Player Matchup

Kuzenbo
Kuzenbo
BooIAidMan
Kuzenbo
Level 81
God Stats
2W - 1L
1,855 SR
Queue Stats
289W - 300L
1,471 Elo+
Solo
Osiris
Osiris
Ryandash
Osiris
Level 67
God Stats
39W - 36L
1,478 SR
Queue Stats
219W - 200L
1,479 Elo+
Party 1
Hun Batz
Hun Batz
SizzleyNA
Hun Batz
Level 77
God Stats
3W - 2L
1,781 SR
Queue Stats
299W - 251L
1,532 Elo+
Party 1
Janus
Janus
TeedyRoosevelt
Janus
Level 127
God Stats
0W - 2L
1,280 SR
Queue Stats
55W - 54L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Yissus7
Danzaburou
Level 66
God Stats
8W - 8L
1,571 SR
Queue Stats
370W - 346L
1,497 Elo+
Solo
Team Averages
Level 84
1,593 SR
1,499 Elo+

VS

Team Averages
Level 101
1,512 SR
1,500 Elo+
Tyr
Tyr
 
Tyr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
blkkat
Hun Batz
Level 69
God Stats
1W - 1L
1,246 SR
Queue Stats
178W - 173L
1,539 Elo+
Solo
Artemis
Artemis
nosoyelkenny
Artemis
Level 124
God Stats
33W - 18L
1,608 SR
Queue Stats
394W - 375L
1,500 Elo+
Party 2
Hera
Hera
paperplaness
Hera
Level 112
God Stats
68W - 50L
1,611 SR
Queue Stats
191W - 182L
1,493 Elo+
Party 2
Athena
Athena
xMawnstah
Athena
Level 58
God Stats
13W - 13L
1,594 SR
Queue Stats
295W - 295L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BooIAidMan
Kuzenbo
12
1 / 0 / 3
8,163
454
6,905
13,878
15,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Ryandash
Osiris
14
0 / 2 / 0
8,302
461
7,531
12,011
11,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
SizzleyNA
Hun Batz
13
3 / 4 / 2
8,545
475
7,488
13,929
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 2
7,456
414
4,680
6,756
2,142
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Yissus7
Danzaburou
12
1 / 5 / 2
8,045
447
5,259
9,476
3,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
3 / 0 / 2
10,312
573
9,256
14,901
16,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
blkkat
Hun Batz
13
1 / 1 / 4
7,813
434
4,883
10,365
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
nosoyelkenny
Artemis
14
5 / 1 / 2
8,722
485
9,855
10,727
4,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 5
9,596
533
7,784
7,309
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
xMawnstah
Athena
13
2 / 2 / 6
8,311
462
5,203
14,080
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
15
15
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
2
4
L
Kuzenbo
BooIAidMan
Kuzenbo
1
0
3
2.5
L
Osiris
Ryandash
Osiris
0
2
0
0
L
Hun Batz
SizzleyNA
Hun Batz
3
4
2
1
L
0
4
2
0.25
L
Danzaburou
Yissus7
Danzaburou
1
5
2
0.4
W
Hun Batz
blkkat
Hun Batz
1
1
4
3
W
Artemis
nosoyelkenny
Artemis
5
1
2
6
W
4
1
5
6.5
W
Athena
xMawnstah
Athena
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,863
Damage
36,981
56,050
Taken
57,382
38,095
Mitigated
38,419
15,090
Healing
20,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,256
821
0
9,233
14,901
16,920
0
873
13,859
575
66,451
L
Kuzenbo
BooIAidMan
Kuzenbo
6,905
2,911
0
5,198
13,878
15,918
0
4,237
9,641
23,223
0
L
Osiris
Ryandash
Osiris
7,531
3,342
0
4,905
12,011
11,364
0
617
11,394
57
57,091
L
Hun Batz
SizzleyNA
Hun Batz
7,488
1,669
0
2,563
13,929
5,322
0
3,798
10,131
0
54,031
L
4,680
178
0
330
6,756
2,142
0
2,482
4,274
53,203
0
L
Danzaburou
Yissus7
Danzaburou
5,259
1,921
0
2,094
9,476
3,349
256
2,237
7,239
0
51,320
W
Hun Batz
blkkat
Hun Batz
4,883
1,473
0
1,367
10,365
3,538
346
1,498
8,838
0
48,169
W
Artemis
nosoyelkenny
Artemis
9,855
4,911
0
5,036
10,727
4,524
1,434
3,329
7,396
0
59,600
W
7,784
2,182
0
2,890
7,309
2,503
268
1,919
5,390
69,925
0
W
Athena
xMawnstah
Athena
5,203
1,420
0
1,896
14,080
10,934
0
3,773
10,257
30,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,511
Gold Earned
44,754
418
Minions Killed
502
0
Camps Cleared
0
1,708,204
Distance Traveled
1,815,010
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,312
573
153
9
0
415,215
3
L
Kuzenbo
8,163
454
26
1
0
361,372
3
L
Osiris
8,302
461
110
6
0
355,028
1
L
Hun Batz
8,545
475
98
5
0
354,663
2
L
Janus
7,456
414
94
5
0
329,656
4
L
Danzaburou
8,045
447
90
5
0
307,485
4
W
Hun Batz
7,813
434
83
5
0
375,758
6
W
Artemis
8,722
485
103
6
0
323,688
3
W
Hera
9,596
533
130
7
0
361,536
6
W
Athena
8,311
462
33
2
0
338,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role