Player Matchup

Serqet
Serqet
AXLHETFIELD13
Serqet
Level 120
God Stats
23W - 25L
1,501 SR
Queue Stats
1,110W - 1,205L
1,457 Elo+
Party 1
Hades
Hades
Alfaxir
Hades
Level 92
God Stats
7W - 3L
1,840 SR
Queue Stats
455W - 468L
1,470 Elo+
Party 1
Cupid
Cupid
AyeLowkeyLoki
Cupid
Level 159
God Stats
3W - 3L
1,437 SR
Queue Stats
354W - 366L
1,390 Elo+
Solo
Cabrakan
Cabrakan
Sir_Vagrekor
Cabrakan
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 65L
1,501 Elo+
Solo
Geb
Geb
clericofhextor1
Geb
Level 107
God Stats
4W - 3L
1,501 SR
Queue Stats
329W - 355L
1,468 Elo+
Solo
Team Averages
Level 120
1,556 SR
1,457 Elo+

VS

Team Averages
Level 109
1,660 SR
1,456 Elo+
Sun Wukong
Sun Wukong
Crisxztian
Sun Wukong
Level 107
God Stats
3W - 2L
1,680 SR
Queue Stats
107W - 120L
1,485 Elo+
Solo
Medusa
Medusa
DRUMMABOYCHRIS
Medusa
Level 106
God Stats
5W - 8L
1,583 SR
Queue Stats
282W - 270L
1,429 Elo+
Solo
Chang'e
Chang'e
GirlScoutSenpai
Chang'e
Level 107
God Stats
1W - 2L
1,565 SR
Queue Stats
197W - 195L
1,518 Elo+
Solo
Hun Batz
Hun Batz
TearingHippo05
Hun Batz
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,473 Elo+
Solo
Ares
Ares
lamenterms
Ares
Level 131
God Stats
6W - 6L
1,970 SR
Queue Stats
363W - 381L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 9
8,647
865
10,373
11,552
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Alfaxir
Hades
15
2 / 1 / 12
8,666
867
5,874
10,325
10,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
7 / 1 / 8
9,958
996
12,161
8,764
3,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Sir_Vagrekor
Cabrakan
14
1 / 4 / 13
8,368
837
6,486
13,314
16,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 3 / 9
8,760
876
7,697
12,903
15,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crisxztian
Sun Wukong
11
3 / 1 / 5
7,020
702
1,788
3,130
2,967
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mace

Mace

+10
Physical Power

17
5 / 0 / 9
8,721
872
14,956
7,892
3,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 9
8,066
807
8,770
8,231
5,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
11
0 / 8 / 11
6,964
696
4,471
10,965
3,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 5 / 7
8,218
822
10,923
22,187
14,933
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
55
17
Kills
14
14
Deaths
17
51
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
W
Hades
Alfaxir
Hades
2
1
12
8
W
7
1
8
11
L
Sun Wukong
Crisxztian
Sun Wukong
3
1
5
5.5
L
5
0
9
9.5
L
2
3
9
2.17
W
Cabrakan
Sir_Vagrekor
Cabrakan
1
4
13
1.88
L
Hun Batz
0
8
11
0.69
W
3
3
9
2.5
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,591
Damage
40,908
56,858
Taken
52,405
51,860
Mitigated
31,096
27,820
Healing
20,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,373
1,224
2,449
2,496
11,552
6,694
0
3,697
7,855
0
13,026
W
Hades
Alfaxir
Hades
5,874
209
2,771
4,109
10,325
10,081
411
4,904
5,421
16,127
0
W
12,161
5,423
4,743
4,139
8,764
3,789
3,254
4,199
4,565
0
31,728
L
Sun Wukong
Crisxztian
Sun Wukong
1,788
56
676
337
3,130
2,967
0
1,360
1,727
0
4,633
L
14,956
7,081
977
3,352
7,892
3,563
120
2,652
5,019
0
36,373
L
8,770
939
5,175
2,302
8,231
5,696
0
3,524
3,589
18,800
0
W
Cabrakan
Sir_Vagrekor
Cabrakan
6,486
311
2,291
1,878
13,314
16,282
83
4,002
9,312
11,262
0
L
Hun Batz
4,471
1,324
500
830
10,965
3,937
0
4,411
5,523
0
10,008
W
7,697
633
577
2,367
12,903
15,014
704
2,891
10,012
23,023
0
L
10,923
333
127
5,856
22,187
14,933
0
8,110
13,637
15,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,399
Gold Earned
38,989
110
Minions Killed
100
0
Camps Cleared
0
995,492
Distance Traveled
847,246
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,647
865
8
1
0
196,475
0
W
Hades
8,666
867
23
2
0
216,258
0
W
Cupid
9,958
996
45
5
0
201,054
1
L
Sun Wukong
7,020
702
7
1
0
90,357
0
L
Medusa
8,721
872
48
5
0
212,363
0
L
Chang'e
8,066
807
28
3
0
192,802
0
W
Cabrakan
8,368
837
11
1
0
175,101
0
L
Hun Batz
6,964
696
11
1
0
182,470
0
W
Geb
8,760
876
23
2
0
206,604
0
L
Ares
8,218
822
6
1
0
169,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role