Player Matchup

Izanami
Izanami
CallingCranes
Izanami
Level 15
God Stats
38W - 21L
1,731 SR
Queue Stats
153W - 180L
1,461 Elo+
Party 2
Ymir
Ymir
Devilsnite
Ymir
Level 8
God Stats
3W - 14L
1,046 SR
Queue Stats
8W - 23L
1,217 Elo+
Party 3
Kukulkan
Kukulkan
GabiTheOnlyGod
Kukulkan
Level 4
God Stats
29W - 31L
1,547 SR
Queue Stats
30W - 32L
1,414 Elo+
Party 3
Hera
Hera
GlueInTheDark
Hera
Level 18
God Stats
22W - 26L
1,489 SR
Queue Stats
147W - 181L
1,380 Elo+
Party 2
Bellona
Bellona
Maruchan92
Bellona
Level 7
God Stats
3W - 14L
1,204 SR
Queue Stats
9W - 27L
1,151 Elo+
Party 3
Team Averages
Level 10
1,403 SR
1,325 Elo+

VS

Team Averages
Level 18
1,557 SR
1,435 Elo+
Izanami
Izanami
Alvarex115
Izanami
Level 14
God Stats
6W - 1L
1,625 SR
Queue Stats
36W - 35L
1,552 Elo+
Party 1
Kukulkan
Kukulkan
Detrraxic
Kukulkan
Level 14
God Stats
6W - 2L
1,769 SR
Queue Stats
41W - 43L
1,411 Elo+
Solo
Merlin
Merlin
Mr_SlyXZ5
Merlin
Level 35
God Stats
3W - 0L
1,380 SR
Queue Stats
28W - 36L
1,418 Elo+
Party 1
Odin
Odin
Nestum89
Odin
Level 5
God Stats
2W - 0L
1,712 SR
Queue Stats
3W - 1L
1,552 Elo+
Solo
Fenrir
Fenrir
yolochicken68
Fenrir
Level 22
God Stats
13W - 18L
1,301 SR
Queue Stats
47W - 100L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
5 / 11 / 2
11,546
1,050
16,717
21,774
7,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 6 / 7
10,004
909
5,741
23,867
22,748
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
17
5 / 9 / 4
11,514
1,047
17,636
17,090
6,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 13 / 9
10,067
915
9,687
22,016
12,028
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Maruchan92
Bellona
16
0 / 8 / 9
10,517
956
7,373
24,238
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alvarex115
Izanami
20
28 / 2 / 15
16,324
1,484
56,718
16,738
7,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Detrraxic
Kukulkan
18
3 / 0 / 9
10,973
998
9,582
6,700
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Mr_SlyXZ5
Merlin
19
5 / 1 / 22
11,683
1,062
18,577
10,550
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
19
5 / 2 / 27
11,704
1,064
9,563
14,800
16,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 6 / 18
11,392
1,036
8,562
15,015
8,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
138
11
Kills
47
47
Deaths
11
31
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alvarex115
Izanami
28
2
15
17.75
L
Izanami
5
11
2
0.55
W
Kukulkan
Detrraxic
Kukulkan
3
0
9
7.5
L
1
6
7
0.75
L
Kukulkan
5
9
4
0.78
L
0
13
9
0.35
L
Bellona
Maruchan92
Bellona
0
8
9
0.56
W
Merlin
Mr_SlyXZ5
Merlin
5
1
22
16
W
Odin
5
2
27
9.25
W
6
6
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,154
Damage
103,002
108,985
Taken
63,803
63,772
Mitigated
37,956
2,355
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alvarex115
Izanami
56,718
36,147
0
1,698
16,738
7,096
0
7,458
9,280
0
72,234
L
Izanami
16,717
8,923
0
1,102
21,774
7,944
0
1,543
20,231
0
43,734
W
Kukulkan
Detrraxic
Kukulkan
9,582
857
0
872
6,700
2,476
0
4,045
2,655
45,954
0
L
5,741
486
0
0
23,867
22,748
0
7,970
15,897
20,801
0
L
Kukulkan
17,636
2,878
0
79
17,090
6,504
0
3,934
13,156
40,702
0
L
9,687
3,216
0
0
22,016
12,028
0
3,980
18,036
23,116
0
L
Bellona
Maruchan92
Bellona
7,373
2,682
0
1,174
24,238
14,548
0
10,732
13,506
0
22,842
W
Merlin
Mr_SlyXZ5
Merlin
18,577
2,091
0
2,877
10,550
4,293
0
5,400
5,150
50,531
0
W
Odin
9,563
3,457
0
0
14,800
16,038
0
9,602
5,198
0
15,356
W
8,562
2,661
0
696
15,015
8,053
0
6,559
8,456
0
12,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,648
Gold Earned
62,076
190
Minions Killed
203
3
Camps Cleared
5
912,096
Distance Traveled
1,020,666
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,324
1,484
42
4
1
193,501
0
L
Izanami
11,546
1,050
54
5
1
175,921
0
W
Kukulkan
10,973
998
88
8
2
229,455
0
L
Ymir
10,004
909
29
3
0
194,849
0
L
Kukulkan
11,514
1,047
48
4
0
185,089
0
L
Hera
10,067
915
22
2
0
154,967
1
L
Bellona
10,517
956
37
3
2
201,270
0
W
Merlin
11,683
1,062
57
5
1
199,146
0
W
Odin
11,704
1,064
9
1
0
220,969
1
W
Fenrir
11,392
1,036
7
1
1
177,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role