Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ale1ster1395
Ah Muzen Cab
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,252 Elo+
Party 2
Tyr
Tyr
MomsSpagootter
Tyr
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 169L
1,510 Elo+
Party 2
Skadi
Skadi
SLC-Elysium
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Solo
Serqet
Serqet
SwitchSmurf101
Serqet
Level 126
God Stats
1W - 1L
1,438 SR
Queue Stats
98W - 99L
1,470 Elo+
Party 2
Xing Tian
Xing Tian
coryr92
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,753 Elo+
Party 2
Team Averages
Level 56
1,488 SR
1,488 Elo+

VS

Team Averages
Level 21
1,471 SR
1,457 Elo+
Jing Wei
Jing Wei
Lonely XVII
Jing Wei
Level 7
God Stats
3W - 2L
1,379 SR
Queue Stats
89W - 49L
1,535 Elo+
Solo
King Arthur
King Arthur
TangleyStew722
King Arthur
Level 27
God Stats
33W - 42L
1,448 SR
Queue Stats
140W - 145L
1,393 Elo+
Party 1
Eset
Eset
pabloch24_ig
Eset
Level 27
God Stats
4W - 4L
1,745 SR
Queue Stats
124W - 131L
1,473 Elo+
Solo
Nox
Nox
reyesfamily129
Nox
Level 25
God Stats
14W - 22L
1,296 SR
Queue Stats
169W - 187L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
snow_ballzinho
Cernunnos
Level 17
God Stats
7W - 9L
1,487 SR
Queue Stats
14W - 22L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ale1ster1395
Ah Muzen Cab
13
0 / 7 / 2
7,990
421
4,518
12,137
3,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 6 / 3
9,081
478
12,447
18,592
14,373
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
2 / 3 / 0
6,575
346
3,543
6,936
1,567
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 1
9,992
526
8,217
13,337
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
coryr92
Xing Tian
11
0 / 4 / 1
7,264
382
2,413
13,439
10,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lonely XVII
Jing Wei
18
5 / 1 / 2
11,809
622
10,320
11,325
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
TangleyStew722
King Arthur
17
6 / 1 / 3
11,334
597
12,826
11,799
8,156
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 3 / 5
10,961
577
13,447
9,737
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 5
10,110
532
4,034
8,792
7,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
snow_ballzinho
Cernunnos
12
2 / 5 / 7
8,652
455
5,579
10,922
3,639
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
13
Kills
21
22
Deaths
13
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ale1ster1395
Ah Muzen Cab
0
7
2
0.14
W
Jing Wei
Lonely XVII
Jing Wei
5
1
2
6
L
5
6
3
1.08
L
2
3
0
0.67
L
6
2
1
3.25
W
King Arthur
TangleyStew722
King Arthur
6
1
3
7.5
L
Xing Tian
coryr92
Xing Tian
0
4
1
0.13
W
7
3
5
3.17
W
1
3
5
1.17
W
Cernunnos
snow_ballzinho
Cernunnos
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,138
Damage
46,206
64,441
Taken
52,575
35,127
Mitigated
26,978
12,768
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ale1ster1395
Ah Muzen Cab
4,518
1,717
0
961
12,137
3,884
0
5,972
6,165
0
31,568
W
Jing Wei
Lonely XVII
Jing Wei
10,320
6,091
0
1,000
11,325
4,048
3,904
473
10,708
0
108,961
L
12,447
2,029
0
6,079
18,592
14,373
0
2,114
16,478
10,389
41,312
L
3,543
1,554
0
967
6,936
1,567
275
1,804
5,132
0
21,072
L
8,217
1,289
0
4,761
13,337
5,095
0
3,051
10,286
0
55,829
W
King Arthur
TangleyStew722
King Arthur
12,826
2,868
0
4,165
11,799
8,156
943
1,232
10,367
0
72,947
L
Xing Tian
coryr92
Xing Tian
2,413
90
0
0
13,439
10,208
220
4,540
8,899
18,412
0
W
13,447
924
652
2,020
9,737
3,265
900
538
8,899
63,087
0
W
4,034
763
0
1,027
8,792
7,870
1,557
488
8,082
42,054
0
W
Cernunnos
snow_ballzinho
Cernunnos
5,579
2,558
0
458
10,922
3,639
315
2,291
8,563
0
19,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
52,866
285
Minions Killed
528
0
Camps Cleared
0
1,680,219
Distance Traveled
1,777,873
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,990
421
52
3
0
321,218
0
W
Jing Wei
11,809
622
171
9
0
349,913
2
L
Tyr
9,081
478
72
4
0
359,974
1
L
Skadi
6,575
346
41
2
0
197,809
3
L
Serqet
9,992
526
93
5
0
417,509
4
W
King Arthur
11,334
597
134
7
0
401,590
9
L
Xing Tian
7,264
382
27
1
0
383,709
0
W
Eset
10,961
577
119
6
0
333,611
2
W
Nox
10,110
532
68
4
0
340,286
0
W
Cernunnos
8,652
455
36
2
0
352,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role