Player Matchup

Scylla
Scylla
Beardicus2
Scylla
Level 24
God Stats
50W - 50L
1,462 SR
Queue Stats
178W - 186L
1,439 Elo+
Solo
Jormungandr
Jormungandr
HighbloodMakara
Jormungandr
Level 22
God Stats
3W - 4L
1,375 SR
Queue Stats
21W - 30L
1,264 Elo+
Solo
Ra
Ra
IshiiM
Ra
Level 15
God Stats
25W - 30L
1,448 SR
Queue Stats
343W - 399L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
joaopedrobr
Erlang Shen
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,289 Elo+
Solo
Chiron
Chiron
litdad
Chiron
Level 28
God Stats
4W - 9L
1,198 SR
Queue Stats
172W - 210L
1,414 Elo+
Solo
Team Averages
Level 20
1,396 SR
1,376 Elo+

VS

Team Averages
Level 12
1,475 SR
1,346 Elo+
Yemoja
Yemoja
Annaprincess
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,177 Elo+
Solo
Thor
Thor
Chauchenator152
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Bellona
Bellona
MelSmitesU
Bellona
Level 12
God Stats
3W - 2L
1,502 SR
Queue Stats
124W - 110L
1,317 Elo+
Party 1
Cthulhu
Cthulhu
Solaris2118
Cthulhu
Level 25
God Stats
1W - 6L
1,390 SR
Queue Stats
90W - 94L
1,423 Elo+
Solo
Da Ji
Da Ji
yonnycage
Da Ji
Level 14
God Stats
12W - 12L
1,485 SR
Queue Stats
130W - 118L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Beardicus2
Scylla
19
12 / 1 / 14
13,601
1,236
20,646
9,092
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
HighbloodMakara
Jormungandr
19
6 / 4 / 23
12,291
1,117
17,927
19,142
15,863
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
20
3 / 2 / 27
11,972
1,088
15,305
12,811
5,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
joaopedrobr
Erlang Shen
18
6 / 3 / 12
11,175
1,016
10,620
14,539
7,274
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
litdad
Chiron
20
14 / 3 / 18
13,953
1,268
32,741
16,174
6,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

221

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 16 / 3
9,833
894
3,934
30,688
30,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 8 / 6
11,288
1,026
15,301
17,613
7,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
MelSmitesU
Bellona
17
2 / 5 / 5
10,948
995
6,753
18,996
13,209
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Solaris2118
Cthulhu
17
1 / 7 / 10
11,076
1,007
17,059
21,359
28,007
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
yonnycage
Da Ji
17
5 / 5 / 7
11,821
1,075
20,795
17,121
7,779
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
44
41
Kills
13
13
Deaths
41
94
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
16
3
0.16
W
Scylla
Beardicus2
Scylla
12
1
14
19
L
4
8
6
0.88
W
Jormungandr
HighbloodMakara
Jormungandr
6
4
23
4.38
W
Ra
3
2
27
8.25
L
Bellona
MelSmitesU
Bellona
2
5
5
0.9
L
Cthulhu
Solaris2118
Cthulhu
1
7
10
0.86
W
Erlang Shen
joaopedrobr
Erlang Shen
6
3
12
4
W
Chiron
litdad
Chiron
14
3
18
7.67
L
Da Ji
yonnycage
Da Ji
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,239
Damage
63,842
71,758
Taken
105,777
38,847
Mitigated
86,605
15,233
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,934
1,091
1,078
259
30,688
30,253
0
14,695
15,993
14,090
0
W
Scylla
Beardicus2
Scylla
20,646
3,717
0
1,853
9,092
3,402
0
3,419
5,673
35,139
0
L
15,301
4,928
0
0
17,613
7,357
0
11,748
5,865
0
28,864
W
Jormungandr
HighbloodMakara
Jormungandr
17,927
6,982
509
2,370
19,142
15,863
0
6,323
12,819
34,590
0
W
Ra
15,305
2,464
1,641
1,216
12,811
5,353
0
4,216
8,595
30,140
0
L
Bellona
MelSmitesU
Bellona
6,753
1,229
0
2,581
18,996
13,209
0
8,921
10,075
0
35,925
L
Cthulhu
Solaris2118
Cthulhu
17,059
3,006
105
0
21,359
28,007
0
9,734
11,625
34,384
0
W
Erlang Shen
joaopedrobr
Erlang Shen
10,620
5,349
0
1,486
14,539
7,274
0
2,715
11,824
0
14,450
W
Chiron
litdad
Chiron
32,741
20,225
1,749
4,409
16,174
6,955
0
4,320
11,854
0
69,130
L
Da Ji
yonnycage
Da Ji
20,795
4,730
0
1,560
17,121
7,779
0
8,780
8,341
0
35,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,992
Gold Earned
54,966
189
Minions Killed
189
8
Camps Cleared
4
1,037,417
Distance Traveled
964,751
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,833
894
16
1
0
110,453
1
W
Scylla
13,601
1,236
37
3
4
198,343
1
L
Thor
11,288
1,026
18
2
1
200,326
0
W
Jormungandr
12,291
1,117
30
3
2
197,830
0
W
Ra
11,972
1,088
34
3
0
219,968
0
L
Bellona
10,948
995
71
6
0
211,641
3
L
Cthulhu
11,076
1,007
50
5
2
206,672
0
W
Erlang Shen
11,175
1,016
7
1
2
208,248
1
W
Chiron
13,953
1,268
81
7
0
213,028
0
L
Da Ji
11,821
1,075
34
3
1
235,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role