Player Matchup

Gilgamesh
Gilgamesh
Dazter913
Gilgamesh
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 42L
1,614 Elo+
Solo
Nu Wa
Nu Wa
Diet_Sunkist
Nu Wa
Level 146
God Stats
13W - 5L
1,618 SR
Queue Stats
307W - 340L
1,479 Elo+
Solo
Anubis
Anubis
ZERO PROPAGANDA
Anubis
Level 148
God Stats
4W - 1L
1,471 SR
Queue Stats
289W - 296L
1,544 Elo+
Solo
He Bo
He Bo
dficit
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,491 Elo+
Solo
Medusa
Medusa
mackhario
Medusa
Level 66
God Stats
4W - 1L
1,697 SR
Queue Stats
110W - 135L
1,538 Elo+
Solo
Team Averages
Level 110
1,557 SR
1,533 Elo+

VS

Team Averages
Level 140
1,635 SR
1,573 Elo+
Cthulhu
Cthulhu
Im Einstein bro
Cthulhu
Level 160
God Stats
22W - 12L
1,700 SR
Queue Stats
657W - 532L
1,602 Elo+
Party 1
Cernunnos
Cernunnos
MazedShadow
Cernunnos
Level 124
God Stats
4W - 2L
1,674 SR
Queue Stats
148W - 170L
1,569 Elo+
Solo
Kuzenbo
Kuzenbo
OGG Big Chulo
Kuzenbo
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 72L
1,588 Elo+
Party 1
Izanami
Izanami
TornGray
Izanami
Level 149
God Stats
2W - 3L
1,791 SR
Queue Stats
249W - 228L
1,545 Elo+
Party 1
Susano
Susano
Wiscodevii
Susano
Level 127
God Stats
0W - 2L
1,510 SR
Queue Stats
230W - 203L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dazter913
Gilgamesh
18
4 / 4 / 21
11,549
722
17,390
26,491
18,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 2 / 18
12,599
787
20,021
8,809
3,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 4 / 15
11,055
691
15,383
16,523
7,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
dficit
He Bo
20
11 / 6 / 13
12,992
812
20,629
16,307
6,325
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
mackhario
Medusa
20
8 / 4 / 13
12,753
797
19,531
14,433
6,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 8
12,408
776
17,078
26,929
23,473
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
MazedShadow
Cernunnos
18
3 / 7 / 8
10,900
681
14,212
16,479
7,788
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
16
3 / 9 / 8
10,402
650
13,128
25,192
18,609
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
TornGray
Izanami
19
4 / 6 / 11
11,525
720
15,270
14,386
5,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Wiscodevii
Susano
17
2 / 5 / 11
10,497
656
11,444
17,598
16,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
66
32
Kills
20
20
Deaths
32
80
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dazter913
Gilgamesh
4
4
21
3.63
W
6
2
18
7.5
L
8
5
8
2.4
L
Cernunnos
MazedShadow
Cernunnos
3
7
8
1
L
Kuzenbo
3
9
8
0.78
L
Izanami
TornGray
Izanami
4
6
11
1.58
L
Susano
Wiscodevii
Susano
2
5
11
1.5
W
3
4
15
2.63
W
He Bo
dficit
He Bo
11
6
13
2.92
W
Medusa
mackhario
Medusa
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,954
Damage
71,132
82,563
Taken
100,584
43,389
Mitigated
72,668
39,641
Healing
25,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dazter913
Gilgamesh
17,390
4,798
726
8,693
26,491
18,943
585
4,338
22,153
0
26,993
W
20,021
4,686
3,475
3,424
8,809
3,745
1,815
3,847
4,962
41,124
0
L
17,078
200
932
7,453
26,929
23,473
0
11,230
15,699
41,160
0
L
Cernunnos
MazedShadow
Cernunnos
14,212
5,497
1,154
3,105
16,479
7,788
0
7,925
8,554
0
34,636
L
Kuzenbo
13,128
2,372
1,580
2,713
25,192
18,609
0
17,966
7,226
22,409
0
L
Izanami
TornGray
Izanami
15,270
8,638
3,086
3,284
14,386
5,825
1,776
8,819
5,567
0
45,387
L
Susano
Wiscodevii
Susano
11,444
1,020
188
2,142
17,598
16,973
127
10,093
7,505
87
23,527
W
15,383
761
1,440
8,546
16,523
7,838
723
7,500
9,023
34,270
0
W
He Bo
dficit
He Bo
20,629
2,190
937
5,768
16,307
6,325
1,021
6,479
9,828
33,321
0
W
Medusa
mackhario
Medusa
19,531
5,816
2,213
4,419
14,433
6,538
708
8,129
6,304
0
50,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,948
Gold Earned
55,732
207
Minions Killed
194
0
Camps Cleared
0
1,508,974
Distance Traveled
1,378,070
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,549
722
18
1
0
330,365
0
W
Nu Wa
12,599
787
66
4
0
329,253
0
L
Cthulhu
12,408
776
46
3
0
244,164
0
L
Cernunnos
10,900
681
47
3
0
269,160
1
L
Kuzenbo
10,402
650
15
1
0
283,335
0
L
Izanami
11,525
720
66
4
0
290,533
0
L
Susano
10,497
656
20
1
0
290,878
0
W
Anubis
11,055
691
47
3
0
288,547
1
W
He Bo
12,992
812
23
1
0
267,947
0
W
Medusa
12,753
797
53
3
0
292,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role