Player Matchup

Ymir
Ymir
Gold III
Losada9
Ymir
Gold III
Level 116
God Stats
30W - 39L
1,613 SR
Queue Stats
213W - 211L
1,552 MMR
Party 2
Da Ji
Da Ji
Gold III
SirVirusgg
Da Ji
Gold III
Level 136
God Stats
7W - 6L
1,760 SR
Queue Stats
195W - 189L
1,559 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
WenzelRU
Cu Chulainn
Gold V
Level 160
God Stats
2W - 2L
1,692 SR
Queue Stats
46W - 29L
1,571 MMR
Solo
Hou Yi
Hou Yi
Gold III
killerdeidara
Hou Yi
Gold III
Level 160
God Stats
7W - 9L
1,554 SR
Queue Stats
53W - 59L
1,582 MMR
Solo
Sol
Sol
Gold I
rodricrack3
Sol
Gold I
Level 109
God Stats
3W - 10L
1,362 SR
Queue Stats
153W - 152L
1,594 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,596 SR
1,571 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,610 SR
1,560 MMR
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum V
Aeristo
Artemis
Platinum V
Level 160
God Stats
6W - 5L
1,749 SR
Queue Stats
194W - 181L
1,744 MMR
Party 1
Scylla
Scylla
Gold I
Shaunoboy
Scylla
Gold I
Level 152
God Stats
14W - 11L
1,739 SR
Queue Stats
309W - 293L
1,497 MMR
Party 1
Thanatos
Thanatos
Bronze III
Stopera
Thanatos
Bronze III
Level 99
God Stats
1W - 0L
1,555 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum V
leragade
Fafnir
Platinum V
Level 64
God Stats
9W - 13L
1,507 SR
Queue Stats
154W - 150L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Losada9
Ymir
16
3 / 2 / 7
10,137
483
6,741
18,813
22,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
19
8 / 7 / 8
11,974
570
13,690
18,487
7,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
WenzelRU
Cu Chulainn
20
4 / 3 / 5
12,355
588
14,828
18,448
18,651
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 3 / 0
7,004
334
1,095
5,133
821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 2 / 7
11,305
538
17,909
11,518
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
TiamatMorgan Le FayGilgameshAthenaSet

VS

Bans
AnhurYemojaTsukuyomiSylvanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
3 / 2 / 3
12,680
604
8,673
15,372
13,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Aeristo
Artemis
20
6 / 4 / 5
13,736
654
17,881
19,457
8,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Shaunoboy
Scylla
20
6 / 4 / 3
12,427
592
14,328
13,655
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Stopera
Thanatos
15
1 / 9 / 2
9,663
460
4,192
15,790
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
leragade
Fafnir
17
1 / 2 / 9
11,986
571
7,723
20,194
22,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
21
Kills
17
17
Deaths
21
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
3
2.25
W
Artemis
Aeristo
Artemis
6
4
5
2.13
L
Ymir
Losada9
Ymir
3
2
7
3.25
W
Scylla
Shaunoboy
Scylla
6
4
3
1.88
L
Da Ji
8
7
8
1.71
W
Thanatos
Stopera
Thanatos
1
9
2
0.22
L
Cu Chulainn
WenzelRU
Cu Chulainn
4
3
5
2.17
L
1
3
0
0.33
W
Fafnir
leragade
Fafnir
1
2
9
2.75
L
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,263
Damage
52,797
72,399
Taken
84,468
53,539
Mitigated
55,074
17,062
Healing
42,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,673
4,443
0
5,288
15,372
13,505
575
4,130
10,239
0
85,669
W
Artemis
Aeristo
Artemis
17,881
12,073
0
11,322
19,457
8,473
3,463
5,037
14,314
0
133,741
L
Ymir
Losada9
Ymir
6,741
1,403
0
3,795
18,813
22,597
0
7,814
10,532
38,843
0
W
Scylla
Shaunoboy
Scylla
14,328
2,646
147
5,398
13,655
5,126
932
2,903
10,647
107,528
0
L
Da Ji
13,690
4,490
0
880
18,487
7,188
0
3,576
14,911
0
84,070
W
Thanatos
Stopera
Thanatos
4,192
417
0
12,679
15,790
5,863
0
4,979
10,755
0
64,137
L
Cu Chulainn
WenzelRU
Cu Chulainn
14,828
2,364
0
5,251
18,448
18,651
116
5,034
13,092
11,912
75,952
L
1,095
611
0
1,268
5,133
821
0
352
4,721
0
18,402
W
Fafnir
leragade
Fafnir
7,723
2,026
0
7,201
20,194
22,107
0
10,039
9,633
28,178
0
L
17,909
5,985
0
5,868
11,518
4,282
686
4,356
7,092
98,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,775
Gold Earned
60,492
554
Minions Killed
668
0
Camps Cleared
0
1,716,262
Distance Traveled
1,978,267
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,680
604
190
9
0
378,035
4
W
Artemis
13,736
654
212
10
0
358,250
1
L
Ymir
10,137
483
55
3
0
380,464
5
W
Scylla
12,427
592
157
7
0
406,141
5
L
Da Ji
11,974
570
110
5
0
383,041
9
W
Thanatos
9,663
460
91
4
0
430,170
5
L
Cu Chulainn
12,355
588
183
9
0
410,392
6
L
Hou Yi
7,004
334
38
2
0
155,979
2
W
Fafnir
11,986
571
18
1
0
405,671
9
L
Sol
11,305
538
168
8
0
386,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role