Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GCMQ
Merlin
Level 49
God Stats
10W - 6L
1,419 SR
Queue Stats
51W - 47L
1,371 Elo+
Solo
Thanatos
Thanatos
Razja
Thanatos
Level 59
God Stats
1W - 0L
1,513 SR
Queue Stats
1W - 2L
1,248 Elo+
Solo
Rama
Rama
Shleeple
Rama
Level 129
God Stats
3W - 1L
1,719 SR
Queue Stats
124W - 104L
1,564 Elo+
Party 1
Ymir
Ymir
Zeusito065
Ymir
Level 62
God Stats
12W - 8L
1,566 SR
Queue Stats
116W - 94L
1,538 Elo+
Party 1
Team Averages
Level 86
1,543 SR
1,444 Elo+

VS

Team Averages
Level 113
1,554 SR
1,604 Elo+
Neith
Neith
Celiaa
Neith
Level 156
God Stats
84W - 99L
1,604 SR
Queue Stats
541W - 585L
1,608 Elo+
Solo
Osiris
Osiris
NightMang
Osiris
Level 102
God Stats
3W - 4L
1,626 SR
Queue Stats
153W - 141L
1,581 Elo+
Solo
Ymir
Ymir
alecv92
Ymir
Level 124
God Stats
6W - 5L
1,738 SR
Queue Stats
19W - 13L
1,612 Elo+
Solo
Chang'e
Chang'e
drako0069
Chang'e
Level 57
God Stats
749W - 794L
1,470 SR
Queue Stats
771W - 849L
1,445 Elo+
Solo
Danzaburou
Danzaburou
oranolio
Danzaburou
Level 126
God Stats
0W - 1L
1,330 SR
Queue Stats
15W - 5L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
5 / 0 / 19
11,729
1,173
15,493
9,632
6,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
GCMQ
Merlin
17
2 / 6 / 14
9,787
979
14,819
12,507
7,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Razja
Thanatos
18
7 / 3 / 11
11,685
1,169
12,270
10,956
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
18
11 / 1 / 12
12,174
1,217
30,688
8,492
4,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 15
9,921
992
7,012
13,753
20,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

233

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Celiaa
Neith
16
3 / 4 / 5
10,169
1,017
14,514
14,247
4,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
NightMang
Osiris
16
2 / 9 / 4
9,556
956
6,891
18,371
15,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
alecv92
Ymir
16
1 / 6 / 5
9,343
934
3,063
22,012
22,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
drako0069
Chang'e
16
1 / 5 / 4
9,031
903
6,073
14,971
4,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
oranolio
Danzaburou
17
4 / 3 / 4
10,915
1,092
19,646
14,592
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
33
27
Kills
11
11
Deaths
27
71
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
19
14.5
L
Neith
Celiaa
Neith
3
4
5
1.38
W
Merlin
GCMQ
Merlin
2
6
14
1.5
L
Osiris
NightMang
Osiris
2
9
4
0.44
W
Thanatos
Razja
Thanatos
7
3
11
4.17
W
Rama
11
1
12
17
W
2
1
15
9.5
L
Ymir
alecv92
Ymir
1
6
5
0.58
L
Chang'e
drako0069
Chang'e
1
5
4
0.6
L
Danzaburou
oranolio
Danzaburou
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,282
Damage
50,187
55,340
Taken
84,193
45,858
Mitigated
52,097
14,627
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,493
812
0
3,808
9,632
6,462
0
2,647
6,985
38,303
0
L
Neith
Celiaa
Neith
14,514
7,268
0
3,173
14,247
4,998
0
6,605
7,642
0
39,274
W
Merlin
GCMQ
Merlin
14,819
512
0
453
12,507
7,363
0
846
11,661
26,631
0
L
Osiris
NightMang
Osiris
6,891
3,135
0
22
18,371
15,779
0
7,846
10,525
0
13,112
W
Thanatos
Razja
Thanatos
12,270
2,804
0
8,569
10,956
6,512
0
1,137
9,394
0
35,195
W
Rama
30,688
21,392
0
1,797
8,492
4,845
0
1,255
7,237
0
56,890
W
7,012
618
0
0
13,753
20,676
0
3,251
10,502
16,658
0
L
Ymir
alecv92
Ymir
3,063
807
0
0
22,012
22,241
0
9,122
12,890
22,511
0
L
Chang'e
drako0069
Chang'e
6,073
584
2,768
3,618
14,971
4,401
0
6,633
8,338
25,607
0
L
Danzaburou
oranolio
Danzaburou
19,646
7,871
0
2,673
14,592
4,678
0
7,118
7,474
0
40,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,296
Gold Earned
49,014
218
Minions Killed
198
9
Camps Cleared
6
1,006,319
Distance Traveled
862,343
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,729
1,173
50
5
0
193,736
0
L
Neith
10,169
1,017
44
4
2
175,208
0
W
Merlin
9,787
979
38
4
0
173,469
0
L
Osiris
9,556
956
18
2
1
180,254
0
W
Thanatos
11,685
1,169
42
4
5
226,489
1
W
Rama
12,174
1,217
69
7
4
208,441
1
W
Ymir
9,921
992
19
2
0
204,184
0
L
Ymir
9,343
934
46
5
1
148,762
1
L
Chang'e
9,031
903
51
5
1
165,733
0
L
Danzaburou
10,915
1,092
39
4
1
192,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role