Player Matchup

Heimdallr
Heimdallr
FuegoFlameMBP
Heimdallr
Level 39
God Stats
22W - 30L
1,439 SR
Queue Stats
50W - 64L
1,354 Elo+
Solo
Bellona
Bellona
HRWAY2FRESH
Bellona
Level 89
God Stats
3W - 4L
1,610 SR
Queue Stats
125W - 151L
1,496 Elo+
Party 3
Cerberus
Cerberus
StreetDriftGod21
Cerberus
Level 108
God Stats
17W - 11L
1,655 SR
Queue Stats
72W - 81L
1,491 Elo+
Solo
Neith
Neith
Wondxrland
Neith
Level 23
God Stats
16W - 15L
1,539 SR
Queue Stats
27W - 26L
1,529 Elo+
Party 3
Anubis
Anubis
duhfoodman
Anubis
Level 33
God Stats
0W - 1L
1,265 SR
Queue Stats
5W - 3L
1,574 Elo+
Solo
Team Averages
Level 58
1,502 SR
1,488 Elo+

VS

Team Averages
Level 72
1,667 SR
1,585 Elo+
Heimdallr
Heimdallr
MIDDYatl
Heimdallr
Level 58
God Stats
162W - 101L
1,610 SR
Queue Stats
792W - 459L
1,652 Elo+
Party 2
Ra
Ra
McTocio
Ra
Level 133
God Stats
54W - 17L
1,739 SR
Queue Stats
647W - 255L
1,715 Elo+
Party 2
Baron Samedi
Baron Samedi
NightTrain9934
Baron Samedi
Level 116
God Stats
10W - 15L
1,645 SR
Queue Stats
45W - 49L
1,431 Elo+
Party 1
Anubis
Anubis
ScoTiKuS89
Anubis
Level 26
God Stats
31W - 29L
1,539 SR
Queue Stats
43W - 44L
1,431 Elo+
Party 1
Hercules
Hercules
leaderoftheages
Hercules
Level 29
God Stats
30W - 11L
1,800 SR
Queue Stats
520W - 227L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FuegoFlameMBP
Heimdallr
16
0 / 11 / 4
9,658
878
12,018
20,151
9,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
HRWAY2FRESH
Bellona
16
0 / 7 / 3
9,422
857
11,490
21,666
18,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 3 / 5
9,912
901
10,075
19,719
19,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
0 / 4 / 2
9,231
839
8,657
12,174
5,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
duhfoodman
Anubis
16
5 / 5 / 0
11,141
1,013
9,842
14,120
9,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

104

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MIDDYatl
Heimdallr
18
5 / 2 / 17
11,426
1,039
22,646
15,523
6,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
12 / 0 / 12
12,276
1,116
21,481
10,829
4,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
NightTrain9934
Baron Samedi
18
3 / 0 / 21
10,837
985
16,674
6,884
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
ScoTiKuS89
Anubis
18
3 / 2 / 16
10,882
989
7,698
6,943
4,794
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
18
7 / 1 / 17
11,618
1,056
12,085
16,795
23,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
113
5
Kills
30
30
Deaths
5
14
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FuegoFlameMBP
Heimdallr
0
11
4
0.18
L
Bellona
HRWAY2FRESH
Bellona
0
7
3
0.21
W
Heimdallr
MIDDYatl
Heimdallr
5
2
17
6.75
W
12
0
12
18
W
Baron Samedi
NightTrain9934
Baron Samedi
3
0
21
13.5
W
Anubis
ScoTiKuS89
Anubis
3
2
16
5.5
L
0
3
5
0.83
L
Neith
0
4
2
0.25
L
Anubis
duhfoodman
Anubis
5
5
0
1
W
Hercules
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,082
Damage
80,584
87,830
Taken
56,974
61,980
Mitigated
42,018
13,213
Healing
19,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FuegoFlameMBP
Heimdallr
12,018
4,313
0
2,589
20,151
9,353
0
11,719
8,432
0
39,065
L
Bellona
HRWAY2FRESH
Bellona
11,490
3,085
0
1,343
21,666
18,174
0
12,426
9,240
0
34,253
W
Heimdallr
MIDDYatl
Heimdallr
22,646
12,411
0
2,261
15,523
6,076
0
6,325
9,198
0
38,328
W
21,481
1,117
2,235
1,715
10,829
4,017
0
4,442
6,387
37,898
0
W
Baron Samedi
NightTrain9934
Baron Samedi
16,674
1,114
4,496
3,208
6,884
3,464
0
1,758
5,126
36,510
0
W
Anubis
ScoTiKuS89
Anubis
7,698
217
0
0
6,943
4,794
0
3,095
3,848
24,431
0
L
10,075
276
0
3,762
19,719
19,860
0
9,239
10,480
14,010
0
L
Neith
8,657
3,352
0
951
12,174
5,380
0
5,767
6,407
0
29,455
L
Anubis
duhfoodman
Anubis
9,842
631
0
4,568
14,120
9,213
0
8,557
5,561
29,178
0
W
Hercules
12,085
3,689
0
5,328
16,795
23,667
0
4,297
12,498
4,119
18,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,364
Gold Earned
57,039
217
Minions Killed
199
9
Camps Cleared
5
1,065,890
Distance Traveled
1,033,735
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,658
878
62
6
3
186,019
3
L
Bellona
9,422
857
43
4
4
213,490
1
W
Heimdallr
11,426
1,039
38
3
2
195,270
0
W
Ra
12,276
1,116
35
3
3
238,312
0
W
Baron Samedi
10,837
985
61
6
0
204,203
0
W
Anubis
10,882
989
46
4
0
155,372
1
L
Cerberus
9,912
901
12
1
0
214,668
0
L
Neith
9,231
839
52
5
0
223,096
1
L
Anubis
11,141
1,013
48
4
2
228,617
0
W
Hercules
11,618
1,056
19
2
0
240,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role