Player Matchup

The Morrigan
The Morrigan
ClampUpYT
The Morrigan
Level 25
God Stats
41W - 46L
1,450 SR
Queue Stats
127W - 136L
1,426 Elo+
Solo
Medusa
Medusa
Eliannex
Medusa
Level 13
God Stats
0W - 1L
1,288 SR
Queue Stats
3W - 4L
1,673 Elo+
Solo
Sun Wukong
Sun Wukong
Lordmudkiper
Sun Wukong
Level 2
God Stats
1W - 2L
1,583 SR
Queue Stats
1W - 2L
1,466 Elo+
Party 2
Ymir
Ymir
MySt0315
Ymir
Level 5
God Stats
1W - 1L
1,768 SR
Queue Stats
1W - 3L
1,362 Elo+
Party 2
Hun Batz
Hun Batz
Soran-IX
Hun Batz
Level 24
God Stats
1W - 4L
1,358 SR
Queue Stats
49W - 64L
1,425 Elo+
Solo
Team Averages
Level 14
1,489 SR
1,470 Elo+

VS

Team Averages
Level 22
1,485 SR
1,406 Elo+
Arachne
Arachne
GAMER_100-trey03
Arachne
Level 21
God Stats
43W - 31L
1,548 SR
Queue Stats
105W - 107L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Khahyo
Cthulhu
Level 20
God Stats
32W - 37L
1,445 SR
Queue Stats
105W - 134L
1,395 Elo+
Party 1
Chaac
Chaac
borakes-000
Chaac
Level 20
God Stats
27W - 19L
1,549 SR
Queue Stats
199W - 208L
1,379 Elo+
Solo
Neith
Neith
deejaygp
Neith
Level 29
God Stats
5W - 4L
1,471 SR
Queue Stats
5W - 6L
1,366 Elo+
Solo
Hel
Hel
leonaSimp
Hel
Level 18
God Stats
13W - 10L
1,412 SR
Queue Stats
191W - 217L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ClampUpYT
The Morrigan
13
1 / 2 / 2
9,249
841
3,148
3,515
1,191
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Eliannex
Medusa
16
3 / 10 / 3
10,453
950
10,078
16,807
5,564
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Lordmudkiper
Sun Wukong
15
0 / 5 / 4
9,132
830
4,994
8,270
5,468
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
15
0 / 4 / 3
9,322
847
6,901
8,087
6,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Soran-IX
Hun Batz
15
4 / 9 / 4
10,930
994
11,148
17,715
8,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

8

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 13
11,071
1,006
15,647
12,611
6,512
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Khahyo
Cthulhu
17
4 / 2 / 22
11,021
1,002
6,670
8,861
8,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 1 / 17
11,706
1,064
10,910
9,114
10,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
deejaygp
Neith
18
3 / 0 / 22
10,742
977
11,415
5,394
2,700
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 2 / 17
11,624
1,057
6,347
7,548
6,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
121
8
Kills
30
30
Deaths
8
16
Assists
91
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ClampUpYT
The Morrigan
1
2
2
1
L
Medusa
Eliannex
Medusa
3
10
3
0.45
W
9
3
13
5.17
W
Cthulhu
Khahyo
Cthulhu
4
2
22
7.5
L
Sun Wukong
Lordmudkiper
Sun Wukong
0
5
4
0.4
L
Ymir
0
4
3
0.38
L
Hun Batz
Soran-IX
Hun Batz
4
9
4
0.67
W
6
1
17
14.5
W
Neith
deejaygp
Neith
3
0
22
14
W
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,269
Damage
50,989
54,394
Taken
43,528
27,614
Mitigated
34,228
1,063
Healing
15,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ClampUpYT
The Morrigan
3,148
214
0
0
3,515
1,191
0
739
2,776
5,359
821
L
Medusa
Eliannex
Medusa
10,078
4,846
0
432
16,807
5,564
0
4,057
12,560
0
17,915
W
15,647
11,256
0
3,109
12,611
6,512
0
1,662
10,949
0
22,128
W
Cthulhu
Khahyo
Cthulhu
6,670
642
709
0
8,861
8,452
0
2,304
5,799
19,419
0
L
Sun Wukong
Lordmudkiper
Sun Wukong
4,994
868
0
75
8,270
5,468
0
2,296
5,886
0
16,672
L
Ymir
6,901
514
0
0
8,087
6,772
0
3,062
4,931
26,617
0
L
Hun Batz
Soran-IX
Hun Batz
11,148
3,360
0
556
17,715
8,619
0
3,016
14,343
0
18,839
W
10,910
2,569
0
2,877
9,114
10,040
0
2,478
6,636
153
45,156
W
Neith
deejaygp
Neith
11,415
5,237
0
2,090
5,394
2,700
0
754
4,599
0
28,402
W
6,347
878
4,882
2,305
7,548
6,524
0
2,210
5,338
14,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,086
Gold Earned
56,164
102
Minions Killed
192
5
Camps Cleared
5
553,076
Distance Traveled
938,366
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,249
841
10
1
0
44,770
0
L
Medusa
10,453
950
10
1
0
132,561
0
W
Arachne
11,071
1,006
13
1
3
213,399
0
W
Cthulhu
11,021
1,002
18
2
0
182,313
0
L
Sun Wukong
9,132
830
27
2
0
110,248
0
L
Ymir
9,322
847
42
4
0
99,601
0
L
Hun Batz
10,930
994
13
1
5
165,896
1
W
Chaac
11,706
1,064
88
8
1
194,416
3
W
Neith
10,742
977
46
4
0
182,105
0
W
Hel
11,624
1,057
27
2
1
166,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role