Player Matchup

Kali
Kali
JohnnyTucker
Kali
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
253W - 154L
1,731 Elo+
Solo
Zhong Kui
Zhong Kui
crocology23
Zhong Kui
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 198L
1,587 Elo+
Solo
Hades
Hades
ghjdgf
Hades
Level 28
God Stats
1W - 2L
1,169 SR
Queue Stats
57W - 49L
1,586 Elo+
Solo
He Bo
He Bo
kimitch1
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,704 Elo+
Solo
Neith
Neith
thediceman13
Neith
Level 6
God Stats
3W - 1L
1,869 SR
Queue Stats
9W - 10L
1,705 Elo+
Solo
Team Averages
Level 23
1,508 SR
1,663 Elo+

VS

Team Averages
Level 21
1,519 SR
1,550 Elo+
Achilles
Achilles
 
Achilles
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DaaFox
Fenrir
Level 23
God Stats
10W - 9L
1,595 SR
Queue Stats
319W - 291L
1,573 Elo+
Solo
Hera
Hera
Drolletjes
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 103L
1,622 Elo+
Solo
Neith
Neith
SandraChabani
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 2
8,920
686
8,176
8,589
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
crocology23
Zhong Kui
13
1 / 1 / 0
7,763
597
3,496
9,138
10,463
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
ghjdgf
Hades
12
4 / 1 / 6
7,956
612
7,051
9,421
4,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

He Bo
kimitch1
He Bo
14
5 / 1 / 7
8,662
666
9,786
6,397
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 2
7,175
552
5,691
6,368
1,849
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 2 / 1
7,171
552
4,999
8,326
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
 
Kuzenbo
8
0 / 3 / 4
5,697
438
3,245
11,293
9,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
DaaFox
Fenrir
10
3 / 5 / 1
6,947
534
6,159
11,283
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 1
5,390
415
1,661
4,483
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 6 / 1
6,796
523
5,343
9,341
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
20
Kills
7
7
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
1
0.75
L
Kuzenbo
 
Kuzenbo
0
3
4
0.67
L
Fenrir
DaaFox
Fenrir
3
5
1
0.7
L
0
4
1
0.13
W
9
1
2
10
L
3
6
1
0.58
W
Zhong Kui
crocology23
Zhong Kui
1
1
0
1
W
Hades
ghjdgf
Hades
4
1
6
7
W
He Bo
kimitch1
He Bo
5
1
7
8.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,200
Damage
21,407
39,913
Taken
44,726
23,502
Mitigated
23,047
18,180
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,999
1,320
0
1,444
8,326
5,592
0
3,572
4,754
0
38,833
L
Kuzenbo
 
Kuzenbo
3,245
1,495
0
500
11,293
9,677
0
5,867
5,426
13,941
0
L
Fenrir
DaaFox
Fenrir
6,159
2,104
0
2,452
11,283
3,689
0
4,723
6,560
0
27,459
L
1,661
490
0
741
4,483
1,396
0
2,778
1,705
18,010
0
W
8,176
5,029
0
4,247
8,589
5,106
386
225
8,324
0
57,599
L
5,343
2,546
0
2,375
9,341
2,693
546
3,393
5,948
0
27,958
W
Zhong Kui
crocology23
Zhong Kui
3,496
817
0
4,406
9,138
10,463
116
0
9,138
48,383
0
W
Hades
ghjdgf
Hades
7,051
726
494
6,187
9,421
4,066
0
1,672
7,749
45,691
0
W
He Bo
kimitch1
He Bo
9,786
224
0
1,677
6,397
2,018
88
1,776
4,491
62,302
0
W
5,691
2,642
0
1,169
6,368
1,849
1,160
1,063
5,305
0
32,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,476
Gold Earned
32,001
462
Minions Killed
252
0
Camps Cleared
0
1,243,191
Distance Traveled
1,101,959
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,171
552
88
7
0
261,902
4
L
Kuzenbo
5,697
438
20
2
0
257,748
0
L
Fenrir
6,947
534
44
3
0
259,457
0
L
Hera
5,390
415
40
3
0
133,104
1
W
Kali
8,920
686
94
7
0
274,226
2
L
Neith
6,796
523
60
5
0
189,748
0
W
Zhong Kui
7,763
597
103
8
0
216,546
1
W
Hades
7,956
612
83
6
0
255,171
3
W
He Bo
8,662
666
111
9
0
255,853
2
W
Neith
7,175
552
71
5
0
241,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role