Player Matchup

Cthulhu
Cthulhu
JohnCell1943
Cthulhu
Level 7
God Stats
1W - 2L
1,436 SR
Queue Stats
1W - 4L
1,413 Elo+
Solo
Ra
Ra
LiebeMeineHater
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Ganesha
Ganesha
PandaON_LSD
Ganesha
Level 28
God Stats
3W - 9L
1,454 SR
Queue Stats
60W - 85L
1,379 Elo+
Solo
Loki
Loki
Shysh420
Loki
Level 27
God Stats
3W - 4L
1,483 SR
Queue Stats
13W - 14L
1,478 Elo+
Party 1
Merlin
Merlin
Taroto87
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,475 SR
1,401 Elo+

VS

Team Averages
Level 24
1,474 SR
1,421 Elo+
Cabrakan
Cabrakan
Flick_Snipping_
Cabrakan
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
86W - 78L
1,553 Elo+
Solo
Nu Wa
Nu Wa
Mkmorthem
Nu Wa
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 19L
1,505 Elo+
Solo
Yemoja
Yemoja
Pelusa0
Yemoja
Level 9
God Stats
1W - 0L
1,611 SR
Queue Stats
3W - 1L
1,469 Elo+
Party 2
Izanami
Izanami
Segu08
Izanami
Level 81
God Stats
3W - 6L
1,527 SR
Queue Stats
31W - 31L
1,402 Elo+
Party 2
Bellona
Bellona
Xx_Jose_2007xX
Bellona
Level 9
God Stats
2W - 5L
1,232 SR
Queue Stats
6W - 14L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JohnCell1943
Cthulhu
8
2 / 1 / 0
5,313
443
3,814
9,142
6,544
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 8 / 1
5,376
448
1,880
8,305
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
PandaON_LSD
Ganesha
9
0 / 1 / 7
6,039
503
2,052
8,145
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
12
6 / 6 / 2
7,890
658
7,642
10,586
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Merlin
Taroto87
Merlin
9
1 / 9 / 0
5,686
474
1,196
6,959
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
2 / 4 / 2
7,748
646
6,214
8,414
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
Mkmorthem
Nu Wa
13
12 / 2 / 4
8,464
705
10,919
5,182
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
Pelusa0
Yemoja
9
1 / 1 / 5
5,956
496
1,721
3,976
1,382
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Segu08
Izanami
12
8 / 1 / 3
7,905
659
6,007
5,932
1,796
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 3
5,595
466
5,689
7,517
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
24
25
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
4
2
0.75
L
Cthulhu
JohnCell1943
Cthulhu
2
1
0
2
L
1
8
1
0.19
W
Nu Wa
Mkmorthem
Nu Wa
12
2
4
7
L
Ganesha
PandaON_LSD
Ganesha
0
1
7
3.5
W
Yemoja
Pelusa0
Yemoja
1
1
5
3.5
W
Izanami
Segu08
Izanami
8
1
3
9.5
L
Loki
6
6
2
1.17
L
Merlin
Taroto87
Merlin
1
9
0
0.11
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,584
Damage
30,550
43,137
Taken
31,021
19,763
Mitigated
14,142
7,461
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
6,214
840
0
2,810
8,414
4,849
622
2,462
5,921
50,881
0
L
Cthulhu
JohnCell1943
Cthulhu
3,814
1,060
0
679
9,142
6,544
371
3,926
5,078
21,208
0
L
1,880
512
112
1,001
8,305
2,155
251
4,770
3,238
23,108
0
W
Nu Wa
Mkmorthem
Nu Wa
10,919
2,324
0
602
5,182
1,590
851
802
4,234
42,542
0
L
Ganesha
PandaON_LSD
Ganesha
2,052
404
206
1,965
8,145
6,759
245
3,604
4,397
12,392
0
W
Yemoja
Pelusa0
Yemoja
1,721
532
1,450
524
3,976
1,382
1,332
891
2,975
14,425
0
W
Izanami
Segu08
Izanami
6,007
3,103
0
264
5,932
1,796
1,013
1,490
4,253
0
47,628
L
Loki
7,642
2,817
0
3,450
10,586
3,219
0
3,178
7,118
0
30,903
L
Merlin
Taroto87
Merlin
1,196
168
0
48
6,959
1,086
80
2,347
4,452
9,454
0
W
5,689
3,019
0
1,798
7,517
4,525
447
2,727
4,696
0
12,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,304
Gold Earned
35,668
165
Minions Killed
320
0
Camps Cleared
0
1,028,841
Distance Traveled
1,027,713
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,748
646
108
9
0
174,054
0
L
Cthulhu
5,313
443
56
5
0
199,641
0
L
Ra
5,376
448
36
3
0
208,757
0
W
Nu Wa
8,464
705
74
6
0
222,212
2
L
Ganesha
6,039
503
3
0
0
228,023
3
W
Yemoja
5,956
496
27
2
0
192,347
0
W
Izanami
7,905
659
97
8
0
200,442
1
L
Loki
7,890
658
55
5
0
227,529
0
L
Merlin
5,686
474
15
1
0
164,891
0
W
Bellona
5,595
466
14
1
0
238,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role