Player Matchup

Cthulhu
Cthulhu
gandolf820
Cthulhu
Level 85
God Stats
5W - 2L
1,616 SR
Queue Stats
332W - 306L
1,455 Elo+
Party 2
Zeus
Zeus
reaper333
Zeus
Level 45
God Stats
3W - 2L
1,624 SR
Queue Stats
39W - 29L
1,614 Elo+
Solo
Thanatos
Thanatos
x-Ejaxulationz-x
Thanatos
Level 79
God Stats
3W - 4L
1,369 SR
Queue Stats
345W - 315L
1,461 Elo+
Party 2
Team Averages
Level 70
1,536 SR
1,510 Elo+

VS

Team Averages
Level 88
1,687 SR
1,724 Elo+
Zhong Kui
Zhong Kui
Demi2OP
Zhong Kui
Level 123
God Stats
1W - 1L
1,710 SR
Queue Stats
15W - 8L
1,744 Elo+
Party 1
Heimdallr
Heimdallr
WowYourTrashKid4
Heimdallr
Level 37
God Stats
0W - 1L
1,850 SR
Queue Stats
2W - 1L
1,821 Elo+
Party 1
Fafnir
Fafnir
ll-LAF-ll
Fafnir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
gandolf820
Cthulhu
12
5 / 2 / 14
8,451
845
9,694
10,719
5,420
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
13
11 / 2 / 11
9,609
961
19,628
5,390
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
9 / 0 / 16
9,946
995
8,252
11,939
12,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Demi2OP
Zhong Kui
10
3 / 9 / 1
8,042
804
11,113
15,948
9,091
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
9
0 / 9 / 3
6,451
645
2,941
9,934
3,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
ll-LAF-ll
Fafnir
11
1 / 7 / 2
7,941
794
4,447
14,333
11,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
25
Kills
4
4
Deaths
25
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Demi2OP
Zhong Kui
3
9
1
0.39
L
Heimdallr
0
9
3
0.17
W
Cthulhu
gandolf820
Cthulhu
5
2
14
6
L
Fafnir
ll-LAF-ll
Fafnir
1
7
2
0.29
W
Zeus
11
2
11
8.25
W
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,574
Damage
18,501
28,048
Taken
40,215
19,385
Mitigated
23,926
15,313
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Demi2OP
Zhong Kui
11,113
1,334
0
4,194
15,948
9,091
0
10,845
5,103
20,633
0
L
Heimdallr
2,941
1,668
0
173
9,934
3,023
0
7,614
2,320
0
10,552
W
Cthulhu
gandolf820
Cthulhu
9,694
738
844
2,498
10,719
5,420
232
5,941
4,778
28,619
0
L
Fafnir
ll-LAF-ll
Fafnir
4,447
976
577
2,648
14,333
11,812
0
10,863
3,470
13,993
0
W
Zeus
19,628
1,153
0
500
5,390
1,885
1,405
3,130
2,260
46,269
0
W
8,252
2,182
588
10,883
11,939
12,080
138
6,489
5,450
0
19,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,006
Gold Earned
22,434
136
Minions Killed
60
0
Camps Cleared
0
575,847
Distance Traveled
503,435
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,042
804
27
3
0
164,380
1
L
Heimdallr
6,451
645
18
2
0
153,923
0
W
Cthulhu
8,451
845
43
4
0
185,657
0
L
Fafnir
7,941
794
15
2
0
185,132
1
W
Zeus
9,609
961
65
7
0
183,987
2
W
Thanatos
9,946
995
28
3
0
206,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role