Player Matchup

Kukulkan
Kukulkan
NiceGuye
Kukulkan
Level 28
God Stats
161W - 149L
1,449 SR
Queue Stats
169W - 158L
1,415 Elo+
Party 3
Ra
Ra
PIRATExPREAD
Ra
Level 154
God Stats
4W - 1L
1,414 SR
Queue Stats
182W - 165L
1,480 Elo+
Party 3
Arachne
Arachne
clytezmcgee
Arachne
Level 141
God Stats
5W - 0L
1,888 SR
Queue Stats
720W - 211L
1,832 Elo+
Party 1
Hercules
Hercules
oLexualAbuseo
Hercules
Level 49
God Stats
24W - 5L
1,872 SR
Queue Stats
553W - 230L
1,660 Elo+
Party 1
Izanami
Izanami
yellberry
Izanami
Level 29
God Stats
68W - 55L
1,580 SR
Queue Stats
193W - 188L
1,455 Elo+
Party 3
Team Averages
Level 80
1,641 SR
1,568 Elo+

VS

Team Averages
Level 56
1,538 SR
1,530 Elo+
Thanatos
Thanatos
GrowingFaith
Thanatos
Level 147
God Stats
0W - 1L
1,509 SR
Queue Stats
52W - 46L
1,611 Elo+
Party 2
Nu Wa
Nu Wa
Holoholohayn
Nu Wa
Level 39
God Stats
14W - 13L
1,428 SR
Queue Stats
549W - 536L
1,414 Elo+
Solo
Kukulkan
Kukulkan
elghtball
Kukulkan
Level 32
God Stats
3W - 6L
1,712 SR
Queue Stats
4W - 9L
1,612 Elo+
Solo
Jormungandr
Jormungandr
goldenslum98
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,515 Elo+
Party 2
Hercules
Hercules
washandwear1
Hercules
Level 32
God Stats
73W - 51L
1,542 SR
Queue Stats
403W - 441L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NiceGuye
Kukulkan
16
1 / 1 / 4
9,433
943
5,203
6,763
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 10
11,379
1,138
14,103
7,280
2,858
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
clytezmcgee
Arachne
17
8 / 1 / 8
11,588
1,159
14,407
14,803
15,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
oLexualAbuseo
Hercules
17
2 / 1 / 13
10,375
1,038
9,730
16,258
17,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
yellberry
Izanami
16
1 / 1 / 9
10,198
1,020
6,302
8,623
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

269

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GrowingFaith
Thanatos
16
2 / 5 / 3
9,710
971
12,217
12,967
5,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 6 / 2
9,448
945
12,592
10,240
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
elghtball
Kukulkan
15
2 / 2 / 2
9,892
989
13,044
4,016
1,857
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
goldenslum98
Jormungandr
15
0 / 3 / 2
8,726
873
5,095
15,923
11,642
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
washandwear1
Hercules
15
0 / 2 / 5
9,141
914
5,485
10,460
14,773
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
18
Kills
5
5
Deaths
18
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GrowingFaith
Thanatos
2
5
3
0.7
L
1
6
2
0.33
W
Kukulkan
NiceGuye
Kukulkan
1
1
4
3
W
6
1
10
11
W
Arachne
clytezmcgee
Arachne
8
1
8
12
L
Kukulkan
elghtball
Kukulkan
2
2
2
1.5
L
Jormungandr
goldenslum98
Jormungandr
0
3
2
0.33
W
Hercules
oLexualAbuseo
Hercules
2
1
13
8.5
L
Hercules
washandwear1
Hercules
0
2
5
1.25
W
Izanami
yellberry
Izanami
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,745
Damage
48,433
53,727
Taken
53,606
40,886
Mitigated
37,939
22,368
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GrowingFaith
Thanatos
12,217
1,437
0
4,324
12,967
5,699
0
3,884
9,083
0
25,098
L
12,592
3,519
109
703
10,240
3,968
0
2,053
8,187
39,394
0
W
Kukulkan
NiceGuye
Kukulkan
5,203
0
0
1,333
6,763
2,440
0
4,001
2,762
20,043
0
W
14,103
758
3,489
2,212
7,280
2,858
0
5,175
2,105
43,922
0
W
Arachne
clytezmcgee
Arachne
14,407
10,088
0
4,945
14,803
15,736
0
6,997
7,806
0
22,016
L
Kukulkan
elghtball
Kukulkan
13,044
620
0
34
4,016
1,857
0
1,526
2,490
42,158
0
L
Jormungandr
goldenslum98
Jormungandr
5,095
1,590
181
692
15,923
11,642
0
7,820
8,103
17,772
0
W
Hercules
oLexualAbuseo
Hercules
9,730
2,202
0
8,184
16,258
17,222
0
10,634
5,624
0
20,330
L
Hercules
washandwear1
Hercules
5,485
1,060
0
2,869
10,460
14,773
0
4,023
6,437
0
16,111
W
Izanami
yellberry
Izanami
6,302
4,330
0
2,205
8,623
2,630
0
3,924
4,699
0
45,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,973
Gold Earned
46,917
235
Minions Killed
224
12
Camps Cleared
3
1,102,734
Distance Traveled
1,023,036
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,710
971
42
4
1
226,818
0
L
Nu Wa
9,448
945
56
6
2
188,597
0
W
Kukulkan
9,433
943
44
4
4
215,734
0
W
Ra
11,379
1,138
66
7
1
240,005
0
W
Arachne
11,588
1,159
12
1
1
226,312
0
L
Kukulkan
9,892
989
87
9
0
213,482
0
L
Jormungandr
8,726
873
16
2
0
185,141
0
W
Hercules
10,375
1,038
26
3
0
239,282
0
L
Hercules
9,141
914
23
2
0
208,998
0
W
Izanami
10,198
1,020
87
9
6
181,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role