Player Matchup

Kukulkan
Kukulkan
Famuca17
Kukulkan
Level 14
God Stats
5W - 3L
1,512 SR
Queue Stats
50W - 64L
1,305 Elo+
Solo
Neith
Neith
Gamezusa
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Merlin
Merlin
NATVE1121
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,341 Elo+
Solo
Tsukuyomi
Tsukuyomi
robokid31
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,379 Elo+
Party 1
King Arthur
King Arthur
sagayodalink12
King Arthur
Level 26
God Stats
21W - 20L
1,562 SR
Queue Stats
54W - 49L
1,490 Elo+
Party 1
Team Averages
Level 18
1,515 SR
1,403 Elo+

VS

Team Averages
Level 30
1,452 SR
1,460 Elo+
Fenrir
Fenrir
CHETOKE
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,343 Elo+
Solo
Arachne
Arachne
GreasySpoox
Arachne
Level 27
God Stats
14W - 7L
1,285 SR
Queue Stats
89W - 83L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
LsForDays
Gilgamesh
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 13L
1,508 Elo+
Party 2
Medusa
Medusa
SPRAY-N-PRAY20
Medusa
Level 83
God Stats
55W - 46L
1,474 SR
Queue Stats
124W - 136L
1,378 Elo+
Party 2
Ra
Ra
Valiatin
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Famuca17
Kukulkan
20
4 / 13 / 6
13,471
481
10,373
19,306
9,395
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Gamezusa
Neith
18
0 / 8 / 7
11,684
417
10,190
18,250
6,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
NATVE1121
Merlin
18
2 / 13 / 10
11,955
427
9,697
19,783
8,659
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
robokid31
Tsukuyomi
19
10 / 11 / 6
14,305
511
16,810
30,163
13,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
sagayodalink12
King Arthur
20
10 / 2 / 11
15,451
552
29,334
39,078
24,041
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CHETOKE
Fenrir
17
2 / 9 / 4
12,238
437
8,476
21,795
22,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
GreasySpoox
Arachne
20
16 / 6 / 8
15,826
565
26,690
25,307
18,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
LsForDays
Gilgamesh
20
9 / 2 / 15
17,458
624
21,455
39,968
23,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 4 / 6
15,840
566
16,963
17,843
8,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 5 / 16
15,154
541
24,855
21,854
20,517
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
94
26
Kills
45
47
Deaths
26
40
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CHETOKE
Fenrir
2
9
4
0.44
L
Kukulkan
Famuca17
Kukulkan
4
13
6
0.54
L
Neith
Gamezusa
Neith
0
8
7
0.44
W
Arachne
GreasySpoox
Arachne
16
6
8
3.33
W
Gilgamesh
LsForDays
Gilgamesh
9
2
15
8.25
L
Merlin
NATVE1121
Merlin
2
13
10
0.54
W
11
4
6
3.5
W
7
5
16
3
L
Tsukuyomi
robokid31
Tsukuyomi
10
11
6
1.18
L
King Arthur
sagayodalink12
King Arthur
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,404
Damage
98,439
126,580
Taken
126,767
61,995
Mitigated
93,165
30,318
Healing
49,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CHETOKE
Fenrir
8,476
2,133
0
5,523
21,795
22,703
454
2,633
19,162
0
37,598
L
Kukulkan
Famuca17
Kukulkan
10,373
962
0
1,438
19,306
9,395
376
6,556
12,392
69,226
0
L
Neith
Gamezusa
Neith
10,190
3,164
0
4,210
18,250
6,644
884
3,578
14,590
0
77,682
W
Arachne
GreasySpoox
Arachne
26,690
16,988
0
10,020
25,307
18,268
4,265
5,583
19,724
0
109,456
W
Gilgamesh
LsForDays
Gilgamesh
21,455
5,636
0
15,038
39,968
23,387
3,028
3,357
36,611
7,929
98,995
L
Merlin
NATVE1121
Merlin
9,697
2,177
0
1,318
19,783
8,659
228
7,613
11,788
51,811
0
W
16,963
7,790
0
5,454
17,843
8,290
4,026
2,255
15,588
0
139,385
W
24,855
4,701
5,675
8,219
21,854
20,517
3,390
8,620
13,234
95,723
0
L
Tsukuyomi
robokid31
Tsukuyomi
16,810
5,230
0
8,974
30,163
13,256
0
3,137
26,928
0
68,583
L
King Arthur
sagayodalink12
King Arthur
29,334
3,898
0
14,378
39,078
24,041
377
9,968
28,364
4,113
94,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,866
Gold Earned
76,516
567
Minions Killed
623
0
Camps Cleared
0
2,179,370
Distance Traveled
2,551,130
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,238
437
47
2
0
485,594
6
L
Kukulkan
13,471
481
114
4
0
405,978
0
L
Neith
11,684
417
135
5
0
429,033
5
W
Arachne
15,826
565
124
4
0
492,921
1
W
Gilgamesh
17,458
624
117
4
0
595,658
2
L
Merlin
11,955
427
82
3
0
424,759
3
W
Medusa
15,840
566
182
7
0
499,740
0
W
Ra
15,154
541
153
5
0
477,217
4
L
Tsukuyomi
14,305
511
79
3
0
436,415
2
L
King Arthur
15,451
552
157
6
0
483,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role