury
Mercury
SMKEKE
Mercury
Level 23
God Stats
6W - 4L
1,352 SR
Queue Stats
85W - 97L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Syrian4Life
Cthulhu
Level 28
God Stats
3W - 2L
1,589 SR
Queue Stats
44W - 43L
1,598 Elo+
Party 1
Set
Set
TheGunBoy
Set
Level 23
God Stats
14W - 20L
1,576 SR
Queue Stats
32W - 35L
1,620 Elo+
Party 1
Sol
Sol
WightReaper1711
Sol
Level 17
God Stats
3W - 1L
1,591 SR
Queue Stats
53W - 33L
1,669 Elo+
Solo
Xbalanque
Xbalanque
puñeta1234
Xbalanque
Level 15
God Stats
1W - 0L
1,595 SR
Queue Stats
3W - 4L
1,533 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,581 Elo+

VS

Team Averages
Level 20
1,661 SR
1,628 Elo+
Mercury
Mercury
Chardmanduu
Mercury
Level 22
God Stats
6W - 6L
1,670 SR
Queue Stats
138W - 136L
1,544 Elo+
Solo
Zeus
Zeus
DemonDonqer
Zeus
Level 29
God Stats
2W - 2L
1,776 SR
Queue Stats
124W - 60L
1,769 Elo+
Party 2
Ares
Ares
KungFuMiggi
Ares
Level 28
God Stats
13W - 8L
1,625 SR
Queue Stats
231W - 149L
1,671 Elo+
Party 2
Anhur
Anhur
Superloom
Anhur
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 53L
1,759 Elo+
Party 2
Ra
Ra
beflissen_Flause
Ra
Level 16
God Stats
1W - 1L
1,732 SR
Queue Stats
23W - 25L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SMKEKE
Mercury
11
3 / 2 / 1
6,479
648
2,579
5,070
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Syrian4Life
Cthulhu
8
1 / 4 / 4
5,251
525
3,705
7,500
4,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 1
5,951
595
3,196
6,727
3,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 1 / 2
7,889
789
6,952
5,677
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
puñeta1234
Xbalanque
10
3 / 3 / 4
6,166
617
6,249
5,281
1,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chardmanduu
Mercury
9
1 / 2 / 0
5,468
547
1,166
5,127
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 2 / 0
6,530
653
5,379
5,977
2,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 7
5,660
566
3,729
9,756
5,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Superloom
Anhur
10
7 / 3 / 0
6,477
648
5,110
5,679
2,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 7 / 2
4,915
492
2,255
5,867
1,897
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
16
Kills
13
13
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
Chardmanduu
Mercury
1
2
0
0.5
L
4
2
0
2
L
1
2
7
2.25
W
Mercury
SMKEKE
Mercury
3
2
1
1.75
L
Anhur
Superloom
Anhur
7
3
0
2.33
W
Cthulhu
Syrian4Life
Cthulhu
1
4
4
0.75
W
1
3
1
0.5
W
8
1
2
9
L
0
7
2
0.14
W
Xbalanque
puñeta1234
Xbalanque
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,681
Damage
17,639
30,255
Taken
32,406
12,575
Mitigated
13,763
8,951
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Chardmanduu
Mercury
1,166
236
0
1,230
5,127
1,915
0
1,401
3,726
0
31,372
L
5,379
1,060
0
2,842
5,977
2,476
0
792
4,826
33,893
0
L
3,729
549
0
1,125
9,756
5,411
0
2,999
6,757
17,194
0
W
Mercury
SMKEKE
Mercury
2,579
934
0
934
5,070
1,889
1,476
809
4,261
0
31,513
L
Anhur
Superloom
Anhur
5,110
2,802
0
1,273
5,679
2,064
0
1,610
4,069
0
32,326
W
Cthulhu
Syrian4Life
Cthulhu
3,705
492
512
150
7,500
4,372
60
2,176
5,324
13,477
0
W
3,196
1,077
0
2,274
6,727
3,480
78
4,887
1,840
0
25,238
W
6,952
2,070
0
3,580
5,677
1,641
602
1,479
4,046
46,882
4,804
L
2,255
231
286
572
5,867
1,897
0
3,510
2,357
22,215
0
W
Xbalanque
puñeta1234
Xbalanque
6,249
3,509
0
1,501
5,281
1,193
690
1,813
3,421
0
29,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,736
Gold Earned
29,050
292
Minions Killed
283
0
Camps Cleared
0
994,272
Distance Traveled
934,356
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,468
547
61
6
0
211,741
3
L
Zeus
6,530
653
78
8
0
166,338
3
L
Ares
5,660
566
20
2
0
187,399
2
W
Mercury
6,479
648
66
7
0
232,013
0
L
Anhur
6,477
648
75
8
0
177,509
2
W
Cthulhu
5,251
525
11
1
0
187,446
0
W
Set
5,951
595
54
5
0
202,127
1
W
Sol
7,889
789
97
10
0
191,457
0
L
Ra
4,915
492
49
5
0
191,369
0
W
Xbalanque
6,166
617
64
6
0
181,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role