Player Matchup

Chiron
Chiron
 
Chiron
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Eudav
Chaac
Level 142
God Stats
19W - 23L
1,507 SR
Queue Stats
532W - 516L
1,602 Elo+
Solo
Hel
Hel
Kevïn
Hel
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,589 Elo+
Solo
Eset
Eset
Wankyudo
Eset
Level 125
God Stats
2W - 3L
1,796 SR
Queue Stats
72W - 56L
1,813 Elo+
Solo
Ravana
Ravana
ZhugeEX
Ravana
Level 65
God Stats
0W - 1L
1,194 SR
Queue Stats
13W - 12L
1,620 Elo+
Solo
Team Averages
Level 120
1,499 SR
1,625 Elo+

VS

Team Averages
Level 139
1,510 SR
1,579 Elo+
Morgan Le Fay
Morgan Le Fay
AtaraxiaDD
Morgan Le Fay
Level 144
God Stats
15W - 26L
1,276 SR
Queue Stats
61W - 67L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
MegaGooch
Gilgamesh
Level 149
God Stats
9W - 7L
1,487 SR
Queue Stats
238W - 211L
1,681 Elo+
Solo
Fafnir
Fafnir
SQUlRREL
Fafnir
Level 106
God Stats
1W - 0L
1,764 SR
Queue Stats
4W - 5L
1,585 Elo+
Solo
Raijin
Raijin
Tubbless
Raijin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 35L
1,728 Elo+
Solo
Rama
Rama
xXTUHERMANAXx
Rama
Level 137
God Stats
1W - 0L
1,521 SR
Queue Stats
3W - 2L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 1 / 3
8,142
814
5,214
5,571
2,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Eudav
Chaac
10
0 / 0 / 0
5,839
584
312
1,781
713
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
Kevïn
Hel
15
5 / 1 / 1
8,366
837
9,218
7,886
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eset
14
2 / 4 / 6
8,664
866
8,643
7,763
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
ZhugeEX
Ravana
11
1 / 4 / 4
6,963
696
7,321
7,504
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AtaraxiaDD
Morgan Le Fay
13
0 / 1 / 5
6,981
698
6,055
6,739
2,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MegaGooch
Gilgamesh
13
2 / 3 / 5
7,522
752
4,985
7,660
8,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
SQUlRREL
Fafnir
12
0 / 2 / 4
7,443
744
4,438
13,065
14,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Tubbless
Raijin
15
5 / 3 / 2
8,568
857
4,754
6,041
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 1 / 4
8,841
884
5,217
6,515
2,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
10
Kills
10
10
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
1
3
3.5
W
Morgan Le Fay
AtaraxiaDD
Morgan Le Fay
0
1
5
2.5
L
Chaac
Eudav
Chaac
0
0
0
0
L
Hel
Kevïn
Hel
5
1
1
5.5
W
Gilgamesh
MegaGooch
Gilgamesh
2
3
5
1.5
W
Fafnir
SQUlRREL
Fafnir
0
2
4
1
W
Raijin
Tubbless
Raijin
5
3
2
2
L
Eset
2
4
6
1.25
L
Ravana
ZhugeEX
Ravana
1
4
4
0.75
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,708
Damage
25,449
30,505
Taken
40,020
12,664
Mitigated
29,164
9,938
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,214
1,985
304
2,872
5,571
2,232
2,191
3,817
1,754
0
35,790
W
Morgan Le Fay
AtaraxiaDD
Morgan Le Fay
6,055
660
0
1,279
6,739
2,589
0
4,193
2,366
23,662
0
L
Chaac
Eudav
Chaac
312
0
0
541
1,781
713
0
587
1,194
0
4,419
L
Hel
Kevïn
Hel
9,218
281
1,620
3,526
7,886
3,054
0
3,116
4,770
30,484
0
W
Gilgamesh
MegaGooch
Gilgamesh
4,985
725
0
1,280
7,660
8,033
1
2,788
4,806
0
19,382
W
Fafnir
SQUlRREL
Fafnir
4,438
745
0
4,765
13,065
14,282
64
5,618
7,115
7,480
0
W
Raijin
Tubbless
Raijin
4,754
163
0
286
6,041
2,087
658
1,637
4,404
30,471
0
L
Eset
8,643
1,002
61
582
7,763
2,906
1
4,466
3,297
25,906
0
L
Ravana
ZhugeEX
Ravana
7,321
2,031
0
432
7,504
3,759
0
3,361
4,143
0
17,926
W
5,217
3,965
0
1,701
6,515
2,173
1,824
3,238
3,134
0
39,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
39,355
234
Minions Killed
253
6
Camps Cleared
10
847,385
Distance Traveled
935,126
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,142
814
89
9
1
164,020
2
W
Morgan Le Fay
6,981
698
42
4
1
187,171
0
L
Chaac
5,839
584
7
1
0
133,269
0
L
Hel
8,366
837
61
6
2
191,373
1
W
Gilgamesh
7,522
752
30
3
1
201,696
2
W
Fafnir
7,443
744
7
1
1
185,513
3
W
Raijin
8,568
857
76
8
2
166,788
1
L
Eset
8,664
866
48
5
0
177,382
3
L
Ravana
6,963
696
29
3
3
181,341
0
W
Rama
8,841
884
98
10
5
193,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role