Player Matchup

Gilgamesh
Gilgamesh
Arno405
Gilgamesh
Level 18
God Stats
6W - 8L
1,466 SR
Queue Stats
13W - 23L
1,201 Elo+
Party 1
Scylla
Scylla
Chillexc
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,442 Elo+
Party 3
Terra
Terra
CookerManG
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 131L
1,417 Elo+
Solo
Danzaburou
Danzaburou
G2_Fxntx
Danzaburou
Level 66
God Stats
6W - 4L
1,787 SR
Queue Stats
52W - 49L
1,465 Elo+
Party 3
Nemesis
Nemesis
MiloTheBest_
Nemesis
Level 22
God Stats
7W - 7L
1,580 SR
Queue Stats
14W - 23L
1,219 Elo+
Party 1
Team Averages
Level 27
1,566 SR
1,349 Elo+

VS

Team Averages
Level 38
1,502 SR
1,361 Elo+
Danzaburou
Danzaburou
Cheikbe
Danzaburou
Level 29
God Stats
51W - 53L
1,292 SR
Queue Stats
187W - 188L
1,276 Elo+
Party 4
Thanatos
Thanatos
Ethnox_
Thanatos
Level 110
God Stats
1W - 1L
1,480 SR
Queue Stats
26W - 21L
1,561 Elo+
Party 2
Raijin
Raijin
PlaTa-_-PLoMoOo
Raijin
Level 18
God Stats
3W - 4L
1,467 SR
Queue Stats
122W - 133L
1,241 Elo+
Party 4
Merlin
Merlin
don_strapt
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 73L
1,266 Elo+
Solo
Ao Kuang
Ao Kuang
zageur
Ao Kuang
Level 11
God Stats
2W - 0L
1,772 SR
Queue Stats
5W - 5L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arno405
Gilgamesh
18
4 / 7 / 1
11,203
487
12,019
18,045
14,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Chillexc
Scylla
17
5 / 8 / 7
11,164
485
10,550
14,758
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
15
0 / 3 / 12
10,588
460
2,342
14,470
18,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
G2_Fxntx
Danzaburou
19
17 / 5 / 1
13,252
576
17,676
16,679
5,481
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
MiloTheBest_
Nemesis
15
3 / 7 / 2
10,293
448
6,720
19,266
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cheikbe
Danzaburou
18
4 / 8 / 5
12,047
524
9,099
12,962
4,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Ethnox_
Thanatos
20
21 / 4 / 6
15,899
691
29,194
25,428
14,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 6 / 5
11,006
479
6,771
16,231
5,360
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
don_strapt
Merlin
16
0 / 9 / 9
10,884
473
7,043
13,366
4,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
zageur
Ao Kuang
16
3 / 5 / 3
10,491
456
8,836
17,042
6,898
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
58
29
Kills
30
30
Deaths
32
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arno405
Gilgamesh
4
7
1
0.64
W
Danzaburou
Cheikbe
Danzaburou
4
8
5
0.81
L
Scylla
Chillexc
Scylla
5
8
7
1.06
L
Terra
0
3
12
2
W
Thanatos
Ethnox_
Thanatos
21
4
6
6
L
Danzaburou
G2_Fxntx
Danzaburou
17
5
1
3.5
L
Nemesis
MiloTheBest_
Nemesis
3
7
2
0.57
W
2
6
5
0.75
W
Merlin
don_strapt
Merlin
0
9
9
0.5
W
Ao Kuang
zageur
Ao Kuang
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,307
Damage
60,943
83,218
Taken
85,029
47,143
Mitigated
34,769
12,663
Healing
39,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arno405
Gilgamesh
12,019
2,461
0
2,562
18,045
14,045
955
9,806
8,141
6,211
44,173
W
Danzaburou
Cheikbe
Danzaburou
9,099
4,400
0
1,260
12,962
4,303
2,477
3,153
9,777
0
75,963
L
Scylla
Chillexc
Scylla
10,550
636
0
0
14,758
4,100
0
5,697
9,061
60,653
0
L
Terra
2,342
942
888
1,763
14,470
18,227
438
1,839
12,610
12,221
0
W
Thanatos
Ethnox_
Thanatos
29,194
9,932
0
28,206
25,428
14,000
3,857
615
24,599
0
152,712
L
Danzaburou
G2_Fxntx
Danzaburou
17,676
6,213
121
4,642
16,679
5,481
3,754
2,608
13,972
0
95,558
L
Nemesis
MiloTheBest_
Nemesis
6,720
2,965
0
2,687
19,266
5,290
0
2,811
16,455
0
50,336
W
6,771
648
0
2,264
16,231
5,360
792
2,543
13,516
50,357
0
W
Merlin
don_strapt
Merlin
7,043
873
21
1,543
13,366
4,208
1,901
6,101
6,729
56,579
0
W
Ao Kuang
zageur
Ao Kuang
8,836
1,991
0
6,650
17,042
6,898
1,009
1,359
14,776
37,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,500
Gold Earned
60,327
433
Minions Killed
542
0
Camps Cleared
0
1,958,938
Distance Traveled
2,043,496
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,203
487
86
4
0
343,671
0
W
Danzaburou
12,047
524
118
5
0
414,287
5
L
Scylla
11,164
485
122
5
0
367,055
2
L
Terra
10,588
460
16
1
0
425,572
3
W
Thanatos
15,899
691
181
8
0
463,498
0
L
Danzaburou
13,252
576
139
6
0
403,167
3
L
Nemesis
10,293
448
70
3
0
419,473
0
W
Raijin
11,006
479
79
3
0
398,286
4
W
Merlin
10,884
473
108
5
0
364,785
0
W
Ao Kuang
10,491
456
56
2
0
402,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role