Player Matchup

Izanami
Izanami
IJustHoldW
Izanami
Level 18
God Stats
2W - 0L
1,826 SR
Queue Stats
25W - 14L
1,705 Elo+
Solo
Sun Wukong
Sun Wukong
Isac24siete
Sun Wukong
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
152W - 121L
1,614 Elo+
Solo
Bastet
Bastet
LucinaMLX
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,605 Elo+
Solo
Sol
Sol
TrashxBotx420
Sol
Level 29
God Stats
7W - 3L
1,666 SR
Queue Stats
322W - 228L
1,632 Elo+
Solo
Sylvanus
Sylvanus
smolbean003
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 25L
1,675 Elo+
Solo
Team Averages
Level 25
1,598 SR
1,646 Elo+

VS

Team Averages
Level 47
1,582 SR
1,643 Elo+
Nemesis
Nemesis
BooseLutt
Nemesis
Level 11
God Stats
2W - 3L
1,341 SR
Queue Stats
99W - 17L
1,863 Elo+
Party 1
Izanami
Izanami
CrhymeLoL
Izanami
Level 29
God Stats
2W - 1L
2,056 SR
Queue Stats
62W - 47L
1,615 Elo+
Solo
Artio
Artio
CryJack0
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 82L
1,563 Elo+
Solo
Persephone
Persephone
UwanJohn
Persephone
Level 26
God Stats
0W - 1L
1,326 SR
Queue Stats
32W - 28L
1,533 Elo+
Solo
Camazotz
Camazotz
tennese
Camazotz
Level 146
God Stats
22W - 10L
1,688 SR
Queue Stats
289W - 195L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IJustHoldW
Izanami
19
13 / 2 / 7
13,183
659
19,840
14,152
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Isac24siete
Sun Wukong
17
1 / 6 / 4
10,948
547
8,643
19,143
19,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
LucinaMLX
Bastet
18
7 / 6 / 5
12,370
619
15,456
17,845
7,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
8 / 3 / 3
12,943
647
21,627
18,731
8,377
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
smolbean003
Sylvanus
15
1 / 3 / 21
11,308
565
9,536
18,743
24,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BooseLutt
Nemesis
19
8 / 3 / 3
12,376
619
21,155
25,847
20,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
CrhymeLoL
Izanami
15
1 / 7 / 5
8,989
449
6,363
16,265
4,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
CryJack0
Artio
14
1 / 10 / 5
8,777
439
4,754
21,928
23,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
UwanJohn
Persephone
15
2 / 7 / 7
10,050
503
10,647
13,708
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
tennese
Camazotz
16
8 / 3 / 3
10,732
537
12,744
19,167
8,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
30
Kills
20
20
Deaths
30
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BooseLutt
Nemesis
8
3
3
3.17
L
Izanami
CrhymeLoL
Izanami
1
7
5
0.5
L
Artio
CryJack0
Artio
1
10
5
0.35
W
Izanami
IJustHoldW
Izanami
13
2
7
8.25
W
Sun Wukong
Isac24siete
Sun Wukong
1
6
4
0.5
W
Bastet
LucinaMLX
Bastet
7
6
5
1.58
W
8
3
3
3.17
L
Persephone
UwanJohn
Persephone
2
7
7
0.79
W
Sylvanus
smolbean003
Sylvanus
1
3
21
3.83
L
Camazotz
tennese
Camazotz
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,102
Damage
55,663
88,614
Taken
96,915
66,077
Mitigated
60,507
37,687
Healing
27,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BooseLutt
Nemesis
21,155
10,615
0
11,452
25,847
20,568
0
5,973
19,066
451
90,050
L
Izanami
CrhymeLoL
Izanami
6,363
4,305
0
3,199
16,265
4,238
731
5,325
10,890
0
70,509
L
Artio
CryJack0
Artio
4,754
588
1,189
4,082
21,928
23,226
0
9,238
12,588
20,392
0
W
Izanami
IJustHoldW
Izanami
19,840
13,749
0
6,157
14,152
6,798
4,230
3,055
11,097
0
118,957
W
Sun Wukong
Isac24siete
Sun Wukong
8,643
2,167
0
5,632
19,143
19,313
51
1,347
17,796
0
61,455
W
Bastet
LucinaMLX
Bastet
15,456
5,525
0
4,141
17,845
7,046
1,515
2,149
15,696
0
79,887
W
21,627
7,794
0
9,973
18,731
8,377
4,007
3,686
15,045
123,624
0
L
Persephone
UwanJohn
Persephone
10,647
571
0
1,177
13,708
4,184
393
4,467
9,184
48,320
0
W
Sylvanus
smolbean003
Sylvanus
9,536
2,418
4,980
6,804
18,743
24,543
1,000
5,393
13,350
21,080
0
L
Camazotz
tennese
Camazotz
12,744
4,339
0
6,824
19,167
8,291
0
6,159
12,967
0
55,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,752
Gold Earned
50,924
601
Minions Killed
495
0
Camps Cleared
0
1,866,870
Distance Traveled
1,890,053
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,376
619
144
7
0
404,840
4
L
Izanami
8,989
449
135
7
0
323,227
0
L
Artio
8,777
439
32
2
0
379,464
2
W
Izanami
13,183
659
162
8
0
362,733
6
W
Sun Wukong
10,948
547
121
6
0
356,724
0
W
Bastet
12,370
619
114
6
0
415,564
3
W
Sol
12,943
647
177
9
0
376,644
6
L
Persephone
10,050
503
92
5
0
353,834
1
W
Sylvanus
11,308
565
27
1
0
355,205
8
L
Camazotz
10,732
537
92
5
0
428,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role