Player Matchup

Merlin
Merlin
DragnMeBalls
Merlin
Level 139
God Stats
8W - 6L
1,724 SR
Queue Stats
325W - 342L
1,516 Elo+
Party 4
Odin
Odin
ItsWizn
Odin
Level 122
God Stats
2W - 6L
1,303 SR
Queue Stats
497W - 463L
1,507 Elo+
Party 2
Amaterasu
Amaterasu
LazyJaeger
Amaterasu
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 130L
1,511 Elo+
Party 4
Anhur
Anhur
dDREAMERr2
Anhur
Level 120
God Stats
25W - 24L
1,592 SR
Queue Stats
520W - 478L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
slothcybinn
Kumbhakarna
Level 105
God Stats
3W - 7L
1,437 SR
Queue Stats
229W - 198L
1,535 Elo+
Party 2
Team Averages
Level 116
1,511 SR
1,514 Elo+

VS

Team Averages
Level 108
1,570 SR
1,537 Elo+
Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
AmiroF
Odin
Level 87
God Stats
15W - 5L
1,712 SR
Queue Stats
714W - 789L
1,557 Elo+
Party 1
Fafnir
Fafnir
Xardasis
Fafnir
Level 128
God Stats
17W - 13L
1,614 SR
Queue Stats
398W - 400L
1,586 Elo+
Party 3
Hachiman
Hachiman
kikswicia
Hachiman
Level 116
God Stats
6W - 10L
1,523 SR
Queue Stats
271W - 278L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 5 / 5
10,583
504
11,983
12,919
5,539
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
ItsWizn
Odin
16
6 / 6 / 3
10,535
502
9,374
16,583
7,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
LazyJaeger
Amaterasu
18
2 / 3 / 2
10,970
522
10,130
21,461
17,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
17
4 / 5 / 6
10,237
487
13,806
15,969
5,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
slothcybinn
Kumbhakarna
15
2 / 4 / 10
9,526
454
8,437
19,263
19,106
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
7 / 1 / 10
12,255
584
16,543
12,151
5,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
 
Loki
16
7 / 5 / 7
10,640
507
9,851
17,585
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
AmiroF
Odin
19
2 / 1 / 4
11,473
546
13,794
13,611
15,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fafnir
Xardasis
Fafnir
15
5 / 2 / 8
10,741
511
11,535
16,360
16,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
kikswicia
Hachiman
16
1 / 7 / 4
9,904
472
7,388
14,473
3,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
16
Kills
22
23
Deaths
16
26
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
10
12
W
Loki
 
Loki
7
5
7
2.1
W
Odin
AmiroF
Odin
2
1
4
4
L
Merlin
2
5
5
0.9
L
Odin
ItsWizn
Odin
6
6
3
1.25
L
Amaterasu
LazyJaeger
Amaterasu
2
3
2
1
W
Fafnir
Xardasis
Fafnir
5
2
8
4.5
L
Anhur
4
5
6
1.4
W
Hachiman
kikswicia
Hachiman
1
7
4
0.43
L
Kumbhakarna
slothcybinn
Kumbhakarna
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,730
Damage
59,111
86,195
Taken
74,180
54,722
Mitigated
47,468
25,055
Healing
18,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,543
896
361
4,495
12,151
5,840
0
4,035
7,861
82,270
0
W
Loki
 
Loki
9,851
2,331
0
2,947
17,585
5,388
124
6,900
10,685
0
56,401
W
Odin
AmiroF
Odin
13,794
2,070
0
4,600
13,611
15,741
98
1,800
11,811
19,064
59,714
L
Merlin
11,983
984
0
2,544
12,919
5,539
0
6,513
6,092
83,319
0
L
Odin
ItsWizn
Odin
9,374
2,563
0
2,748
16,583
7,328
0
6,569
9,706
0
75,354
L
Amaterasu
LazyJaeger
Amaterasu
10,130
4,699
0
9,357
21,461
17,036
0
5,428
14,396
442
72,489
W
Fafnir
Xardasis
Fafnir
11,535
3,660
0
3,000
16,360
16,644
0
5,080
11,209
28,735
0
L
Anhur
13,806
9,202
0
5,844
15,969
5,713
219
5,211
10,453
0
83,730
W
Hachiman
kikswicia
Hachiman
7,388
4,176
0
3,591
14,473
3,855
170
2,776
11,580
0
77,847
L
Kumbhakarna
slothcybinn
Kumbhakarna
8,437
1,558
0
4,562
19,263
19,106
0
8,438
10,547
29,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,851
Gold Earned
55,013
578
Minions Killed
554
0
Camps Cleared
0
1,908,754
Distance Traveled
2,001,233
36
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,255
584
164
8
0
411,609
0
W
Loki
10,640
507
76
4
0
426,421
5
W
Odin
11,473
546
160
8
0
427,249
6
L
Merlin
10,583
504
154
7
0
355,435
10
L
Odin
10,535
502
110
5
0
422,145
5
L
Amaterasu
10,970
522
141
7
0
387,592
9
W
Fafnir
10,741
511
38
2
0
391,700
11
L
Anhur
10,237
487
133
6
0
357,520
6
W
Hachiman
9,904
472
116
6
0
344,254
0
L
Kumbhakarna
9,526
454
40
2
0
386,062
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role