Player Matchup

Danzaburou
Danzaburou
GallantEades
Danzaburou
Level 129
God Stats
6W - 7L
1,292 SR
Queue Stats
124W - 86L
1,715 Elo+
Party 2
Chang'e
Chang'e
OrginalSin
Chang'e
Level 96
God Stats
151W - 116L
1,545 SR
Queue Stats
1,411W - 1,419L
1,386 Elo+
Party 1
Khepri
Khepri
Square__One__
Khepri
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 53L
1,667 Elo+
Party 2
Fenrir
Fenrir
System Square
Fenrir
Level 27
God Stats
11W - 3L
1,692 SR
Queue Stats
77W - 40L
1,696 Elo+
Party 2
Baron Samedi
Baron Samedi
ThatGuyOriginal
Baron Samedi
Level 61
God Stats
40W - 23L
1,351 SR
Queue Stats
470W - 506L
1,419 Elo+
Party 1
Team Averages
Level 66
1,476 SR
1,577 Elo+

VS

Team Averages
Level 45
1,478 SR
1,444 Elo+
Medusa
Medusa
Allanghieri
Medusa
Level 37
God Stats
0W - 3L
1,368 SR
Queue Stats
43W - 70L
1,409 Elo+
Solo
Zeus
Zeus
EliCast96
Zeus
Level 35
God Stats
3W - 2L
1,646 SR
Queue Stats
36W - 21L
1,674 Elo+
Solo
Nu Wa
Nu Wa
EwwwwwDavidddd__
Nu Wa
Level 46
God Stats
283W - 265L
1,533 SR
Queue Stats
352W - 373L
1,497 Elo+
Solo
Ullr
Ullr
GeneralEvad
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,261 Elo+
Solo
Tiamat
Tiamat
reaper1342
Tiamat
Level 41
God Stats
3W - 3L
1,345 SR
Queue Stats
119W - 148L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GallantEades
Danzaburou
20
14 / 1 / 21
13,707
1,142
29,516
14,612
7,762
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
OrginalSin
Chang'e
20
8 / 0 / 24
12,888
1,074
15,829
9,908
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 1 / 37
12,386
1,032
11,412
18,451
32,787
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
20 / 1 / 14
14,029
1,169
25,588
17,300
18,417
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ThatGuyOriginal
Baron Samedi
20
5 / 0 / 27
12,737
1,061
13,102
9,099
4,142
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
0 / 15 / 3
10,423
869
15,767
24,298
11,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
16
1 / 10 / 0
11,086
924
9,981
15,628
6,419
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 6 / 2
10,845
904
15,179
16,206
6,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 14 / 1
10,693
891
10,434
25,339
10,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
reaper1342
Tiamat
17
0 / 4 / 1
10,059
838
8,612
18,167
11,424
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
10
49
Kills
3
3
Deaths
49
123
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
15
3
0.1
L
Zeus
1
10
0
0.1
L
1
6
2
0.33
W
Danzaburou
GallantEades
Danzaburou
14
1
21
24.5
L
1
14
1
0.11
W
Chang'e
OrginalSin
Chang'e
8
0
24
20
W
2
1
37
20.5
W
20
1
14
27
W
Baron Samedi
ThatGuyOriginal
Baron Samedi
5
0
27
18.5
L
Tiamat
reaper1342
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,447
Damage
59,973
69,370
Taken
99,638
67,358
Mitigated
45,649
30,391
Healing
4,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
15,767
7,847
0
0
24,298
11,182
0
7,315
16,847
0
26,915
L
Zeus
9,981
1,698
0
0
15,628
6,419
0
4,619
10,939
44,939
0
L
15,179
4,116
155
890
16,206
6,321
0
5,802
10,270
46,048
0
W
Danzaburou
GallantEades
Danzaburou
29,516
17,276
0
4,145
14,612
7,762
0
7,215
7,397
0
57,101
L
10,434
6,216
57
369
25,339
10,303
0
12,513
12,624
0
33,448
W
Chang'e
OrginalSin
Chang'e
15,829
513
8,323
5,657
9,908
4,250
0
5,938
3,970
57,430
0
W
11,412
284
0
204
18,451
32,787
0
7,882
10,569
20,378
0
W
25,588
6,857
0
3,475
17,300
18,417
0
6,247
9,960
0
45,375
W
Baron Samedi
ThatGuyOriginal
Baron Samedi
13,102
1,024
4,133
4,454
9,099
4,142
0
6,490
2,609
36,278
0
L
Tiamat
reaper1342
Tiamat
8,612
500
639
2,165
18,167
11,424
0
9,348
8,615
22,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,747
Gold Earned
53,106
262
Minions Killed
241
8
Camps Cleared
6
1,218,730
Distance Traveled
1,009,641
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,423
869
29
2
1
201,051
2
L
Zeus
11,086
924
87
7
2
188,503
0
L
Nu Wa
10,845
904
60
5
1
239,359
1
W
Danzaburou
13,707
1,142
65
5
4
218,282
0
L
Ullr
10,693
891
36
3
2
160,848
0
W
Chang'e
12,888
1,074
95
8
2
254,064
0
W
Khepri
12,386
1,032
19
2
0
239,567
0
W
Fenrir
14,029
1,169
31
3
2
259,372
1
W
Baron Samedi
12,737
1,061
52
4
0
247,445
0
L
Tiamat
10,059
838
29
2
0
219,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role