Player Matchup

Ne Zha
Ne Zha
FernandoOo33
Ne Zha
Level 24
God Stats
1W - 2L
1,183 SR
Queue Stats
14W - 12L
1,375 Elo+
Solo
Hou Yi
Hou Yi
ShadowSniperXI
Hou Yi
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 36L
1,342 Elo+
Party 1
Sun Wukong
Sun Wukong
SkittyKat23
Sun Wukong
Level 22
God Stats
3W - 0L
1,678 SR
Queue Stats
104W - 130L
1,278 Elo+
Solo
Ra
Ra
kojiflux
Ra
Level 6
God Stats
9W - 9L
1,398 SR
Queue Stats
11W - 11L
1,223 Elo+
Party 1
Artio
Artio
spiderelly
Artio
Level 19
God Stats
15W - 14L
1,483 SR
Queue Stats
39W - 36L
1,318 Elo+
Party 1
Team Averages
Level 20
1,448 SR
1,307 Elo+

VS

Team Averages
Level 14
1,457 SR
1,395 Elo+
Erlang Shen
Erlang Shen
AshyPersonality
Erlang Shen
Level 18
God Stats
15W - 23L
1,319 SR
Queue Stats
32W - 44L
1,306 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jpaints
Tsukuyomi
Level 28
God Stats
15W - 5L
1,465 SR
Queue Stats
26W - 19L
1,340 Elo+
Solo
Khepri
Khepri
LeagueIsTrash33
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
NadaCaptain
Ah Puch
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
99W - 104L
1,331 Elo+
Solo
Neith
Neith
Yoyomateo
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 3 / 4
6,765
483
2,030
11,190
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 1 / 3
8,319
594
11,001
8,779
2,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SkittyKat23
Sun Wukong
13
4 / 3 / 0
8,236
588
7,153
10,741
10,195
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 1
7,929
566
5,315
6,153
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
13
3 / 1 / 9
8,934
638
1,227
5,633
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AshyPersonality
Erlang Shen
11
1 / 4 / 4
6,484
463
3,714
8,725
3,348
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Jpaints
Tsukuyomi
13
6 / 3 / 3
8,058
576
6,888
10,296
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

4
0 / 2 / 0
4,706
336
753
2,725
930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
NadaCaptain
Ah Puch
14
5 / 5 / 2
7,989
571
9,151
10,415
4,081
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Yoyomateo
Neith
10
0 / 5 / 4
5,835
417
3,919
7,393
1,786
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
19
Kills
12
12
Deaths
19
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AshyPersonality
Erlang Shen
1
4
4
0.75
W
Ne Zha
0
3
4
0.67
L
Tsukuyomi
Jpaints
Tsukuyomi
6
3
3
2.5
L
0
2
0
0
L
Ah Puch
NadaCaptain
Ah Puch
5
5
2
1.2
W
9
1
3
10.5
W
Sun Wukong
SkittyKat23
Sun Wukong
4
3
0
1.33
L
Neith
Yoyomateo
Neith
0
5
4
0.4
W
3
4
1
0.88
W
Artio
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,726
Damage
24,425
42,496
Taken
39,554
23,585
Mitigated
13,411
10,522
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AshyPersonality
Erlang Shen
3,714
1,781
0
805
8,725
3,348
625
1,161
7,486
0
23,266
W
Ne Zha
2,030
833
0
4,140
11,190
3,421
52
2,440
8,750
0
26,895
L
Tsukuyomi
Jpaints
Tsukuyomi
6,888
2,156
0
2,933
10,296
3,266
726
847
9,335
0
38,656
L
753
90
0
219
2,725
930
227
145
2,580
3,490
0
L
Ah Puch
NadaCaptain
Ah Puch
9,151
1,223
0
2,635
10,415
4,081
1,530
2,504
7,681
46,997
0
W
11,001
6,066
0
3,110
8,779
2,881
2,078
1,768
7,011
0
68,609
W
Sun Wukong
SkittyKat23
Sun Wukong
7,153
1,727
0
571
10,741
10,195
567
2,037
8,704
0
43,221
L
Neith
Yoyomateo
Neith
3,919
1,807
0
292
7,393
1,786
162
1,367
5,930
0
18,140
W
5,315
553
0
1,038
6,153
2,184
1,158
2,250
3,903
42,916
0
W
Artio
1,227
101
0
1,663
5,633
4,904
415
1,409
4,224
9,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,183
Gold Earned
33,072
374
Minions Killed
239
0
Camps Cleared
0
1,279,593
Distance Traveled
1,089,211
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,484
463
47
3
0
264,679
0
W
Ne Zha
6,765
483
55
4
0
276,892
4
L
Tsukuyomi
8,058
576
72
5
0
266,260
1
L
Khepri
4,706
336
7
1
0
102,726
0
L
Ah Puch
7,989
571
84
6
0
217,749
2
W
Hou Yi
8,319
594
120
9
0
230,257
0
W
Sun Wukong
8,236
588
74
5
0
226,652
1
L
Neith
5,835
417
29
2
0
237,797
3
W
Ra
7,929
566
110
8
0
261,932
0
W
Artio
8,934
638
15
1
0
283,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role