Player Matchup

Achilles
Achilles
Dorsaw
Achilles
Level 157
God Stats
7W - 11L
1,422 SR
Queue Stats
1,424W - 1,506L
1,522 Elo+
Solo
Fafnir
Fafnir
God6968
Fafnir
Level 52
God Stats
8W - 9L
1,500 SR
Queue Stats
88W - 111L
1,376 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kardot
Morgan Le Fay
Level 58
God Stats
30W - 36L
1,412 SR
Queue Stats
423W - 346L
1,481 Elo+
Solo
Bastet
Bastet
SLMScorpion
Bastet
Level 149
God Stats
1W - 1L
1,237 SR
Queue Stats
172W - 214L
1,517 Elo+
Solo
Tiamat
Tiamat
Triptych3
Tiamat
Level 145
God Stats
4W - 8L
1,391 SR
Queue Stats
600W - 602L
1,505 Elo+
Solo
Team Averages
Level 112
1,393 SR
1,480 Elo+

VS

Team Averages
Level 101
1,573 SR
1,501 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Baltizare
Cupid
Level 107
God Stats
167W - 168L
1,571 SR
Queue Stats
269W - 295L
1,498 Elo+
Solo
Artio
Artio
JunoTheHippie
Artio
Level 49
God Stats
85W - 63L
1,539 SR
Queue Stats
394W - 404L
1,403 Elo+
Solo
Zeus
Zeus
Psychotic Wench
Zeus
Level 122
God Stats
6W - 2L
1,667 SR
Queue Stats
95W - 92L
1,548 Elo+
Party 1
Neith
Neith
S2Evrton
Neith
Level 84
God Stats
1,013W - 980L
1,588 SR
Queue Stats
1,133W - 1,116L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dorsaw
Achilles
15
1 / 0 / 4
8,829
883
5,791
8,219
7,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
God6968
Fafnir
15
1 / 1 / 5
10,009
1,001
3,469
7,900
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Kardot
Morgan Le Fay
16
1 / 1 / 5
9,531
953
14,898
10,491
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
15
3 / 1 / 3
9,668
967
8,105
8,501
3,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Triptych3
Tiamat
15
1 / 4 / 3
8,980
898
7,927
12,873
6,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

246

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 1 / 2
9,257
926
4,937
2,546
927
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Baltizare
Cupid
15
0 / 3 / 3
9,066
907
5,045
6,480
2,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 0 / 4
9,380
938
4,330
13,997
16,694
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 2 / 4
9,539
954
14,758
8,402
2,978
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
S2Evrton
Neith
16
3 / 1 / 4
10,488
1,049
13,223
11,838
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
7
Kills
7
7
Deaths
7
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
2
3
W
Cupid
Baltizare
Cupid
0
3
3
0.5
L
Achilles
Dorsaw
Achilles
1
0
4
3
L
Fafnir
God6968
Fafnir
1
1
5
3.5
W
1
0
4
3
L
Morgan Le Fay
Kardot
Morgan Le Fay
1
1
5
3.5
W
1
2
4
1.5
W
Neith
S2Evrton
Neith
3
1
4
5
L
Bastet
3
1
3
4.5
L
Tiamat
Triptych3
Tiamat
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,190
Damage
42,293
47,984
Taken
43,263
28,995
Mitigated
27,420
8,902
Healing
9,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,937
168
334
184
2,546
927
0
1,289
1,113
23,101
0
W
Cupid
Baltizare
Cupid
5,045
2,753
0
1,047
6,480
2,390
0
3,893
2,421
0
24,091
L
Achilles
Dorsaw
Achilles
5,791
746
0
1,374
8,219
7,217
0
4,462
3,757
0
16,339
L
Fafnir
God6968
Fafnir
3,469
865
0
1,778
7,900
7,982
0
3,093
4,807
11,715
0
W
4,330
130
146
2,289
13,997
16,694
0
8,106
5,051
10,405
0
L
Morgan Le Fay
Kardot
Morgan Le Fay
14,898
1,126
639
2,622
10,491
3,568
0
5,696
4,795
44,001
0
W
14,758
545
436
0
8,402
2,978
0
5,766
2,442
29,175
0
W
Neith
S2Evrton
Neith
13,223
4,825
0
5,143
11,838
4,431
0
6,442
4,970
0
48,476
L
Bastet
8,105
1,164
0
0
8,501
3,394
0
4,858
3,643
133
18,080
L
Tiamat
Triptych3
Tiamat
7,927
426
91
2,398
12,873
6,834
0
5,916
6,957
21,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,017
Gold Earned
47,730
184
Minions Killed
225
4
Camps Cleared
14
937,116
Distance Traveled
963,428
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,257
926
51
5
1
219,816
4
W
Cupid
9,066
907
37
4
8
148,289
1
L
Achilles
8,829
883
29
3
0
180,926
0
L
Fafnir
10,009
1,001
21
2
1
148,377
0
W
Artio
9,380
938
15
2
0
205,444
0
L
Morgan Le Fay
9,531
953
63
6
2
209,918
0
W
Zeus
9,539
954
44
4
2
188,703
2
W
Neith
10,488
1,049
78
8
3
201,176
0
L
Bastet
9,668
967
28
3
0
193,385
2
L
Tiamat
8,980
898
43
4
1
204,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role