Player Matchup

Merlin
Merlin
HM-power10
Merlin
Level 4
God Stats
0W - 1L
1,331 SR
Queue Stats
3W - 8L
1,053 Elo+
Party 1
Neith
Neith
Mahmud_33
Neith
Level 103
God Stats
0W - 6L
1,207 SR
Queue Stats
4W - 10L
1,191 Elo+
Party 1
Ymir
Ymir
ommars15
Ymir
Level 57
God Stats
0W - 1L
1,576 SR
Queue Stats
4W - 6L
1,345 Elo+
Party 1
Team Averages
Level 55
1,371 SR
1,196 Elo+

VS

Team Averages
Level 39
1,438 SR
1,454 Elo+
Nike
Nike
Jungleboy2727
Nike
Level 28
God Stats
5W - 4L
1,482 SR
Queue Stats
23W - 27L
1,416 Elo+
Party 2
Bacchus
Bacchus
junnifer
Bacchus
Level 28
God Stats
4W - 2L
1,445 SR
Queue Stats
25W - 21L
1,446 Elo+
Party 2
Ra
Ra
ugePUSS69420_xX
Ra
Level 61
God Stats
4W - 3L
1,387 SR
Queue Stats
21W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HM-power10
Merlin
10
0 / 10 / 3
7,888
563
2,512
10,001
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Mahmud_33
Neith
13
4 / 8 / 3
9,556
683
9,868
13,219
5,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
12
4 / 3 / 4
9,101
650
11,281
21,748
19,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 4 / 11
10,694
764
13,514
15,035
15,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
junnifer
Bacchus
13
4 / 2 / 13
10,054
718
7,729
11,107
13,203
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 4 / 10
10,945
782
14,516
10,275
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
21
21
Deaths
10
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
HM-power10
Merlin
0
10
3
0.15
W
9
4
11
3.63
L
Neith
Mahmud_33
Neith
4
8
3
0.69
W
Bacchus
junnifer
Bacchus
4
2
13
5.25
L
Ymir
4
3
4
2
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,661
Damage
35,759
44,968
Taken
36,417
27,786
Mitigated
32,767
7,429
Healing
9,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
HM-power10
Merlin
2,512
309
74
260
10,001
3,116
0
5,011
4,653
15,215
0
W
13,514
2,522
0
1,235
15,035
15,407
603
4,417
10,430
231
27,548
L
Neith
Mahmud_33
Neith
9,868
4,851
0
2,595
13,219
5,301
0
6,250
6,630
0
28,703
W
Bacchus
junnifer
Bacchus
7,729
1,366
387
771
11,107
13,203
632
4,841
6,108
17,593
0
L
Ymir
11,281
2,443
281
4,219
21,748
19,369
0
11,048
10,011
27,173
0
W
14,516
868
3,477
3,480
10,275
4,157
1,293
4,053
6,086
49,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,545
Gold Earned
31,693
92
Minions Killed
124
0
Camps Cleared
0
545,082
Distance Traveled
729,153
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,888
563
18
1
0
131,284
0
W
Nike
10,694
764
34
2
0
255,706
0
L
Neith
9,556
683
43
3
0
183,360
0
W
Bacchus
10,054
718
20
1
0
238,890
0
L
Ymir
9,101
650
31
2
0
230,438
1
W
Ra
10,945
782
70
5
0
234,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role