Player Matchup

Achilles
Achilles
AngelPas91
Achilles
Level 149
God Stats
9W - 15L
1,465 SR
Queue Stats
333W - 358L
1,440 Elo+
Party 3
Ra
Ra
El Pece
Ra
Level 159
God Stats
5W - 6L
1,508 SR
Queue Stats
380W - 390L
1,437 Elo+
Party 3
Sylvanus
Sylvanus
KILLER_HEL
Sylvanus
Level 141
God Stats
14W - 2L
1,696 SR
Queue Stats
294W - 293L
1,449 Elo+
Solo
Bellona
Bellona
RevPiggyStyle
Bellona
Level 155
God Stats
20W - 16L
1,498 SR
Queue Stats
45W - 37L
1,547 Elo+
Solo
Medusa
Medusa
Zarkadys
Medusa
Level 52
God Stats
10W - 5L
1,531 SR
Queue Stats
90W - 78L
1,477 Elo+
Solo
Team Averages
Level 131
1,540 SR
1,470 Elo+

VS

Team Averages
Level 76
1,623 SR
1,449 Elo+
Chaac
Chaac
Chaussete56
Chaac
Level 45
God Stats
4W - 3L
1,600 SR
Queue Stats
327W - 331L
1,432 Elo+
Party 2
Izanami
Izanami
Jersko77
Izanami
Level 62
God Stats
8W - 8L
1,565 SR
Queue Stats
206W - 250L
1,428 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KuRoKo-_-25
Kumbhakarna
Level 65
God Stats
0W - 1L
1,798 SR
Queue Stats
6W - 8L
1,414 Elo+
Party 1
Persephone
Persephone
chesterblue101
Persephone
Level 105
God Stats
20W - 15L
1,713 SR
Queue Stats
246W - 249L
1,512 Elo+
Solo
Thanatos
Thanatos
dogystar92
Thanatos
Level 103
God Stats
1W - 2L
1,441 SR
Queue Stats
11W - 12L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AngelPas91
Achilles
12
9 / 0 / 1
7,244
724
5,287
4,563
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 4
5,408
541
851
2,646
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
KILLER_HEL
Sylvanus
10
6 / 0 / 4
6,117
612
5,481
5,293
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
11
4 / 0 / 2
6,426
643
5,921
7,391
5,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Zarkadys
Medusa
10
3 / 0 / 5
5,951
595
5,648
4,788
1,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,541
454
5,035
8,029
5,072
Mace

Mace

+10
Physical Power

Izanami
Jersko77
Izanami
7
0 / 5 / 0
4,557
456
3,608
6,940
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
KuRoKo-_-25
Kumbhakarna
5
0 / 3 / 0
4,012
401
599
6,691
1,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
chesterblue101
Persephone
10
0 / 4 / 0
5,535
554
1,884
6,049
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
dogystar92
Thanatos
7
1 / 4 / 0
4,700
470
1,736
7,263
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
22
Kills
1
1
Deaths
21
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
AngelPas91
Achilles
9
0
1
9.5
L
0
5
0
0
W
0
1
4
2
L
Izanami
Jersko77
Izanami
0
5
0
0
W
Sylvanus
KILLER_HEL
Sylvanus
6
0
4
8
L
Kumbhakarna
KuRoKo-_-25
Kumbhakarna
0
3
0
0
W
Bellona
4
0
2
5
W
Medusa
Zarkadys
Medusa
3
0
5
5.5
L
Persephone
chesterblue101
Persephone
0
4
0
0
L
Thanatos
dogystar92
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,188
Damage
12,862
24,681
Taken
34,972
14,132
Mitigated
11,324
12,242
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AngelPas91
Achilles
5,287
2,392
0
1,313
4,563
2,115
0
404
4,159
0
37,778
L
5,035
1,225
0
1,729
8,029
5,072
179
0
7,367
0
15,520
W
851
0
450
890
2,646
752
0
1,233
1,413
18,287
0
L
Izanami
Jersko77
Izanami
3,608
2,743
188
987
6,940
1,490
0
2,411
4,529
0
27,467
W
Sylvanus
KILLER_HEL
Sylvanus
5,481
1,886
615
2,964
5,293
4,703
0
428
4,865
20,643
7,408
L
Kumbhakarna
KuRoKo-_-25
Kumbhakarna
599
0
138
231
6,691
1,787
0
1,085
5,606
3,062
0
W
Bellona
5,921
3,380
0
3,794
7,391
5,379
92
0
7,391
0
28,196
W
Medusa
Zarkadys
Medusa
5,648
1,982
0
2,216
4,788
1,183
0
477
4,311
0
33,773
L
Persephone
chesterblue101
Persephone
1,884
0
0
1,382
6,049
1,414
312
1,112
4,771
31,748
0
L
Thanatos
dogystar92
Thanatos
1,736
246
0
5,439
7,263
1,561
0
895
6,368
0
18,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,146
Gold Earned
23,345
272
Minions Killed
184
0
Camps Cleared
0
944,580
Distance Traveled
930,515
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,244
724
64
6
0
188,524
2
L
Chaac
4,541
454
30
3
0
197,161
4
W
Ra
5,408
541
39
4
0
200,088
2
L
Izanami
4,557
456
53
5
0
161,147
1
W
Sylvanus
6,117
612
47
5
0
185,304
2
L
Kumbhakarna
4,012
401
1
0
0
194,022
1
W
Bellona
6,426
643
71
7
0
192,597
1
W
Medusa
5,951
595
51
5
0
178,067
1
L
Persephone
5,535
554
53
5
0
178,823
2
L
Thanatos
4,700
470
47
5
0
199,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role