Player Matchup

Ares
Ares
BUNNY_345
Ares
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
104W - 87L
1,456 Elo+
Party 1
Kali
Kali
Nara Medusa
Kali
Level 24
God Stats
23W - 24L
1,270 SR
Queue Stats
122W - 153L
1,346 Elo+
Solo
Hachiman
Hachiman
Rkep
Hachiman
Level 27
God Stats
31W - 26L
1,329 SR
Queue Stats
280W - 262L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
itsyaboiGIZA
Baron Samedi
Level 27
God Stats
32W - 42L
1,451 SR
Queue Stats
47W - 67L
1,340 Elo+
Solo
Thanatos
Thanatos
ninersrule1819
Thanatos
Level 70
God Stats
2W - 3L
1,469 SR
Queue Stats
196W - 159L
1,544 Elo+
Party 1
Team Averages
Level 31
1,404 SR
1,399 Elo+

VS

Team Averages
Level 18
1,522 SR
1,311 Elo+
Set
Set
Aztr0_KiD_
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,135 Elo+
Solo
Bakasura
Bakasura
BF6 Dark
Bakasura
Level 23
God Stats
67W - 48L
1,554 SR
Queue Stats
239W - 273L
1,392 Elo+
Party 2
Danzaburou
Danzaburou
BazingaQED
Danzaburou
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,228 Elo+
Solo
Sun Wukong
Sun Wukong
FledMicrobe155
Sun Wukong
Level 25
God Stats
62W - 56L
1,436 SR
Queue Stats
135W - 144L
1,374 Elo+
Party 2
Scylla
Scylla
SaintViole
Scylla
Level 23
God Stats
9W - 12L
1,620 SR
Queue Stats
282W - 279L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 2 / 13
11,660
466
4,064
18,352
17,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 4 / 7
13,301
532
12,511
19,828
10,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Rkep
Hachiman
20
9 / 1 / 6
14,255
570
16,866
14,136
5,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
itsyaboiGIZA
Baron Samedi
19
4 / 3 / 13
12,360
494
13,828
20,897
12,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
19
12 / 7 / 6
13,170
527
16,217
18,490
6,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 15 / 3
9,211
368
2,366
18,680
6,218
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
BF6 Dark
Bakasura
19
7 / 7 / 4
12,747
510
17,691
25,022
10,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
BazingaQED
Danzaburou
19
1 / 2 / 0
11,483
459
4,133
11,574
4,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
FledMicrobe155
Sun Wukong
19
3 / 3 / 3
12,113
485
12,366
21,457
15,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
SaintViole
Scylla
17
4 / 7 / 1
11,868
475
17,368
17,786
6,533
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
33
Kills
17
17
Deaths
34
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
15
3
0.23
L
Bakasura
BF6 Dark
Bakasura
7
7
4
1.29
W
Ares
1
2
13
3.75
L
Danzaburou
BazingaQED
Danzaburou
1
2
0
0.5
L
Sun Wukong
FledMicrobe155
Sun Wukong
3
3
3
1.5
W
7
4
7
2.63
W
Hachiman
Rkep
Hachiman
9
1
6
12
L
Scylla
SaintViole
Scylla
4
7
1
0.64
W
Baron Samedi
itsyaboiGIZA
Baron Samedi
4
3
13
3.5
W
Thanatos
12
7
6
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,486
Damage
53,924
91,703
Taken
94,519
53,199
Mitigated
43,290
40,215
Healing
28,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,366
1,085
0
437
18,680
6,218
788
3,821
14,859
0
22,801
L
Bakasura
BF6 Dark
Bakasura
17,691
12,677
0
10,871
25,022
10,230
1,038
2,935
22,087
0
80,191
W
Ares
4,064
469
0
1,473
18,352
17,524
746
2,896
14,781
21,866
0
L
Danzaburou
BazingaQED
Danzaburou
4,133
1,498
0
5,208
11,574
4,822
0
747
10,827
0
103,650
L
Sun Wukong
FledMicrobe155
Sun Wukong
12,366
2,325
0
9,244
21,457
15,487
1,206
5,052
16,405
530
70,096
W
12,511
6,136
0
6,745
19,828
10,510
1,457
3,088
16,026
0
97,471
W
Hachiman
Rkep
Hachiman
16,866
10,977
0
6,475
14,136
5,768
5,687
2,613
10,888
0
126,888
L
Scylla
SaintViole
Scylla
17,368
883
0
2,662
17,786
6,533
639
5,337
12,449
70,411
0
W
Baron Samedi
itsyaboiGIZA
Baron Samedi
13,828
272
1,822
9,519
20,897
12,579
3,020
6,864
13,255
72,976
0
W
Thanatos
16,217
5,725
0
14,181
18,490
6,818
3,415
2,486
15,225
0
57,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,746
Gold Earned
57,422
595
Minions Killed
546
0
Camps Cleared
0
2,375,777
Distance Traveled
2,064,025
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,211
368
31
1
0
410,273
1
L
Bakasura
12,747
510
163
7
0
528,238
7
W
Ares
11,660
466
35
1
0
501,345
0
L
Danzaburou
11,483
459
124
5
0
280,302
0
L
Sun Wukong
12,113
485
117
5
0
451,503
0
W
Kali
13,301
532
154
6
0
502,673
0
W
Hachiman
14,255
570
203
8
0
468,956
1
L
Scylla
11,868
475
111
4
0
393,709
2
W
Baron Samedi
12,360
494
111
4
0
414,255
0
W
Thanatos
13,170
527
92
4
0
488,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role