Player Matchup

Xing Tian
Xing Tian
Gold III
BigDaddyD163
Xing Tian
Gold III
Level 147
God Stats
0W - 1L
1,542 SR
Queue Stats
236W - 226L
1,610 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
Magma_Archon
Ah Muzen Cab
Gold I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 299L
1,665 MMR
Solo
Mulan
Mulan
Silver I
Toxicsoggy
Mulan
Silver I
Level 102
God Stats
11W - 10L
1,775 SR
Queue Stats
54W - 71L
1,591 MMR
Solo
Osiris
Osiris
Gold III
Walid_Wood23
Osiris
Gold III
Level 63
God Stats
26W - 22L
1,618 SR
Queue Stats
69W - 71L
1,590 MMR
Solo
Merlin
Merlin
Platinum III
XxUrieltheonexX
Merlin
Platinum III
Level 148
God Stats
3W - 1L
1,913 SR
Queue Stats
256W - 252L
1,664 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,669 SR
1,624 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,587 SR
1,622 MMR
Medusa
Medusa
Gold II
Black-Arrow458
Medusa
Gold II
Level 148
God Stats
14W - 8L
1,660 SR
Queue Stats
111W - 111L
1,492 MMR
Party 2
Hun Batz
Hun Batz
Platinum IV
Bockler23XD
Hun Batz
Platinum IV
Level 138
God Stats
6W - 2L
1,704 SR
Queue Stats
115W - 118L
1,696 MMR
Party 2
Nu Wa
Nu Wa
Gold I
IgneoBell
Nu Wa
Gold I
Level 128
God Stats
28W - 17L
1,641 SR
Queue Stats
76W - 77L
1,793 MMR
Party 1
King Arthur
King Arthur
Silver I
KAY117
King Arthur
Silver I
Level 157
God Stats
1W - 0L
1,427 SR
Queue Stats
131W - 132L
1,553 MMR
Party 1
Athena
Athena
Gold II
UnoMoz
Athena
Gold II
Level 106
God Stats
1W - 3L
1,506 SR
Queue Stats
146W - 146L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigDaddyD163
Xing Tian
12
1 / 4 / 2
8,109
427
5,890
13,066
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Magma_Archon
Ah Muzen Cab
15
1 / 7 / 1
9,394
494
4,812
14,414
4,761
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
17
3 / 1 / 0
10,704
563
13,386
14,010
15,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
15
2 / 3 / 1
9,276
488
7,240
15,767
9,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 3
9,601
505
8,661
9,733
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayGilgameshSetHeimdallrSol

VS

Bans
TiamatFenrirDanzaburouCu ChulainnTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 4
11,004
579
10,118
12,186
5,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Bockler23XD
Hun Batz
16
3 / 2 / 4
9,332
491
5,859
11,940
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
IgneoBell
Nu Wa
17
2 / 2 / 7
10,374
546
15,328
8,947
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
KAY117
King Arthur
16
3 / 3 / 0
10,118
533
10,342
17,925
15,998
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
UnoMoz
Athena
14
2 / 1 / 7
9,047
476
5,329
13,245
12,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
17
17
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BigDaddyD163
Xing Tian
1
4
2
0.5
W
7
0
4
9
W
Hun Batz
Bockler23XD
Hun Batz
3
2
4
2.5
W
Nu Wa
IgneoBell
Nu Wa
2
2
7
2.75
W
King Arthur
KAY117
King Arthur
3
3
0
1
L
Ah Muzen Cab
Magma_Archon
Ah Muzen Cab
1
7
1
0.21
L
Mulan
3
1
0
3
W
Athena
UnoMoz
Athena
2
1
7
5.5
L
Osiris
2
3
1
0.83
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,989
Damage
46,976
66,990
Taken
64,243
44,032
Mitigated
42,182
20,061
Healing
18,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BigDaddyD163
Xing Tian
5,890
456
0
1,258
13,066
11,136
0
3,425
9,186
20,550
0
W
10,118
5,628
0
5,577
12,186
5,061
696
2,479
9,707
0
100,533
W
Hun Batz
Bockler23XD
Hun Batz
5,859
2,073
0
4,830
11,940
4,497
0
3,016
8,924
0
72,956
W
Nu Wa
IgneoBell
Nu Wa
15,328
2,495
0
2,112
8,947
3,701
931
4,378
4,517
75,975
0
W
King Arthur
KAY117
King Arthur
10,342
1,104
0
3,546
17,925
15,998
0
3,467
13,166
178
71,304
L
Ah Muzen Cab
Magma_Archon
Ah Muzen Cab
4,812
3,198
0
2,953
14,414
4,761
0
4,770
9,492
0
61,885
L
Mulan
13,386
1,198
0
9,132
14,010
15,699
0
1,595
12,231
21,497
59,016
W
Athena
UnoMoz
Athena
5,329
1,011
0
2,271
13,245
12,925
85
4,512
8,636
17,956
0
L
Osiris
7,240
2,540
0
4,506
15,767
9,688
0
4,410
10,951
0
84,850
L
8,661
530
0
2,212
9,733
2,748
0
5,100
4,295
74,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,084
Gold Earned
49,875
574
Minions Killed
599
0
Camps Cleared
0
1,804,272
Distance Traveled
2,008,725
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,109
427
25
1
0
385,983
8
W
Medusa
11,004
579
162
9
0
421,148
3
W
Hun Batz
9,332
491
108
6
0
416,877
0
W
Nu Wa
10,374
546
160
8
0
376,713
5
W
King Arthur
10,118
533
144
8
0
383,711
3
L
Ah Muzen Cab
9,394
494
123
6
0
332,293
4
L
Mulan
10,704
563
156
8
0
380,012
9
W
Athena
9,047
476
25
1
0
410,276
8
L
Osiris
9,276
488
120
6
0
359,045
9
L
Merlin
9,601
505
150
8
0
346,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role