Player Matchup

Arachne
Arachne
 
Arachne
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ALEXmsterX
Hades
Level 28
God Stats
3W - 2L
1,833 SR
Queue Stats
112W - 101L
1,634 Elo+
Solo
Izanami
Izanami
ClinicallyFried
Izanami
Level 15
God Stats
4W - 5L
1,552 SR
Queue Stats
34W - 35L
1,613 Elo+
Solo
Zeus
Zeus
SteavyWeavy
Zeus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 55L
1,788 Elo+
Solo
Fenrir
Fenrir
ThatsPhát
Fenrir
Level 28
God Stats
9W - 2L
1,977 SR
Queue Stats
104W - 23L
1,893 Elo+
Solo
Team Averages
Level 25
1,672 SR
1,685 Elo+

VS

Team Averages
Level 14
1,500 SR
1,806 Elo+
Chronos
Chronos
 
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
KAOPAF
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 11L
1,941 Elo+
Party 1
Mercury
Mercury
MotherFlocker
Mercury
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 6L
1,951 Elo+
Party 1
Chaac
Chaac
StonedZomby
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,833 Elo+
Solo
Bacchus
Bacchus
ellietm99
Bacchus
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 5L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 7 / 8
8,904
445
6,904
13,670
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
18
2 / 3 / 1
10,836
542
11,085
14,824
10,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 8 / 4
9,373
469
12,999
14,698
4,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 3 / 2
11,493
575
22,898
12,373
6,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
ThatsPhát
Fenrir
15
4 / 3 / 4
9,872
494
8,508
16,796
18,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
7 / 1 / 6
12,961
648
17,418
22,573
11,389
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
KAOPAF
Skadi
20
7 / 5 / 3
13,263
663
10,558
15,962
5,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
18
6 / 4 / 7
12,287
614
10,529
15,594
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 3 / 5
10,293
515
5,652
17,946
17,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
ellietm99
Bacchus
15
3 / 3 / 10
11,104
555
7,905
18,182
21,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
16
Kills
23
24
Deaths
16
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
7
8
0.71
W
Chronos
 
Chronos
7
1
6
10
L
Hades
2
3
1
0.83
L
3
8
4
0.63
W
Skadi
KAOPAF
Skadi
7
5
3
1.7
W
Mercury
6
4
7
2.38
L
6
3
2
2.33
W
0
3
5
0.83
L
Fenrir
ThatsPhát
Fenrir
4
3
4
2
W
Bacchus
ellietm99
Bacchus
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,394
Damage
52,062
72,361
Taken
90,257
44,408
Mitigated
61,854
20,128
Healing
32,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,904
3,783
0
4,252
13,670
5,165
0
5,594
8,076
0
49,807
W
Chronos
 
Chronos
17,418
4,615
0
8,929
22,573
11,389
7,271
6,512
16,061
105,045
0
L
Hades
11,085
2,428
0
8,693
14,824
10,689
340
2,324
11,522
80,197
0
L
12,999
8,951
0
2,282
14,698
4,198
256
7,654
6,993
0
60,820
W
Skadi
KAOPAF
Skadi
10,558
6,252
0
7,184
15,962
5,179
3,869
4,047
11,915
0
111,176
W
Mercury
10,529
5,803
0
2,517
15,594
5,929
0
5,506
10,088
0
93,914
L
22,898
4,949
0
3,624
12,373
6,170
207
5,056
7,317
92,883
0
W
5,652
1,407
0
10,127
17,946
17,623
721
10,293
7,653
0
48,908
L
Fenrir
ThatsPhát
Fenrir
8,508
1,932
0
1,277
16,796
18,186
201
4,695
12,050
0
35,454
W
Bacchus
ellietm99
Bacchus
7,905
1,110
0
3,977
18,182
21,734
298
8,211
9,971
24,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,478
Gold Earned
59,908
564
Minions Killed
623
0
Camps Cleared
0
1,714,862
Distance Traveled
2,004,132
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,904
445
81
4
0
270,940
2
W
Chronos
12,961
648
185
9
0
427,583
1
L
Hades
10,836
542
168
8
0
340,036
0
L
Izanami
9,373
469
97
5
0
338,496
0
W
Skadi
13,263
663
182
9
0
356,657
2
W
Mercury
12,287
614
129
6
0
483,723
1
L
Zeus
11,493
575
155
8
0
355,112
9
W
Chaac
10,293
515
96
5
0
356,326
3
L
Fenrir
9,872
494
63
3
0
410,278
4
W
Bacchus
11,104
555
31
2
0
379,843
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role