Player Matchup

Izanami
Izanami
Báel
Izanami
Level 7
God Stats
9W - 5L
1,677 SR
Queue Stats
36W - 30L
1,608 Elo+
Party 1
Terra
Terra
CocoHammer2
Terra
Level 16
God Stats
1W - 3L
1,200 SR
Queue Stats
125W - 98L
1,599 Elo+
Solo
Thanatos
Thanatos
JMCTHEG
Thanatos
Level 28
God Stats
3W - 3L
1,606 SR
Queue Stats
50W - 28L
1,646 Elo+
Party 1
Freya
Freya
Mespall
Freya
Level 25
God Stats
1W - 2L
1,735 SR
Queue Stats
76W - 59L
1,631 Elo+
Solo
Nemesis
Nemesis
thediceman13
Nemesis
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 10L
1,746 Elo+
Solo
Team Averages
Level 16
1,544 SR
1,646 Elo+

VS

Team Averages
Level 28
1,535 SR
1,597 Elo+
Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
HupaLoompa
Cabrakan
Level 27
God Stats
9W - 12L
1,396 SR
Queue Stats
176W - 173L
1,568 Elo+
Solo
Hercules
Hercules
Luskaas
Hercules
Level 24
God Stats
4W - 0L
1,833 SR
Queue Stats
29W - 22L
1,613 Elo+
Party 2
Heimdallr
Heimdallr
Wingchuun
Heimdallr
Level 36
God Stats
2W - 2L
1,444 SR
Queue Stats
124W - 119L
1,568 Elo+
Party 2
Ra
Ra
kimitch1
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Báel
Izanami
9
3 / 3 / 0
5,921
538
6,745
8,116
1,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 3
5,549
504
3,692
7,240
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
JMCTHEG
Thanatos
10
2 / 2 / 0
5,666
515
5,131
8,261
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Freya
Mespall
Freya
9
0 / 4 / 0
5,469
497
2,065
7,178
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
thediceman13
Nemesis
7
0 / 0 / 1
4,763
433
1,148
5,107
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 0 / 2
6,081
553
2,508
4,931
1,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
HupaLoompa
Cabrakan
10
2 / 2 / 0
6,037
549
6,265
7,350
7,455
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Luskaas
Hercules
9
1 / 2 / 3
5,536
503
3,730
7,946
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Wingchuun
Heimdallr
9
3 / 2 / 2
5,713
519
5,744
6,149
1,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 0 / 2
7,060
642
5,255
3,805
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
11
11
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
2
2
L
Izanami
Báel
Izanami
3
3
0
1
L
1
2
3
1.25
W
Cabrakan
HupaLoompa
Cabrakan
2
2
0
1
L
Thanatos
JMCTHEG
Thanatos
2
2
0
1
W
Hercules
Luskaas
Hercules
1
2
3
1.25
L
Freya
Mespall
Freya
0
4
0
0
W
Heimdallr
Wingchuun
Heimdallr
3
2
2
2
W
4
0
2
5
L
Nemesis
thediceman13
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,781
Damage
23,502
35,902
Taken
30,181
13,975
Mitigated
14,574
17,545
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,508
1,038
0
662
4,931
1,320
0
212
4,719
0
40,913
L
Izanami
Báel
Izanami
6,745
4,687
0
2,661
8,116
1,996
0
148
7,968
0
38,156
L
3,692
1,285
894
2,959
7,240
4,144
0
580
6,660
7,912
0
W
Cabrakan
HupaLoompa
Cabrakan
6,265
917
0
3,262
7,350
7,455
0
0
7,350
27,507
0
L
Thanatos
JMCTHEG
Thanatos
5,131
1,484
0
7,115
8,261
3,977
0
5,485
2,776
0
25,816
W
Hercules
Luskaas
Hercules
3,730
1,363
15
3,277
7,946
2,845
0
1,930
5,978
0
16,852
L
Freya
Mespall
Freya
2,065
752
0
2,325
7,178
2,470
0
4,380
2,798
27,106
3,004
W
Heimdallr
Wingchuun
Heimdallr
5,744
3,143
0
2,415
6,149
1,558
0
1,541
4,541
0
29,078
W
5,255
788
100
2,026
3,805
1,396
0
1,678
2,127
49,778
0
L
Nemesis
thediceman13
Nemesis
1,148
758
0
1,591
5,107
1,388
0
1,210
3,897
0
16,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,368
Gold Earned
30,427
255
Minions Killed
311
0
Camps Cleared
0
1,016,409
Distance Traveled
1,062,021
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,081
553
84
8
0
274,088
0
L
Izanami
5,921
538
77
7
0
209,310
2
L
Terra
5,549
504
11
1
0
230,638
3
W
Cabrakan
6,037
549
53
5
0
196,292
1
L
Thanatos
5,666
515
61
6
0
201,132
2
W
Hercules
5,536
503
24
2
0
181,384
1
L
Freya
5,469
497
63
6
0
181,966
5
W
Heimdallr
5,713
519
57
5
0
184,392
4
W
Ra
7,060
642
93
8
0
225,865
3
L
Nemesis
4,763
433
43
4
0
193,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role