Player Matchup

Cerberus
Cerberus
Nemphylin
Cerberus
Level 13
God Stats
1W - 0L
1,749 SR
Queue Stats
2W - 8L
1,156 Elo+
Party 2
Gilgamesh
Gilgamesh
iM_Bggie
Gilgamesh
Level 89
God Stats
35W - 19L
1,656 SR
Queue Stats
357W - 275L
1,516 Elo+
Solo
Kukulkan
Kukulkan
wolfstone268
Kukulkan
Level 29
God Stats
1W - 0L
1,548 SR
Queue Stats
2W - 1L
1,454 Elo+
Party 2
Team Averages
Level 44
1,651 SR
1,375 Elo+

VS

Team Averages
Level 89
1,432 SR
1,335 Elo+
Scylla
Scylla
Ahillea_Lilith
Scylla
Level 28
God Stats
82W - 135L
1,379 SR
Queue Stats
229W - 433L
1,239 Elo+
Party 1
Chronos
Chronos
BAD_KHALIFA
Chronos
Level 128
God Stats
13W - 30L
1,418 SR
Queue Stats
327W - 385L
1,400 Elo+
Solo
Nemesis
Nemesis
DeadKingAnubis
Nemesis
Level 111
God Stats
0W - 6L
1,500 SR
Queue Stats
212W - 384L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nemphylin
Cerberus
16
4 / 2 / 11
12,073
671
6,948
13,318
13,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
iM_Bggie
Gilgamesh
16
6 / 6 / 7
12,836
713
15,285
18,301
14,567
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
wolfstone268
Kukulkan
16
7 / 5 / 4
12,115
673
8,101
12,131
4,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 4
10,653
592
8,749
12,868
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
BAD_KHALIFA
Chronos
16
1 / 3 / 8
11,444
636
14,006
12,361
4,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
9 / 6 / 1
12,944
719
13,085
16,362
7,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
17
Kills
13
13
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
L
Chronos
BAD_KHALIFA
Chronos
1
3
8
1.67
L
9
6
1
1.58
W
Cerberus
Nemphylin
Cerberus
4
2
11
4.75
W
Gilgamesh
iM_Bggie
Gilgamesh
6
6
7
1.58
W
Kukulkan
wolfstone268
Kukulkan
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,334
Damage
35,840
43,750
Taken
41,591
32,980
Mitigated
15,777
3,965
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,749
285
339
714
12,868
3,716
0
5,893
6,975
30,906
0
L
Chronos
BAD_KHALIFA
Chronos
14,006
2,329
0
2,123
12,361
4,284
204
4,115
8,246
59,327
0
L
13,085
5,439
0
1,688
16,362
7,777
87
5,041
11,321
0
48,742
W
Cerberus
Nemphylin
Cerberus
6,948
696
0
954
13,318
13,439
27
7,071
5,981
18,267
0
W
Gilgamesh
iM_Bggie
Gilgamesh
15,285
2,920
590
2,382
18,301
14,567
525
10,438
7,561
0
49,825
W
Kukulkan
wolfstone268
Kukulkan
8,101
997
0
39
12,131
4,974
936
4,556
7,453
45,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
35,041
186
Minions Killed
192
0
Camps Cleared
0
985,259
Distance Traveled
951,787
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,653
592
51
3
0
274,505
1
L
Chronos
11,444
636
84
5
0
326,716
3
L
Nemesis
12,944
719
57
3
0
350,566
2
W
Cerberus
12,073
671
26
1
0
334,748
0
W
Gilgamesh
12,836
713
56
3
0
338,074
4
W
Kukulkan
12,115
673
104
6
0
312,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role