Player Matchup

Tiamat
Tiamat
Avarick
Tiamat
Level 54
God Stats
9W - 14L
1,379 SR
Queue Stats
49W - 111L
1,253 Elo+
Party 1
Ymir
Ymir
Butsky
Ymir
Level 18
God Stats
4W - 3L
1,300 SR
Queue Stats
30W - 43L
1,234 Elo+
Party 1
Skadi
Skadi
MetalLeoo
Skadi
Level 74
God Stats
20W - 13L
1,499 SR
Queue Stats
52W - 65L
1,366 Elo+
Party 3
Loki
Loki
Tsuna542
Loki
Level 62
God Stats
5W - 4L
1,418 SR
Queue Stats
40W - 34L
1,508 Elo+
Solo
Chaac
Chaac
sergiofullgaymer
Chaac
Level 108
God Stats
10W - 10L
1,491 SR
Queue Stats
51W - 65L
1,363 Elo+
Party 3
Team Averages
Level 63
1,417 SR
1,345 Elo+

VS

Team Averages
Level 88
1,480 SR
1,491 Elo+
Medusa
Medusa
GroovyMocha
Medusa
Level 66
God Stats
0W - 1L
1,079 SR
Queue Stats
120W - 94L
1,391 Elo+
Party 2
Hun Batz
Hun Batz
Master9827
Hun Batz
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Vamana
Vamana
TROGAMER2604io
Vamana
Level 48
God Stats
8W - 8L
1,400 SR
Queue Stats
313W - 340L
1,389 Elo+
Solo
Geb
Geb
Xcobenat
Geb
Level 128
God Stats
2W - 2L
1,752 SR
Queue Stats
2W - 3L
1,706 Elo+
Solo
Sol
Sol
optimiz-uchiha
Sol
Level 95
God Stats
70W - 46L
1,671 SR
Queue Stats
430W - 404L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Avarick
Tiamat
10
3 / 2 / 1
5,876
588
2,979
3,952
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Butsky
Ymir
9
1 / 2 / 4
5,253
525
3,714
6,728
2,166
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
MetalLeoo
Skadi
9
2 / 0 / 2
5,237
524
3,980
2,450
651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
9
0 / 1 / 2
5,588
559
2,628
5,587
1,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 2
5,893
589
2,984
6,455
3,029
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
0 / 3 / 1
4,108
411
0
3,234
614
Hun Batz
Master9827
Hun Batz
2
0 / 0 / 0
3,654
365
0
718
130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 0
6,135
614
3,235
5,795
3,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 2 / 1
4,571
457
1,928
7,907
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 2 / 0
6,133
613
6,579
6,941
1,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
7
7
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Avarick
Tiamat
3
2
1
1.75
W
Ymir
Butsky
Ymir
1
2
4
1.5
L
Medusa
0
3
1
0.17
L
Hun Batz
Master9827
Hun Batz
0
0
0
0
W
Skadi
MetalLeoo
Skadi
2
0
2
3
L
3
1
0
3
W
Loki
0
1
2
1
L
0
2
1
0.25
L
4
2
0
2
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,285
Damage
11,742
25,172
Taken
24,595
8,703
Mitigated
11,457
8,119
Healing
7,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Avarick
Tiamat
2,979
556
0
1,594
3,952
1,378
664
2,423
1,529
20,699
0
W
Ymir
Butsky
Ymir
3,714
870
0
1,761
6,728
2,166
428
3,076
3,652
16,892
0
L
Medusa
0
0
0
0
3,234
614
0
686
2,517
0
0
L
Hun Batz
Master9827
Hun Batz
0
0
0
304
718
130
0
0
718
0
2,363
W
Skadi
MetalLeoo
Skadi
3,980
2,091
0
257
2,450
651
913
818
1,632
0
24,644
L
3,235
690
0
1,783
5,795
3,834
0
907
4,837
0
28,013
W
Loki
2,628
686
0
2,164
5,587
1,479
0
2,158
3,429
0
31,224
L
1,928
80
0
2,203
7,907
4,897
0
2,615
5,280
13,836
0
L
6,579
1,794
0
3,333
6,941
1,982
0
2,165
4,550
32,873
0
W
2,984
367
0
2,343
6,455
3,029
362
32
6,423
0
26,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,847
Gold Earned
24,601
253
Minions Killed
143
0
Camps Cleared
0
914,904
Distance Traveled
746,896
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,876
588
56
6
0
174,629
5
W
Ymir
5,253
525
27
3
0
151,564
3
L
Medusa
4,108
411
0
0
0
141,815
0
L
Hun Batz
3,654
365
10
1
0
58,191
0
W
Skadi
5,237
524
47
5
0
165,113
3
L
Vamana
6,135
614
53
5
0
203,434
3
W
Loki
5,588
559
68
7
0
219,982
1
L
Geb
4,571
457
17
2
0
164,314
2
L
Sol
6,133
613
63
6
0
179,142
3
W
Chaac
5,893
589
55
6
0
203,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role