Player Matchup

Bacchus
Bacchus
Bogdantlt
Bacchus
Level 25
God Stats
2W - 0L
1,539 SR
Queue Stats
8W - 2L
1,590 Elo+
Party 1
Serqet
Serqet
JUANLUSALAS
Serqet
Level 23
God Stats
6W - 2L
1,779 SR
Queue Stats
186W - 132L
2,018 Elo+
Solo
Poseidon
Poseidon
TigerFunk69
Poseidon
Level 28
God Stats
1W - 0L
1,312 SR
Queue Stats
50W - 49L
1,402 Elo+
Party 2
Sun Wukong
Sun Wukong
bigballahbrady
Sun Wukong
Level 27
God Stats
2W - 1L
1,436 SR
Queue Stats
45W - 43L
1,415 Elo+
Party 2
Apollo
Apollo
БучЪ
Apollo
Level 27
God Stats
4W - 7L
1,267 SR
Queue Stats
194W - 212L
1,385 Elo+
Party 1
Team Averages
Level 26
1,467 SR
1,562 Elo+

VS

Team Averages
Level 19
1,444 SR
1,343 Elo+
Agni
Agni
Bh1zz
Agni
Level 14
God Stats
0W - 1L
1,312 SR
Queue Stats
4W - 8L
1,300 Elo+
Party 3
Nemesis
Nemesis
ChubbyLoverXXX
Nemesis
Level 4
God Stats
7W - 4L
1,497 SR
Queue Stats
61W - 56L
1,353 Elo+
Solo
Izanami
Izanami
KobaExecutioner
Izanami
Level 21
God Stats
35W - 27L
1,523 SR
Queue Stats
40W - 42L
1,357 Elo+
Solo
Sylvanus
Sylvanus
Skracho26
Sylvanus
Level 29
God Stats
17W - 16L
1,646 SR
Queue Stats
92W - 108L
1,456 Elo+
Solo
Danzaburou
Danzaburou
Tomsey
Danzaburou
Level 29
God Stats
0W - 1L
1,243 SR
Queue Stats
2W - 6L
1,252 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bogdantlt
Bacchus
16
4 / 3 / 15
12,602
467
10,132
20,214
35,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
20
13 / 5 / 15
15,634
579
27,666
21,473
10,198
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
TigerFunk69
Poseidon
20
15 / 2 / 6
17,000
630
21,291
16,277
7,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
bigballahbrady
Sun Wukong
19
2 / 6 / 9
13,346
494
4,255
24,255
19,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
БучЪ
Apollo
19
12 / 3 / 11
14,287
529
21,280
21,133
9,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bh1zz
Agni
17
4 / 12 / 9
11,613
430
12,229
18,450
6,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 7 / 2
12,215
452
7,438
23,370
9,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 12 / 1
10,715
397
7,045
20,433
6,086
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Skracho26
Sylvanus
16
2 / 6 / 4
11,121
412
7,762
22,973
23,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Tomsey
Danzaburou
18
6 / 9 / 6
13,748
509
15,827
22,013
7,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
46
Kills
18
19
Deaths
46
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Agni
Bh1zz
Agni
4
12
9
0.71
W
Bacchus
Bogdantlt
Bacchus
4
3
15
3.83
L
3
7
2
0.57
W
Serqet
13
5
15
4.1
L
3
12
1
0.29
L
Sylvanus
Skracho26
Sylvanus
2
6
4
0.67
W
Poseidon
TigerFunk69
Poseidon
15
2
6
9
L
Danzaburou
Tomsey
Danzaburou
6
9
6
1
W
Sun Wukong
bigballahbrady
Sun Wukong
2
6
9
1.08
W
Apollo
БучЪ
Apollo
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,624
Damage
50,301
103,352
Taken
107,239
81,029
Mitigated
52,932
28,751
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Bh1zz
Agni
12,229
1,252
418
1,718
18,450
6,007
0
2,192
15,575
35,469
0
W
Bacchus
Bogdantlt
Bacchus
10,132
866
0
3,613
20,214
35,415
437
6,628
13,586
23,615
0
L
7,438
3,123
0
3,208
23,370
9,763
0
7,393
15,318
0
91,852
W
Serqet
27,666
6,816
0
6,949
21,473
10,198
982
5,113
16,360
0
105,606
L
7,045
3,900
0
3,150
20,433
6,086
117
7,834
11,700
0
70,732
L
Sylvanus
Skracho26
Sylvanus
7,762
2,122
894
5,335
22,973
23,171
27
7,672
13,933
37,142
0
W
Poseidon
TigerFunk69
Poseidon
21,291
1,709
0
3,497
16,277
7,060
3,556
1,815
14,462
144,023
0
L
Danzaburou
Tomsey
Danzaburou
15,827
8,342
261
2,292
22,013
7,905
0
5,817
15,468
0
77,229
W
Sun Wukong
bigballahbrady
Sun Wukong
4,255
858
0
7,257
24,255
19,032
1,350
5,283
18,972
0
70,897
W
Apollo
БучЪ
Apollo
21,280
14,613
0
7,435
21,133
9,324
3,863
5,768
15,365
211
92,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,869
Gold Earned
59,412
583
Minions Killed
429
0
Camps Cleared
0
2,591,148
Distance Traveled
2,176,904
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,613
430
52
2
0
390,239
1
W
Bacchus
12,602
467
22
1
0
499,063
5
L
Nemesis
12,215
452
128
5
0
511,711
6
W
Serqet
15,634
579
113
4
0
554,308
2
L
Izanami
10,715
397
110
4
0
409,085
5
L
Sylvanus
11,121
412
45
2
0
430,705
0
W
Poseidon
17,000
630
226
8
0
539,415
3
L
Danzaburou
13,748
509
94
3
0
435,164
0
W
Sun Wukong
13,346
494
99
4
0
490,102
2
W
Apollo
14,287
529
123
5
0
508,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role