Player Matchup

Khepri
Khepri
Hercules Pluck
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,564 Elo+
Party 1
Ra
Ra
MVPxxxTrialz
Ra
Level 105
God Stats
5W - 8L
1,163 SR
Queue Stats
44W - 45L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
SleepyBoyZach
Sun Wukong
Level 120
God Stats
5W - 5L
1,642 SR
Queue Stats
96W - 86L
1,541 Elo+
Party 1
Team Averages
Level 81
1,435 SR
1,528 Elo+

VS

Team Averages
Level 75
1,503 SR
1,481 Elo+
Cthulhu
Cthulhu
Chavy_pingy
Cthulhu
Level 67
God Stats
6W - 3L
1,652 SR
Queue Stats
30W - 23L
1,318 Elo+
Party 2
Thanatos
Thanatos
LeQuackOnCrack
Thanatos
Level 155
God Stats
0W - 2L
1,357 SR
Queue Stats
97W - 72L
1,627 Elo+
Party 2
Merlin
Merlin
mesias_diego10
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 18
8,482
942
5,172
10,459
11,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
9 / 0 / 12
8,545
949
10,589
5,650
2,168
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SleepyBoyZach
Sun Wukong
11
10 / 0 / 13
8,573
953
8,827
9,864
8,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chavy_pingy
Cthulhu
8
0 / 8 / 1
6,097
677
5,150
13,145
8,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
9
0 / 2 / 0
5,701
633
5,666
7,847
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 14 / 0
6,194
688
1,647
10,837
3,484
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
2
24
Kills
1
1
Deaths
24
43
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chavy_pingy
Cthulhu
0
8
1
0.06
W
5
1
18
14
L
Thanatos
0
2
0
0
W
9
0
12
15
W
Sun Wukong
SleepyBoyZach
Sun Wukong
10
0
13
16.5
L
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,588
Damage
12,463
25,973
Taken
31,829
22,527
Mitigated
15,152
10,523
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chavy_pingy
Cthulhu
5,150
835
79
324
13,145
8,661
0
6,517
6,047
16,369
0
W
5,172
834
429
3,436
10,459
11,888
628
2,749
7,710
11,840
0
L
Thanatos
5,666
1,584
0
3,713
7,847
3,007
0
3,823
3,898
0
19,190
W
10,589
2,062
2,451
1,972
5,650
2,168
1,065
1,857
3,793
38,380
0
W
Sun Wukong
SleepyBoyZach
Sun Wukong
8,827
1,910
0
2,235
9,864
8,471
752
2,191
7,673
0
22,330
L
1,647
172
0
10
10,837
3,484
0
5,421
5,080
6,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,600
Gold Earned
17,992
97
Minions Killed
57
0
Camps Cleared
0
547,195
Distance Traveled
431,815
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,097
677
14
2
0
142,492
0
W
Khepri
8,482
942
13
1
0
177,800
0
L
Thanatos
5,701
633
34
4
0
174,608
1
W
Ra
8,545
949
66
7
0
183,147
1
W
Sun Wukong
8,573
953
18
2
0
186,248
1
L
Merlin
6,194
688
9
1
0
114,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role