Player Matchup

Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EnderELMaster
Janus
Level 159
God Stats
6W - 4L
1,657 SR
Queue Stats
189W - 157L
1,605 Elo+
Party 3
Neith
Neith
Jummbert
Neith
Level 6
God Stats
1W - 2L
1,396 SR
Queue Stats
22W - 7L
1,560 Elo+
Party 3
Thanatos
Thanatos
Theeøry
Thanatos
Level 127
God Stats
2W - 4L
1,413 SR
Queue Stats
310W - 223L
1,605 Elo+
Party 3
Ymir
Ymir
VMarquitos
Ymir
Level 144
God Stats
5W - 7L
1,655 SR
Queue Stats
301W - 204L
1,588 Elo+
Party 3
Team Averages
Level 108
1,524 SR
1,572 Elo+

VS

Team Averages
Level 102
1,873 SR
1,596 Elo+
Ra
Ra
LosCatetos
Ra
Level 27
God Stats
59W - 30L
1,736 SR
Queue Stats
546W - 257L
1,640 Elo+
Party 1
Terra
Terra
Puchitoh
Terra
Level 102
God Stats
5W - 2L
1,986 SR
Queue Stats
599W - 610L
1,552 Elo+
Solo
Anubis
Anubis
Sharinban
Anubis
Level 156
God Stats
36W - 12L
2,080 SR
Queue Stats
594W - 288L
1,667 Elo+
Party 1
Hachiman
Hachiman
VIZZIO14
Hachiman
Level 147
God Stats
7W - 6L
1,795 SR
Queue Stats
538W - 470L
1,591 Elo+
Party 2
Loki
Loki
sebandidance
Loki
Level 80
God Stats
10W - 6L
1,766 SR
Queue Stats
164W - 126L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 2 / 2
9,080
908
8,100
6,762
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 5 / 2
10,075
1,008
5,410
12,317
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Jummbert
Neith
15
0 / 4 / 3
8,497
850
5,624
6,686
2,491
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Theeøry
Thanatos
16
1 / 5 / 5
9,539
954
9,288
10,242
3,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
1 / 4 / 3
9,534
953
5,264
18,028
15,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

170

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
10,529
1,053
5,811
4,900
1,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
Puchitoh
Terra
16
1 / 1 / 12
9,437
944
7,835
12,995
15,127
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Sharinban
Anubis
16
1 / 1 / 12
9,285
929
5,765
5,587
2,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
VIZZIO14
Hachiman
16
7 / 1 / 6
10,577
1,058
14,398
6,299
1,851
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 2 / 9
10,898
1,090
13,930
7,659
3,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
6
Kills
20
20
Deaths
6
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
2
1
L
3
5
2
0.8
L
Neith
Jummbert
Neith
0
4
3
0.38
W
3
1
9
7.5
W
Terra
Puchitoh
Terra
1
1
12
7
W
Anubis
Sharinban
Anubis
1
1
12
7
L
Thanatos
Theeøry
Thanatos
1
5
5
0.7
W
Hachiman
VIZZIO14
Hachiman
7
1
6
10
L
1
4
3
0.63
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,686
Damage
47,739
54,035
Taken
37,440
27,375
Mitigated
24,203
5,381
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,100
61
0
0
6,762
2,346
0
1,284
5,478
39,451
0
L
5,410
297
0
944
12,317
3,851
0
4,267
8,050
37,916
0
L
Neith
Jummbert
Neith
5,624
2,892
0
485
6,686
2,491
0
2,054
4,632
0
13,533
W
5,811
289
2,104
2,130
4,900
1,548
0
1,929
2,971
56,082
0
W
Terra
Puchitoh
Terra
7,835
584
927
1,656
12,995
15,127
0
5,930
7,065
11,381
0
W
Anubis
Sharinban
Anubis
5,765
154
0
765
5,587
2,453
0
4,421
1,166
13,410
0
L
Thanatos
Theeøry
Thanatos
9,288
1,345
0
3,459
10,242
3,433
0
4,740
5,502
0
21,609
W
Hachiman
VIZZIO14
Hachiman
14,398
10,340
0
111
6,299
1,851
0
3,998
2,301
0
34,508
L
5,264
480
193
300
18,028
15,254
0
7,066
10,962
11,072
0
W
13,930
5,085
0
165
7,659
3,224
0
2,496
5,163
0
22,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,725
Gold Earned
50,726
191
Minions Killed
218
4
Camps Cleared
12
1,015,788
Distance Traveled
976,025
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,080
908
59
6
0
200,030
0
L
Janus
10,075
1,008
87
9
1
212,898
0
L
Neith
8,497
850
16
2
1
161,813
0
W
Ra
10,529
1,053
121
12
4
202,461
2
W
Terra
9,437
944
7
1
1
214,863
0
W
Anubis
9,285
929
32
3
1
171,236
0
L
Thanatos
9,539
954
20
2
1
224,250
2
W
Hachiman
10,577
1,058
46
5
3
189,924
0
L
Ymir
9,534
953
9
1
1
216,797
0
W
Loki
10,898
1,090
12
1
3
197,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role