Player Matchup

Hou Yi
Hou Yi
Deadstroucker
Hou Yi
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 5L
1,610 Elo+
Solo
Chaac
Chaac
Exoudian
Chaac
Level 25
God Stats
1W - 0L
1,337 SR
Queue Stats
40W - 26L
1,575 Elo+
Solo
Sol
Sol
ProOrTroll
Sol
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 26L
1,639 Elo+
Solo
Tsukuyomi
Tsukuyomi
frikenmorty
Tsukuyomi
Level 22
God Stats
15W - 18L
1,470 SR
Queue Stats
34W - 35L
1,556 Elo+
Solo
Cabrakan
Cabrakan
samiel_007
Cabrakan
Level 17
God Stats
27W - 21L
1,648 SR
Queue Stats
174W - 204L
1,542 Elo+
Solo
Team Averages
Level 14
1,491 SR
1,584 Elo+

VS

Team Averages
Level 17
1,498 SR
1,581 Elo+
Nemesis
Nemesis
Klicsko99
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo
Hera
Hera
SenatorLorgana
Hera
Level 28
God Stats
35W - 33L
1,539 SR
Queue Stats
177W - 174L
1,544 Elo+
Solo
Artio
Artio
Thom3756
Artio
Level 29
God Stats
7W - 5L
1,453 SR
Queue Stats
83W - 91L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
Ykzacepi
Zhong Kui
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 141L
1,594 Elo+
Solo
Kukulkan
Kukulkan
xiockmr02
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
9,000
450
4,455
8,540
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Exoudian
Chaac
13
1 / 5 / 4
7,960
398
8,288
19,538
14,628
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
12 / 2 / 1
11,642
582
20,547
15,278
5,838
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
frikenmorty
Tsukuyomi
14
0 / 6 / 4
8,752
438
5,509
17,559
8,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cabrakan
samiel_007
Cabrakan
16
3 / 7 / 0
9,692
485
6,398
14,426
11,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Klicsko99
Nemesis
10
1 / 5 / 0
7,098
355
2,547
6,626
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 6 / 1
10,914
546
8,319
11,925
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Thom3756
Artio
13
4 / 3 / 3
9,088
454
13,045
17,545
15,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Ykzacepi
Zhong Kui
19
12 / 2 / 1
12,668
633
21,786
21,844
21,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
xiockmr02
Kukulkan
6
0 / 4 / 1
6,605
330
1,044
3,881
1,162
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
20
Kills
22
22
Deaths
20
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
Chaac
Exoudian
Chaac
1
5
4
0.6
L
Nemesis
Klicsko99
Nemesis
1
5
0
0.2
W
12
2
1
6.25
L
5
6
1
0.92
L
Artio
Thom3756
Artio
4
3
3
1.83
L
Zhong Kui
Ykzacepi
Zhong Kui
12
2
1
6.25
W
Tsukuyomi
frikenmorty
Tsukuyomi
0
6
4
0.33
W
Cabrakan
samiel_007
Cabrakan
3
7
0
0.43
L
Kukulkan
xiockmr02
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,197
Damage
46,741
75,341
Taken
61,821
44,051
Mitigated
43,990
22,057
Healing
23,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,455
1,918
0
1,162
8,540
3,599
819
4,597
3,889
0
35,245
W
Chaac
Exoudian
Chaac
8,288
2,177
0
2,742
19,538
14,628
159
8,889
10,539
0
44,385
L
Nemesis
Klicsko99
Nemesis
2,547
902
0
573
6,626
2,076
0
309
6,317
0
12,836
W
20,547
7,670
0
8,706
15,278
5,838
1,962
11,471
3,610
80,649
0
L
8,319
1,808
0
1,743
11,925
3,803
535
7,033
4,892
61,747
0
L
Artio
Thom3756
Artio
13,045
897
708
5,696
17,545
15,535
0
6,199
11,346
42,992
0
L
Zhong Kui
Ykzacepi
Zhong Kui
21,786
3,594
0
14,360
21,844
21,414
2,354
10,549
11,295
88,243
0
W
Tsukuyomi
frikenmorty
Tsukuyomi
5,509
1,690
0
5,245
17,559
8,182
0
10,005
7,497
0
58,728
W
Cabrakan
samiel_007
Cabrakan
6,398
1,055
0
4,202
14,426
11,804
0
8,814
5,612
60,041
0
L
Kukulkan
xiockmr02
Kukulkan
1,044
329
0
0
3,881
1,162
157
2,855
1,026
7,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,046
Gold Earned
46,373
460
Minions Killed
396
0
Camps Cleared
0
1,764,505
Distance Traveled
1,439,424
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,000
450
55
3
0
325,051
2
W
Chaac
7,960
398
69
3
0
381,098
2
L
Nemesis
7,098
355
20
1
0
240,827
0
W
Sol
11,642
582
132
7
0
342,594
1
L
Hera
10,914
546
130
7
0
329,227
4
L
Artio
9,088
454
59
3
0
404,827
1
L
Zhong Kui
12,668
633
169
8
0
316,841
0
W
Tsukuyomi
8,752
438
104
5
0
377,724
1
W
Cabrakan
9,692
485
100
5
0
338,038
0
L
Kukulkan
6,605
330
18
1
0
147,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role