Player Matchup

Vamana
Vamana
InvestinDogeCoin
Vamana
Level 7
God Stats
12W - 8L
1,619 SR
Queue Stats
30W - 17L
1,592 Elo+
Solo
Hachiman
Hachiman
Liyoos
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,762 Elo+
Solo
Sol
Sol
QualityQualified
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,606 Elo+
Solo
Ra
Ra
ghjdgf
Ra
Level 28
God Stats
28W - 18L
1,671 SR
Queue Stats
57W - 49L
1,580 Elo+
Solo
The Morrigan
The Morrigan
résiliences
The Morrigan
Level 28
God Stats
3W - 3L
1,485 SR
Queue Stats
21W - 13L
1,726 Elo+
Solo
Team Averages
Level 17
1,555 SR
1,653 Elo+

VS

Team Averages
Level 35
1,452 SR
1,676 Elo+
Izanami
Izanami
CopperPennys
Izanami
Level 113
God Stats
4W - 1L
1,490 SR
Queue Stats
361W - 360L
1,516 Elo+
Party 1
Kali
Kali
FenrirIsDaddy
Kali
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 7L
1,888 Elo+
Solo
Nemesis
Nemesis
Howkii
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,781 Elo+
Party 1
Ares
Ares
Luskaas
Ares
Level 23
God Stats
1W - 2L
1,270 SR
Queue Stats
29W - 22L
1,587 Elo+
Solo
Kukulkan
Kukulkan
hayousuck
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,661
509
9,648
15,657
7,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Liyoos
Hachiman
10
2 / 9 / 1
7,186
423
5,518
14,132
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 8 / 2
9,246
544
7,228
14,930
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ra
14
1 / 6 / 1
8,409
495
9,231
13,108
4,931
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

The Morrigan
résiliences
The Morrigan
14
1 / 9 / 2
8,848
520
6,319
10,280
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CopperPennys
Izanami
15
8 / 2 / 4
9,347
550
13,520
11,327
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
12 / 3 / 3
11,892
700
17,753
22,084
10,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Howkii
Nemesis
18
9 / 0 / 6
11,061
651
10,640
12,458
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Luskaas
Ares
14
2 / 3 / 6
8,698
512
2,480
10,886
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
hayousuck
Kukulkan
18
6 / 1 / 2
10,710
630
7,794
8,486
3,238
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
9
Kills
37
37
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
CopperPennys
Izanami
8
2
4
5
W
12
3
3
4.5
W
Nemesis
Howkii
Nemesis
9
0
6
12
L
3
5
2
0.8
L
Hachiman
Liyoos
Hachiman
2
9
1
0.28
W
Ares
Luskaas
Ares
2
3
6
1.67
L
2
8
2
0.38
L
Ra
1
6
1
0.25
W
Kukulkan
hayousuck
Kukulkan
6
1
2
7
L
The Morrigan
résiliences
The Morrigan
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,944
Damage
52,187
68,107
Taken
65,241
22,933
Mitigated
30,562
15,489
Healing
26,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CopperPennys
Izanami
13,520
8,497
0
2,553
11,327
3,800
733
4,468
6,859
0
71,802
W
17,753
10,702
0
14,247
22,084
10,247
79
6,399
15,685
0
79,151
W
Nemesis
Howkii
Nemesis
10,640
4,590
0
4,220
12,458
5,763
0
4,109
8,349
0
89,607
L
9,648
4,723
0
2,161
15,657
7,460
0
1,767
13,890
344
54,976
L
Hachiman
Liyoos
Hachiman
5,518
3,514
0
2,721
14,132
3,297
25
1,519
12,613
0
17,199
W
Ares
Luskaas
Ares
2,480
155
200
2,895
10,886
7,514
211
4,383
6,503
23,214
0
L
7,228
2,149
90
5,437
14,930
3,746
2,120
535
14,395
61,559
0
L
Ra
9,231
241
117
3,879
13,108
4,931
0
2,284
10,824
61,245
0
W
Kukulkan
hayousuck
Kukulkan
7,794
1,878
0
2,790
8,486
3,238
243
2,188
6,298
85,074
0
L
The Morrigan
résiliences
The Morrigan
6,319
1,504
0
1,084
10,280
3,499
0
4,168
6,111
50,995
2,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,350
Gold Earned
51,708
472
Minions Killed
596
0
Camps Cleared
0
1,492,773
Distance Traveled
1,770,920
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,347
550
111
7
0
321,090
1
W
Kali
11,892
700
132
8
0
381,557
0
W
Nemesis
11,061
651
147
9
0
418,058
5
L
Vamana
8,661
509
92
5
0
351,856
6
L
Hachiman
7,186
423
28
2
0
282,224
2
W
Ares
8,698
512
40
2
0
303,985
7
L
Sol
9,246
544
123
7
0
269,370
0
L
Ra
8,409
495
125
7
0
314,499
3
W
Kukulkan
10,710
630
166
10
0
346,230
7
L
The Morrigan
8,848
520
104
6
0
274,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role