Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
 
Tsukuyomi
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
AlvaroZ
Chang'e
Gold V
Level 158
God Stats
3W - 6L
1,157 SR
Queue Stats
336W - 353L
1,322 MMR
Solo
Fafnir
Fafnir
Silver I
LittleWhale
Fafnir
Silver I
Level 104
God Stats
3W - 1L
1,362 SR
Queue Stats
129W - 135L
1,294 MMR
Solo
Anhur
Anhur
Bronze III
PlayerM
Anhur
Bronze III
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 54L
1,322 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,404 SR
1,388 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,512 SR
1,319 MMR
Gilgamesh
Gilgamesh
Silver V
NorthernThunder
Gilgamesh
Silver V
Level 122
God Stats
0W - 1L
1,534 SR
Queue Stats
4W - 9L
1,329 MMR
Solo
Ullr
Ullr
Gold IV
OGskato
Ullr
Gold IV
Level 146
God Stats
63W - 51L
1,454 SR
Queue Stats
492W - 513L
1,314 MMR
Solo
Athena
Athena
Silver I
kionshuna
Athena
Silver I
Level 129
God Stats
2W - 2L
1,639 SR
Queue Stats
136W - 136L
1,265 MMR
Solo
Scylla
Scylla
Silver I
poochoocanoe
Scylla
Silver I
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,357 MMR
Solo
Da Ji
Da Ji
Gold V
vgogetta
Da Ji
Gold V
Level 108
God Stats
8W - 14L
1,433 SR
Queue Stats
672W - 659L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
3 / 5 / 13
11,736
510
12,396
15,447
11,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
 
Tiamat
18
6 / 2 / 6
11,736
510
13,499
17,250
11,404
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
AlvaroZ
Chang'e
20
5 / 3 / 5
12,985
565
13,313
16,216
7,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
17
1 / 4 / 9
12,090
526
9,463
23,841
40,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
PlayerM
Anhur
18
4 / 3 / 7
11,878
516
13,942
19,004
7,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayChernobogArtemisMulanRaijin

VS

Bans
HeimdallrSolRamaArtioIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NorthernThunder
Gilgamesh
16
2 / 5 / 6
10,180
443
8,034
19,696
8,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
OGskato
Ullr
19
6 / 2 / 7
12,393
539
17,804
15,778
5,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
kionshuna
Athena
13
2 / 3 / 7
8,843
384
5,511
17,890
19,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
17
3 / 5 / 7
11,269
490
15,070
14,650
5,025
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
vgogetta
Da Ji
20
4 / 4 / 8
12,600
548
9,423
17,722
15,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
52
19
Kills
17
17
Deaths
19
40
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
5
13
1.9
W
Tiamat
 
Tiamat
6
2
6
4.5
W
Chang'e
AlvaroZ
Chang'e
5
3
5
2.5
W
Fafnir
1
4
9
1.38
L
Gilgamesh
NorthernThunder
Gilgamesh
2
5
6
1
L
Ullr
OGskato
Ullr
6
2
7
4.75
W
Anhur
PlayerM
Anhur
4
3
7
2.5
L
Athena
kionshuna
Athena
2
3
7
1.83
L
Scylla
3
5
7
1.3
L
Da Ji
vgogetta
Da Ji
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,613
Damage
55,842
91,758
Taken
85,736
78,051
Mitigated
53,806
34,173
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
12,396
2,162
0
3,887
15,447
11,292
1,438
3,797
11,650
0
74,534
W
Tiamat
 
Tiamat
13,499
1,909
350
5,678
17,250
11,404
2,034
5,128
12,122
78,853
0
W
Chang'e
AlvaroZ
Chang'e
13,313
1,256
4,657
7,679
16,216
7,636
3,723
3,239
12,977
92,592
0
W
Fafnir
9,463
2,214
0
6,097
23,841
40,123
715
4,680
19,161
41,679
0
L
Gilgamesh
NorthernThunder
Gilgamesh
8,034
659
0
4,490
19,696
8,856
0
6,440
13,067
0
65,055
L
Ullr
OGskato
Ullr
17,804
10,384
0
5,013
15,778
5,345
0
7,203
8,228
0
83,402
W
Anhur
PlayerM
Anhur
13,942
6,394
0
5,825
19,004
7,596
2,914
4,202
14,802
0
106,127
L
Athena
kionshuna
Athena
5,511
1,860
0
1,622
17,890
19,274
0
6,202
11,570
15,725
0
L
Scylla
15,070
845
0
2,731
14,650
5,025
0
7,623
6,933
68,800
0
L
Da Ji
vgogetta
Da Ji
9,423
1,892
0
3,318
17,722
15,306
192
7,798
9,663
0
74,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,425
Gold Earned
55,285
640
Minions Killed
510
0
Camps Cleared
0
2,242,504
Distance Traveled
2,246,533
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,736
510
112
5
0
469,837
4
W
Tiamat
11,736
510
125
5
0
458,679
2
W
Chang'e
12,985
565
188
8
0
429,914
10
W
Fafnir
12,090
526
37
2
0
468,788
5
L
Gilgamesh
10,180
443
106
5
0
475,809
4
L
Ullr
12,393
539
147
6
0
478,781
8
W
Anhur
11,878
516
178
8
0
415,286
11
L
Athena
8,843
384
20
1
0
424,956
9
L
Scylla
11,269
490
114
5
0
418,162
2
L
Da Ji
12,600
548
123
5
0
448,825
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role