Player Matchup

Yemoja
Yemoja
Echo Dust6546
Yemoja
Level 12
God Stats
10W - 4L
1,800 SR
Queue Stats
16W - 11L
1,437 Elo+
Party 3
Merlin
Merlin
Echo Jutsu
Merlin
Level 66
God Stats
1W - 4L
1,538 SR
Queue Stats
164W - 195L
1,383 Elo+
Party 3
Pele
Pele
itsnotandre
Pele
Level 22
God Stats
2W - 7L
1,160 SR
Queue Stats
66W - 141L
1,139 Elo+
Party 2
Sun Wukong
Sun Wukong
jvay_END
Sun Wukong
Level 64
God Stats
16W - 25L
1,323 SR
Queue Stats
247W - 358L
1,242 Elo+
Party 2
Jing Wei
Jing Wei
mindcraftboss04
Jing Wei
Level 23
God Stats
5W - 29L
1,147 SR
Queue Stats
116W - 369L
1,179 Elo+
Party 2
Team Averages
Level 37
1,394 SR
1,276 Elo+

VS

Team Averages
Level 63
1,507 SR
1,340 Elo+
Bakasura
Bakasura
Diyar_S
Bakasura
Level 69
God Stats
10W - 5L
1,682 SR
Queue Stats
231W - 278L
1,372 Elo+
Party 1
Izanami
Izanami
GodOofGunns
Izanami
Level 56
God Stats
7W - 10L
1,459 SR
Queue Stats
150W - 201L
1,343 Elo+
Party 1
Jormungandr
Jormungandr
The-Arya
Jormungandr
Level 67
God Stats
25W - 28L
1,503 SR
Queue Stats
152W - 214L
1,356 Elo+
Party 1
Guan Yu
Guan Yu
bestush
Guan Yu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,257 Elo+
Party 1
King Arthur
King Arthur
xI Xade Ix
King Arthur
Level 112
God Stats
10W - 18L
1,392 SR
Queue Stats
836W - 899L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,823
438
2,933
7,184
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
Echo Jutsu
Merlin
12
4 / 2 / 2
6,833
621
6,003
5,323
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 2 / 2
4,921
447
1,387
6,568
1,565
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
jvay_END
Sun Wukong
10
2 / 3 / 0
6,139
558
3,553
7,001
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
7
0 / 5 / 0
4,294
390
1,625
8,072
1,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Diyar_S
Bakasura
12
5 / 2 / 3
7,029
639
7,945
9,834
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
GodOofGunns
Izanami
10
3 / 0 / 3
6,140
558
4,299
4,303
1,312
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
The-Arya
Jormungandr
10
2 / 0 / 5
5,655
514
2,536
4,052
2,367
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
bestush
Guan Yu
7
0 / 3 / 0
4,551
414
162
5,236
1,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
xI Xade Ix
King Arthur
12
5 / 2 / 0
6,856
623
6,835
7,734
2,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
15
15
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Diyar_S
Bakasura
5
2
3
3.25
L
0
3
0
0
L
Merlin
Echo Jutsu
Merlin
4
2
2
2.5
W
Izanami
GodOofGunns
Izanami
3
0
3
4.5
W
Jormungandr
The-Arya
Jormungandr
2
0
5
4.5
W
Guan Yu
bestush
Guan Yu
0
3
0
0
L
0
2
2
0.5
L
Sun Wukong
jvay_END
Sun Wukong
2
3
0
0.67
L
Jing Wei
0
5
0
0
W
King Arthur
xI Xade Ix
King Arthur
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,501
Damage
21,777
34,148
Taken
31,159
13,696
Mitigated
12,736
7,364
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Diyar_S
Bakasura
7,945
5,468
0
5,529
9,834
4,658
79
2,053
7,554
0
38,441
L
2,933
435
1,010
936
7,184
3,707
88
1,120
5,654
14,051
0
L
Merlin
Echo Jutsu
Merlin
6,003
753
0
1,675
5,323
1,533
1,028
0
5,283
37,920
0
W
Izanami
GodOofGunns
Izanami
4,299
3,223
150
1,792
4,303
1,312
2,796
1,202
3,101
0
42,602
W
Jormungandr
The-Arya
Jormungandr
2,536
492
333
801
4,052
2,367
684
1,530
2,522
14,684
0
W
Guan Yu
bestush
Guan Yu
162
34
0
877
5,236
1,633
158
3,038
1,832
0
5,628
L
1,387
376
0
748
6,568
1,565
238
0
6,498
0
19,402
L
Sun Wukong
jvay_END
Sun Wukong
3,553
1,024
0
1,493
7,001
5,348
0
0
6,971
0
24,469
L
Jing Wei
1,625
1,356
0
1,502
8,072
1,543
0
1,416
6,616
0
13,487
W
King Arthur
xI Xade Ix
King Arthur
6,835
1,528
0
2,935
7,734
2,766
0
548
6,627
0
33,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,010
Gold Earned
30,231
222
Minions Killed
276
0
Camps Cleared
0
949,458
Distance Traveled
945,284
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,029
639
81
7
0
244,832
1
L
Yemoja
4,823
438
18
2
0
171,041
0
L
Merlin
6,833
621
74
7
0
189,404
1
W
Izanami
6,140
558
88
8
0
171,006
0
W
Jormungandr
5,655
514
28
3
0
191,168
1
W
Guan Yu
4,551
414
8
1
0
115,836
1
L
Pele
4,921
447
50
5
0
206,600
0
L
Sun Wukong
6,139
558
53
5
0
208,330
0
L
Jing Wei
4,294
390
27
2
0
174,083
0
W
King Arthur
6,856
623
71
6
0
222,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role