Player Matchup

Danzaburou
Danzaburou
Gabraham415
Danzaburou
Level 24
God Stats
5W - 5L
1,530 SR
Queue Stats
31W - 31L
1,411 Elo+
Solo
Raijin
Raijin
HiLLi-Bee
Raijin
Level 40
God Stats
10W - 18L
1,401 SR
Queue Stats
627W - 1,007L
1,265 Elo+
Solo
Heimdallr
Heimdallr
Slimybrown
Heimdallr
Level 27
God Stats
13W - 25L
1,265 SR
Queue Stats
143W - 245L
1,162 Elo+
Solo
Team Averages
Level 30
1,399 SR
1,279 Elo+

VS

Team Averages
Level 46
1,105 SR
1,129 Elo+
Izanami
Izanami
IT3M invalid
Izanami
Level 6
God Stats
7W - 12L
993 SR
Queue Stats
15W - 26L
941 Elo+
Party 1
Baron Samedi
Baron Samedi
T-Boogie80
Baron Samedi
Level 13
God Stats
3W - 12L
973 SR
Queue Stats
3W - 14L
971 Elo+
Party 1
Cthulhu
Cthulhu
ferrios360
Cthulhu
Level 118
God Stats
3W - 4L
1,348 SR
Queue Stats
170W - 193L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gabraham415
Danzaburou
10
1 / 4 / 3
6,995
636
5,570
11,191
4,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Raijin
HiLLi-Bee
Raijin
8
3 / 3 / 1
6,844
622
2,015
3,892
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Slimybrown
Heimdallr
9
0 / 4 / 4
6,485
590
2,688
10,119
2,874
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IT3M invalid
Izanami
9
2 / 5 / 7
7,918
720
4,184
6,029
1,723
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
T-Boogie80
Baron Samedi
11
3 / 1 / 3
7,795
709
5,223
4,063
1,496
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
ferrios360
Cthulhu
12
5 / 0 / 6
8,462
769
10,840
8,082
8,192
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
10
11
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Gabraham415
Danzaburou
1
4
3
0.63
L
Raijin
HiLLi-Bee
Raijin
3
3
1
1.17
W
Izanami
IT3M invalid
Izanami
2
5
7
1.1
L
Heimdallr
Slimybrown
Heimdallr
0
4
4
0.5
W
Baron Samedi
T-Boogie80
Baron Samedi
3
1
3
4.5
W
Cthulhu
ferrios360
Cthulhu
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,273
Damage
20,247
25,202
Taken
18,174
7,907
Mitigated
11,411
6,262
Healing
1,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Gabraham415
Danzaburou
5,570
2,594
187
5,099
11,191
4,106
0
7,324
3,867
0
23,216
L
Raijin
HiLLi-Bee
Raijin
2,015
82
0
0
3,892
927
0
2,001
1,891
4,612
0
W
Izanami
IT3M invalid
Izanami
4,184
3,748
0
0
6,029
1,723
0
598
5,189
0
13,421
L
Heimdallr
Slimybrown
Heimdallr
2,688
1,247
0
976
10,119
2,874
0
6,738
3,381
0
12,907
W
Baron Samedi
T-Boogie80
Baron Samedi
5,223
360
642
561
4,063
1,496
1,007
546
3,421
15,746
0
W
Cthulhu
ferrios360
Cthulhu
10,840
388
311
0
8,082
8,192
594
384
7,549
33,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,324
Gold Earned
24,175
64
Minions Killed
106
0
Camps Cleared
0
555,126
Distance Traveled
609,554
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,995
636
32
3
0
191,396
3
L
Raijin
6,844
622
7
1
0
174,279
1
W
Izanami
7,918
720
24
2
0
190,844
0
L
Heimdallr
6,485
590
25
2
0
189,451
1
W
Baron Samedi
7,795
709
28
3
0
159,203
0
W
Cthulhu
8,462
769
54
5
0
259,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role