Player Matchup

Thor
Thor
Chillexc
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,442 Elo+
Party 1
Mulan
Mulan
Daewoo2711
Mulan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,345 Elo+
Party 1
Heimdallr
Heimdallr
G2_Fxntx
Heimdallr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,464 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Russkiy-s-ak
Kumbhakarna
Level 7
God Stats
4W - 11L
1,328 SR
Queue Stats
301W - 297L
1,308 Elo+
Solo
Ra
Ra
bruuhTNul
Ra
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,412 Elo+

VS

Team Averages
Level 14
1,439 SR
1,420 Elo+
Nemesis
Nemesis
Colorless_Lemons
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Nikbo_Dublin
Arachne
Level 17
God Stats
4W - 5L
1,447 SR
Queue Stats
54W - 64L
1,377 Elo+
Solo
Ymir
Ymir
THICKIST_LEMONS
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
WaZe9000
Heimdallr
Level 24
God Stats
22W - 22L
1,317 SR
Queue Stats
281W - 329L
1,360 Elo+
Party 3
Ganesha
Ganesha
allkeeper
Ganesha
Level 19
God Stats
35W - 57L
1,433 SR
Queue Stats
84W - 111L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
7 / 6 / 10
11,387
518
12,356
17,127
7,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
17
7 / 7 / 4
11,851
539
12,447
16,081
11,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
G2_Fxntx
Heimdallr
20
16 / 4 / 6
14,055
639
25,355
18,651
8,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Russkiy-s-ak
Kumbhakarna
16
5 / 0 / 16
11,142
506
7,075
13,929
14,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 7 / 5
11,638
529
10,454
11,162
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 3
9,272
421
6,161
15,063
9,566
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Nikbo_Dublin
Arachne
15
14 / 10 / 4
10,769
490
17,053
19,977
10,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 12 / 8
8,714
396
7,745
19,454
11,634
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
WaZe9000
Heimdallr
16
4 / 7 / 6
10,226
465
13,560
18,324
6,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
allkeeper
Ganesha
13
0 / 5 / 9
9,163
417
5,006
19,414
23,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
40
Kills
23
24
Deaths
45
41
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thor
7
6
10
2
L
3
11
3
0.41
W
Mulan
7
7
4
1.29
W
Heimdallr
G2_Fxntx
Heimdallr
16
4
6
4.75
L
Arachne
Nikbo_Dublin
Arachne
14
10
4
1.6
W
Kumbhakarna
Russkiy-s-ak
Kumbhakarna
5
0
16
13
L
2
12
8
0.5
L
Heimdallr
WaZe9000
Heimdallr
4
7
6
1
L
Ganesha
allkeeper
Ganesha
0
5
9
0.9
W
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,687
Damage
49,525
76,950
Taken
92,232
46,883
Mitigated
60,910
18,574
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
12,356
3,308
517
3,963
17,127
7,716
946
2,116
15,011
0
64,457
L
6,161
2,941
0
2,151
15,063
9,566
419
729
14,306
0
32,829
W
Mulan
12,447
4,215
0
422
16,081
11,905
3,934
2,002
14,079
0
49,744
W
Heimdallr
G2_Fxntx
Heimdallr
25,355
13,510
632
7,541
18,651
8,820
4,106
3,068
15,583
0
97,427
L
Arachne
Nikbo_Dublin
Arachne
17,053
10,288
0
4,044
19,977
10,047
771
3,061
16,680
0
47,829
W
Kumbhakarna
Russkiy-s-ak
Kumbhakarna
7,075
2,449
885
1,376
13,929
14,045
1,232
4,342
9,587
24,668
0
L
7,745
2,126
0
1,126
19,454
11,634
327
4,139
15,205
22,464
0
L
Heimdallr
WaZe9000
Heimdallr
13,560
7,316
0
3,283
18,324
6,520
245
4,392
13,699
0
57,977
L
Ganesha
allkeeper
Ganesha
5,006
396
0
1,397
19,414
23,143
231
4,353
14,813
32,998
0
W
10,454
2,053
813
2,425
11,162
4,397
3,195
1,223
9,939
64,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,073
Gold Earned
48,144
485
Minions Killed
273
0
Camps Cleared
0
2,015,012
Distance Traveled
1,908,495
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,387
518
94
4
0
413,196
1
L
Nemesis
9,272
421
46
2
0
386,845
1
W
Mulan
11,851
539
105
5
0
375,976
0
W
Heimdallr
14,055
639
135
6
0
464,375
0
L
Arachne
10,769
490
81
4
0
384,912
0
W
Kumbhakarna
11,142
506
31
1
0
426,621
2
L
Ymir
8,714
396
34
2
0
393,488
0
L
Heimdallr
10,226
465
105
5
0
359,653
1
L
Ganesha
9,163
417
7
0
0
383,597
1
W
Ra
11,638
529
120
5
0
334,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role