Player Matchup

Chaac
Chaac
ES Hado9895
Chaac
Level 119
God Stats
37W - 25L
1,580 SR
Queue Stats
742W - 746L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
FreDrugz
Baron Samedi
Level 128
God Stats
4W - 8L
1,354 SR
Queue Stats
433W - 418L
1,522 Elo+
Party 1
Ao Kuang
Ao Kuang
J_herbal
Ao Kuang
Level 108
God Stats
5W - 10L
1,577 SR
Queue Stats
466W - 451L
1,553 Elo+
Party 1
Ullr
Ullr
s10n
Ullr
Level 149
God Stats
33W - 26L
1,638 SR
Queue Stats
1,137W - 1,101L
1,459 Elo+
Solo
Nemesis
Nemesis
serilda
Nemesis
Level 153
God Stats
1W - 2L
1,134 SR
Queue Stats
354W - 339L
1,511 Elo+
Solo
Team Averages
Level 131
1,457 SR
1,507 Elo+

VS

Team Averages
Level 120
1,531 SR
1,490 Elo+
Cernunnos
Cernunnos
Erorr504
Cernunnos
Level 89
God Stats
1W - 1L
1,732 SR
Queue Stats
57W - 50L
1,443 Elo+
Solo
Ganesha
Ganesha
WolfK1b2
Ganesha
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 124L
1,527 Elo+
Solo
Horus
Horus
YOU-SAUSTRICH
Horus
Level 119
God Stats
1W - 2L
1,380 SR
Queue Stats
23W - 27L
1,487 Elo+
Party 2
Gilgamesh
Gilgamesh
seviper105
Gilgamesh
Level 138
God Stats
1W - 1L
1,767 SR
Queue Stats
43W - 47L
1,505 Elo+
Party 2
Thanatos
Thanatos
talovaan
Thanatos
Level 127
God Stats
0W - 2L
1,277 SR
Queue Stats
131W - 123L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 13
12,739
749
20,105
28,985
36,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
FreDrugz
Baron Samedi
20
4 / 1 / 19
12,631
743
28,892
17,014
12,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
J_herbal
Ao Kuang
20
9 / 5 / 14
13,033
767
16,285
18,794
8,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
s10n
Ullr
18
4 / 4 / 12
11,594
682
13,911
14,886
6,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
serilda
Nemesis
18
4 / 6 / 10
11,367
669
17,692
18,949
13,228
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Erorr504
Cernunnos
19
6 / 7 / 8
12,253
721
23,062
17,864
8,926
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
WolfK1b2
Ganesha
20
0 / 4 / 17
11,451
674
12,596
24,613
36,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 3 / 11
10,542
620
7,694
25,764
22,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
seviper105
Gilgamesh
18
5 / 5 / 11
10,963
645
19,735
19,761
29,327
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
talovaan
Thanatos
15
4 / 10 / 7
10,149
597
10,025
18,314
8,176
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
72
29
Kills
18
18
Deaths
29
68
Assists
54
Player
Kills
Deaths
Assists
KDA
W
8
2
13
7.25
L
Cernunnos
Erorr504
Cernunnos
6
7
8
1.43
W
Baron Samedi
FreDrugz
Baron Samedi
4
1
19
13.5
W
Ao Kuang
J_herbal
Ao Kuang
9
5
14
3.2
L
Ganesha
WolfK1b2
Ganesha
0
4
17
2.13
L
3
3
11
2.83
W
Ullr
s10n
Ullr
4
4
12
2.5
W
Nemesis
serilda
Nemesis
4
6
10
1.5
L
Gilgamesh
seviper105
Gilgamesh
5
5
11
2.1
L
Thanatos
talovaan
Thanatos
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,885
Damage
73,112
98,628
Taken
106,316
76,870
Mitigated
105,530
57,982
Healing
42,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,105
3,019
2,146
14,164
28,985
36,269
554
4,880
22,995
0
38,307
L
Cernunnos
Erorr504
Cernunnos
23,062
11,322
1,894
3,044
17,864
8,926
1,449
10,209
7,655
0
47,519
W
Baron Samedi
FreDrugz
Baron Samedi
28,892
1,098
14,120
9,642
17,014
12,789
1,002
1,635
15,015
61,742
0
W
Ao Kuang
J_herbal
Ao Kuang
16,285
3,122
2,662
6,371
18,794
8,559
718
1,191
17,219
29,952
0
L
Ganesha
WolfK1b2
Ganesha
12,596
654
2,207
4,681
24,613
36,304
127
9,708
14,905
29,521
0
L
7,694
2,193
6,046
11,891
25,764
22,797
216
9,769
15,995
224
9,258
W
Ullr
s10n
Ullr
13,911
5,908
761
1,538
14,886
6,025
1,139
3,115
11,297
0
25,014
W
Nemesis
serilda
Nemesis
17,692
7,561
1,568
5,010
18,949
13,228
782
2,536
15,943
0
30,764
L
Gilgamesh
seviper105
Gilgamesh
19,735
2,436
1,988
3,554
19,761
29,327
630
5,985
13,776
537
31,070
L
Thanatos
talovaan
Thanatos
10,025
3,048
867
5,848
18,314
8,176
911
9,506
8,808
0
18,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,364
Gold Earned
55,358
165
Minions Killed
124
0
Camps Cleared
0
1,528,332
Distance Traveled
1,550,862
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,739
749
40
2
0
302,388
0
L
Cernunnos
12,253
721
62
4
0
289,701
3
W
Baron Samedi
12,631
743
54
3
0
325,082
0
W
Ao Kuang
13,033
767
12
1
0
321,823
0
L
Ganesha
11,451
674
1
0
0
303,182
1
L
Horus
10,542
620
10
1
0
342,342
4
W
Ullr
11,594
682
21
1
0
291,266
0
W
Nemesis
11,367
669
38
2
0
287,773
2
L
Gilgamesh
10,963
645
31
2
0
350,046
4
L
Thanatos
10,149
597
20
1
0
265,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role