Player Matchup

Apollo
Apollo
Platinum I
CoBalt764
Apollo
Platinum I
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 16L
2,088 MMR
Party 2
Khepri
Khepri
Diamond V
LuckyDaBoss
Khepri
Diamond V
Level 123
God Stats
34W - 5L
2,154 SR
Queue Stats
57W - 18L
2,288 MMR
Party 2
Discordia
Discordia
Platinum I
triteck
Discordia
Platinum I
Level 149
God Stats
24W - 9L
2,092 SR
Queue Stats
57W - 24L
2,088 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,915 SR
2,155 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,678 SR
2,071 MMR
Anhur
Anhur
Platinum II
GodOfLight
Anhur
Platinum II
Level 52
God Stats
3W - 5L
1,538 SR
Queue Stats
65W - 45L
2,113 MMR
Solo
Hercules
Hercules
Platinum V
ºKaii
Hercules
Platinum V
Level 160
God Stats
5W - 6L
1,615 SR
Queue Stats
139W - 136L
1,771 MMR
Party 1
Raijin
Raijin
Platinum I
Ďimi
Raijin
Platinum I
Level 149
God Stats
3W - 1L
1,882 SR
Queue Stats
20W - 5L
2,329 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CoBalt764
Apollo
19
8 / 1 / 6
13,897
695
21,646
19,363
8,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
16
1 / 5 / 8
12,532
627
4,630
23,162
28,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
triteck
Discordia
19
5 / 4 / 8
13,369
668
29,640
19,545
9,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayAthenaTiamatSobekGilgamesh

VS

Bans
ThothBacchusHou YiOdinMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
3 / 7 / 6
12,153
608
14,303
18,050
7,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
ºKaii
Hercules
15
5 / 3 / 4
12,024
601
15,858
29,355
31,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
Ďimi
Raijin
16
2 / 4 / 6
11,719
586
25,230
19,110
8,531
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
10
10
Deaths
14
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
CoBalt764
Apollo
8
1
6
11
L
Anhur
3
7
6
0.86
W
Khepri
1
5
8
1
W
Discordia
triteck
Discordia
5
4
8
2.25
L
Hercules
ºKaii
Hercules
5
3
4
2.33
L
Raijin
Ďimi
Raijin
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,916
Damage
55,391
62,070
Taken
66,515
46,022
Mitigated
47,215
14,624
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CoBalt764
Apollo
21,646
16,957
0
6,734
19,363
8,405
2,373
9,944
9,285
0
77,121
L
Anhur
14,303
9,271
0
2,496
18,050
7,655
1,995
9,304
8,681
0
52,541
W
Khepri
4,630
706
0
2,166
23,162
28,312
0
8,752
13,429
11,587
0
W
Discordia
triteck
Discordia
29,640
2,077
526
5,198
19,545
9,305
561
6,952
12,042
95,044
0
L
Hercules
ºKaii
Hercules
15,858
4,168
0
7,980
29,355
31,029
115
14,362
14,993
2,072
29,932
L
Raijin
Ďimi
Raijin
25,230
3,897
196
3,584
19,110
8,531
703
10,539
8,571
84,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,798
Gold Earned
35,896
222
Minions Killed
224
0
Camps Cleared
0
1,164,646
Distance Traveled
1,033,095
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,897
695
118
6
0
370,327
3
L
Anhur
12,153
608
70
4
0
318,200
1
W
Khepri
12,532
627
11
1
0
389,364
3
W
Discordia
13,369
668
93
5
0
404,955
4
L
Hercules
12,024
601
29
1
0
389,001
1
L
Raijin
11,719
586
125
6
0
325,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role