Player Matchup

Persephone
Persephone
Malohip
Persephone
Level 102
God Stats
6W - 4L
1,474 SR
Queue Stats
149W - 148L
1,525 Elo+
Party 1
Hun Batz
Hun Batz
Mirthras
Hun Batz
Level 86
God Stats
1W - 5L
1,333 SR
Queue Stats
162W - 170L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
XX NEW DUDE XX
Gilgamesh
Level 160
God Stats
5W - 10L
1,503 SR
Queue Stats
346W - 326L
1,566 Elo+
Party 1
Team Averages
Level 116
1,437 SR
1,522 Elo+

VS

Team Averages
Level 62
1,630 SR
1,507 Elo+
Xbalanque
Xbalanque
KingFlashKoolie
Xbalanque
Level 120
God Stats
13W - 2L
1,908 SR
Queue Stats
1,279W - 1,090L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
SeventhSin1999
Baron Samedi
Level 39
God Stats
38W - 27L
1,483 SR
Queue Stats
222W - 206L
1,509 Elo+
Party 2
Mercury
Mercury
andresb_007
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Malohip
Persephone
15
3 / 4 / 5
10,910
682
14,765
10,773
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Mirthras
Hun Batz
14
7 / 8 / 2
10,856
679
5,534
11,979
4,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
XX NEW DUDE XX
Gilgamesh
14
3 / 7 / 8
10,974
686
13,975
20,538
17,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KingFlashKoolie
Xbalanque
19
13 / 4 / 5
13,542
846
16,892
16,307
6,405
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SeventhSin1999
Baron Samedi
17
5 / 3 / 12
12,244
765
11,264
12,692
6,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
andresb_007
Mercury
14
1 / 7 / 8
10,483
655
5,560
13,362
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
13
Kills
19
19
Deaths
14
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
KingFlashKoolie
Xbalanque
13
4
5
3.88
L
Persephone
Malohip
Persephone
3
4
5
1.38
L
Hun Batz
Mirthras
Hun Batz
7
8
2
1
W
Baron Samedi
SeventhSin1999
Baron Samedi
5
3
12
3.67
L
Gilgamesh
XX NEW DUDE XX
Gilgamesh
3
7
8
1
W
Mercury
andresb_007
Mercury
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,274
Damage
33,716
43,290
Taken
42,361
25,732
Mitigated
19,098
4,199
Healing
10,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
KingFlashKoolie
Xbalanque
16,892
10,109
417
5,135
16,307
6,405
2,108
6,353
9,954
0
68,712
L
Persephone
Malohip
Persephone
14,765
797
64
1,797
10,773
3,726
375
2,961
7,600
55,235
0
L
Hun Batz
Mirthras
Hun Batz
5,534
1,707
0
299
11,979
4,868
356
1,846
9,948
0
23,847
W
Baron Samedi
SeventhSin1999
Baron Samedi
11,264
337
1,452
3,596
12,692
6,739
521
4,430
8,262
37,301
0
L
Gilgamesh
XX NEW DUDE XX
Gilgamesh
13,975
3,254
0
2,039
20,538
17,138
94
5,728
14,475
546
40,274
W
Mercury
andresb_007
Mercury
5,560
2,637
0
268
13,362
5,954
0
4,510
8,852
0
37,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,740
Gold Earned
36,269
171
Minions Killed
217
0
Camps Cleared
0
810,197
Distance Traveled
921,458
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,542
846
86
5
0
304,964
4
L
Persephone
10,910
682
93
6
0
273,650
1
L
Hun Batz
10,856
679
41
3
0
282,669
1
W
Baron Samedi
12,244
765
88
6
0
292,096
3
L
Gilgamesh
10,974
686
37
2
0
253,878
3
W
Mercury
10,483
655
43
3
0
324,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role