Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
Donqie
Ares
Gold III
Level 121
God Stats
21W - 20L
1,596 SR
Queue Stats
204W - 196L
1,472 MMR
Party 1
Artemis
Artemis
Gold III
Enlightless
Artemis
Gold III
Level 119
God Stats
1W - 1L
1,608 SR
Queue Stats
203W - 195L
1,472 MMR
Party 1
Ymir
Ymir
Bronze III
eskimoquin77
Ymir
Bronze III
Level 36
God Stats
0W - 2L
1,412 SR
Queue Stats
1W - 3L
1,400 MMR
Party 3
Set
Set
Bronze III
soggy-plughole8
Set
Bronze III
Level 34
God Stats
0W - 1L
1,621 SR
Queue Stats
6W - 6L
1,400 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,547 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,523 SR
1,433 MMR
Sun Wukong
Sun Wukong
Bronze III
Dkaboom
Sun Wukong
Bronze III
Level 104
God Stats
1W - 0L
1,242 SR
Queue Stats
4W - 4L
1,460 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
High Tokyo
Tsukuyomi
Gold III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 87L
1,514 MMR
Party 2
Khepri
Khepri
Gold IV
II g0rd0 II
Khepri
Gold IV
Level 126
God Stats
8W - 8L
1,766 SR
Queue Stats
631W - 615L
1,313 MMR
Solo
Hachiman
Hachiman
Gold V
UGLYboiPAIN
Hachiman
Gold V
Level 100
God Stats
5W - 8L
1,520 SR
Queue Stats
78W - 81L
1,460 MMR
Solo
Aphrodite
Aphrodite
Gold IV
kjsmoove36
Aphrodite
Gold IV
Level 124
God Stats
12W - 9L
1,585 SR
Queue Stats
293W - 305L
1,418 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 5 / 3
9,132
481
18,165
11,077
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Donqie
Ares
16
4 / 1 / 0
9,739
513
16,052
14,721
17,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Enlightless
Artemis
14
0 / 3 / 1
8,078
425
7,466
10,573
3,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 3 / 3
8,365
440
4,589
16,481
14,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 6 / 6
9,048
476
9,404
14,356
8,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Morgan Le FayArachneGilgameshHerculesAthena

VS

Bans
TiamatHadesCthulhuKukulkanCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dkaboom
Sun Wukong
16
4 / 2 / 5
10,154
534
11,802
24,569
13,406
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
High Tokyo
Tsukuyomi
17
4 / 6 / 5
10,169
535
8,060
15,473
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
13
1 / 0 / 8
8,928
470
7,014
12,809
15,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
UGLYboiPAIN
Hachiman
17
5 / 0 / 3
10,329
544
13,744
10,022
2,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
kjsmoove36
Aphrodite
16
4 / 2 / 6
10,324
543
7,752
16,399
8,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
18
18
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
5
3
1.1
W
Sun Wukong
Dkaboom
Sun Wukong
4
2
5
3.25
L
Ares
Donqie
Ares
4
1
0
4
L
Artemis
Enlightless
Artemis
0
3
1
0.17
W
Tsukuyomi
High Tokyo
Tsukuyomi
4
6
5
1.08
W
Khepri
1
0
8
5
W
Hachiman
UGLYboiPAIN
Hachiman
5
0
3
6.5
L
1
3
3
0.83
W
Aphrodite
kjsmoove36
Aphrodite
4
2
6
3.5
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,676
Damage
48,372
67,208
Taken
79,272
48,315
Mitigated
45,868
13,809
Healing
38,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
18,165
1,358
0
2,193
11,077
3,935
0
3,747
7,330
59,930
0
W
Sun Wukong
Dkaboom
Sun Wukong
11,802
3,421
0
11,538
24,569
13,406
0
14,816
9,753
1,663
62,965
L
Ares
Donqie
Ares
16,052
777
0
3,416
14,721
17,558
299
2,179
12,542
63,339
0
L
Artemis
Enlightless
Artemis
7,466
3,592
0
3,536
10,573
3,906
760
2,037
8,536
0
57,816
W
Tsukuyomi
High Tokyo
Tsukuyomi
8,060
2,026
0
4,644
15,473
5,854
250
5,923
9,550
0
68,856
W
Khepri
7,014
918
0
1,843
12,809
15,058
123
5,290
7,519
27,386
0
W
Hachiman
UGLYboiPAIN
Hachiman
13,744
7,069
0
3,344
10,022
2,955
848
2,367
7,655
0
82,703
L
4,589
536
0
2,006
16,481
14,508
100
4,813
11,668
26,569
0
W
Aphrodite
kjsmoove36
Aphrodite
7,752
1,063
5,303
11,445
16,399
8,595
673
10,410
5,989
71,544
0
L
9,404
2,863
0
2,658
14,356
8,408
0
2,508
11,848
0
65,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,362
Gold Earned
49,904
455
Minions Killed
561
0
Camps Cleared
0
1,677,863
Distance Traveled
1,759,093
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,132
481
93
5
0
333,018
4
W
Sun Wukong
10,154
534
120
6
0
347,982
4
L
Ares
9,739
513
116
6
0
315,844
5
L
Artemis
8,078
425
97
5
0
310,259
3
W
Tsukuyomi
10,169
535
120
6
0
336,734
4
W
Khepri
8,928
470
36
2
0
380,148
8
W
Hachiman
10,329
544
145
8
0
358,284
5
L
Ymir
8,365
440
38
2
0
355,196
2
W
Aphrodite
10,324
543
140
7
0
335,945
3
L
Set
9,048
476
111
6
0
363,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role